Player Matchup

Ymir
Ymir
IWNL1Kryozzz
Ymir
Level 48
God Stats
9W - 6L
1,504 SR
Queue Stats
92W - 131L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
KugaiK
Zhong Kui
Level 37
God Stats
4W - 4L
1,487 SR
Queue Stats
50W - 75L
1,248 Elo+
Party 1
Mulan
Mulan
LOCIWNLGhost
Mulan
Level 46
God Stats
14W - 14L
1,460 SR
Queue Stats
43W - 70L
1,256 Elo+
Party 1
Team Averages
Level 44
1,484 SR
1,260 Elo+

VS

Team Averages
Level 74
1,544 SR
1,421 Elo+
Zeus
Zeus
M_I_A_420_
Zeus
Level 47
God Stats
18W - 12L
1,572 SR
Queue Stats
199W - 234L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
Level 68
God Stats
11W - 9L
1,530 SR
Queue Stats
42W - 38L
1,440 Elo+
Party 2
Nut
Nut
WebbedBranch964
Nut
Level 106
God Stats
2W - 2L
1,530 SR
Queue Stats
215W - 210L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,467
679
5,984
11,212
8,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
KugaiK
Zhong Kui
12
2 / 0 / 5
7,842
713
7,900
6,315
7,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 3
8,673
788
10,842
13,970
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,369
670
11,106
6,176
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
THOUGHTMONKEY54
Gilgamesh
11
1 / 2 / 1
7,106
646
6,119
13,297
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
6,953
632
6,320
8,813
3,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Zhong Kui
KugaiK
Zhong Kui
2
0
5
4.5
W
5
1
3
6.5
L
1
3
1
0.5
L
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
23,545
31,497
Taken
28,286
25,713
Mitigated
13,649
7,198
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,984
498
0
2,731
11,212
8,371
287
3,096
7,885
22,328
476
W
Zhong Kui
KugaiK
Zhong Kui
7,900
1,034
0
364
6,315
7,258
849
2,936
3,266
23,528
1,943
W
10,842
948
580
3,523
13,970
10,084
195
5,074
8,638
605
23,207
L
11,106
967
0
866
6,176
1,885
0
2,561
3,341
30,448
0
L
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
6,119
1,465
0
2,444
13,297
8,427
0
6,594
6,146
0
15,476
L
6,320
4,069
0
791
8,813
3,337
0
4,863
3,624
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
21,428
117
Minions Killed
118
0
Camps Cleared
0
612,540
Distance Traveled
516,688
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,467
679
33
3
0
200,540
0
W
Zhong Kui
7,842
713
36
3
0
206,146
1
W
Mulan
8,673
788
48
4
0
205,854
0
L
Zeus
7,369
670
57
5
0
148,780
0
L
Gilgamesh
7,106
646
24
2
0
196,850
3
L
Nut
6,953
632
37
3
0
171,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role