Player Matchup

Neith
Neith
Craayle
Neith
Level 44
God Stats
16W - 13L
1,073 SR
Queue Stats
83W - 98L
1,458 Elo+
Party 2
Agni
Agni
IcyStorm15
Agni
Level 145
God Stats
17W - 8L
1,708 SR
Queue Stats
377W - 351L
1,509 Elo+
Party 2
Serqet
Serqet
MyPhatPUH-C
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 197L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Prqqxy
Sylvanus
Level 68
God Stats
6W - 4L
1,794 SR
Queue Stats
279W - 246L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
uupyo
Erlang Shen
Level 107
God Stats
3W - 3L
1,510 SR
Queue Stats
222W - 205L
1,510 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,504 Elo+

VS

Team Averages
Level 118
1,580 SR
1,551 Elo+
Ganesha
Ganesha
Gordayy
Ganesha
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
27W - 33L
1,472 Elo+
Solo
Anhur
Anhur
IceErock20
Anhur
Level 83
God Stats
3W - 3L
1,659 SR
Queue Stats
367W - 341L
1,559 Elo+
Solo
Pele
Pele
MrrMischief
Pele
Level 128
God Stats
2W - 3L
1,643 SR
Queue Stats
55W - 37L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
RptrAfk
Sun Wukong
Level 126
God Stats
1W - 4L
1,677 SR
Queue Stats
229W - 243L
1,544 Elo+
Solo
Janus
Janus
stankylag48
Janus
Level 148
God Stats
8W - 4L
1,619 SR
Queue Stats
72W - 54L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Craayle
Neith
14
3 / 0 / 3
7,681
549
6,702
6,672
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
5 / 2 / 1
8,451
604
10,662
8,140
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
14
3 / 2 / 2
7,568
541
5,944
12,415
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Prqqxy
Sylvanus
12
0 / 0 / 6
6,507
465
6,666
7,590
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
uupyo
Erlang Shen
13
2 / 4 / 4
8,082
577
11,047
22,287
17,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gordayy
Ganesha
11
0 / 2 / 2
6,534
467
3,732
10,620
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
13
0 / 2 / 0
6,894
492
4,039
9,693
3,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 3 / 5
6,707
479
7,266
12,582
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
RptrAfk
Sun Wukong
13
5 / 4 / 0
7,987
571
15,382
18,475
17,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 2
7,453
532
5,812
6,987
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
8
8
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Craayle
Neith
3
0
3
4.5
L
Ganesha
Gordayy
Ganesha
0
2
2
0.5
L
Anhur
0
2
0
0
W
5
2
1
2.75
L
1
3
5
1.17
W
Serqet
3
2
2
2
W
Sylvanus
Prqqxy
Sylvanus
0
0
6
3
L
Sun Wukong
RptrAfk
Sun Wukong
5
4
0
1.25
L
2
2
2
1.5
W
Erlang Shen
uupyo
Erlang Shen
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,021
Damage
36,231
57,104
Taken
58,357
34,723
Mitigated
34,783
21,816
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Craayle
Neith
6,702
1,638
0
3,078
6,672
2,691
147
516
6,156
0
57,146
L
Ganesha
Gordayy
Ganesha
3,732
473
0
2,845
10,620
7,385
0
4,093
6,347
19,799
0
L
Anhur
4,039
1,606
0
2,778
9,693
3,299
0
1,261
8,108
0
68,089
W
10,662
887
0
692
8,140
3,032
0
2,490
5,430
77,887
105
L
7,266
1,660
0
4,941
12,582
4,522
0
5,061
7,386
0
45,583
W
Serqet
5,944
1,368
0
620
12,415
6,088
0
2,003
10,316
0
65,561
W
Sylvanus
Prqqxy
Sylvanus
6,666
2,762
1,308
3,017
7,590
5,764
0
2,959
4,465
25,541
10,348
L
Sun Wukong
RptrAfk
Sun Wukong
15,382
6,744
0
5,802
18,475
17,121
0
2,452
15,875
0
63,594
L
5,812
205
0
877
6,987
2,456
0
3,604
3,185
64,640
787
W
Erlang Shen
uupyo
Erlang Shen
11,047
6,897
0
13,101
22,287
17,148
0
1,013
21,214
0
63,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
35,575
462
Minions Killed
432
0
Camps Cleared
0
1,444,713
Distance Traveled
1,474,827
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,681
549
87
6
0
283,766
0
L
Ganesha
6,534
467
9
1
0
301,684
4
L
Anhur
6,894
492
140
10
0
279,476
2
W
Agni
8,451
604
126
9
0
303,110
6
L
Pele
6,707
479
70
5
0
328,375
0
W
Serqet
7,568
541
101
7
0
317,301
0
W
Sylvanus
6,507
465
53
4
0
276,762
4
L
Sun Wukong
7,987
571
88
6
0
284,474
4
L
Janus
7,453
532
125
9
0
280,818
0
W
Erlang Shen
8,082
577
95
7
0
263,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role