Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Platinum V
RED_NECK_MW
Ishtar
Platinum V
Level 122
God Stats
8W - 4L
1,589 SR
Queue Stats
64W - 60L
1,889 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
yKDesi
Cthulhu
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,748 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,530 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,633 SR
1,753 MMR
Surtr
Surtr
Platinum V
Fearbutter
Surtr
Platinum V
Level 149
God Stats
0W - 3L
1,517 SR
Queue Stats
105W - 117L
1,750 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
IMGRIM
Baron Samedi
Platinum III
Level 119
God Stats
26W - 28L
1,624 SR
Queue Stats
397W - 419L
1,775 MMR
Solo
Tyr
Tyr
Gold IV
WinterVenture
Tyr
Gold IV
Level 147
God Stats
0W - 1L
1,757 SR
Queue Stats
62W - 49L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 0 / 6
8,072
807
6,698
10,316
8,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
13
2 / 1 / 6
8,106
811
8,447
7,030
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
yKDesi
Cthulhu
13
4 / 0 / 5
8,007
801
12,166
7,384
3,877
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAchillesBastetNe ZhaKuzenbo

VS

Bans
Bake KujiraAresVulcanOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 3 / 1
6,511
651
7,852
12,424
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
IMGRIM
Baron Samedi
11
0 / 4 / 1
6,334
633
5,091
8,278
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
7,157
716
4,511
11,055
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
6
6
L
Surtr
0
3
1
0.17
L
Baron Samedi
IMGRIM
Baron Samedi
0
4
1
0.13
W
Ishtar
2
1
6
5
L
1
2
0
0.5
W
Cthulhu
yKDesi
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
17,454
24,730
Taken
31,757
15,373
Mitigated
21,085
7,278
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,698
305
0
4,207
10,316
8,376
0
1,946
7,814
22,677
1,866
L
Surtr
7,852
2,626
0
2,656
12,424
6,402
0
8,056
4,326
1,295
24,441
L
Baron Samedi
IMGRIM
Baron Samedi
5,091
337
575
1,650
8,278
4,340
0
5,014
3,225
18,684
0
W
Ishtar
8,447
4,948
0
1,531
7,030
3,120
348
1,437
5,307
0
43,703
L
4,511
365
0
2,163
11,055
10,343
0
5,512
5,514
419
27,116
W
Cthulhu
yKDesi
Cthulhu
12,166
465
384
1,156
7,384
3,877
0
1,982
4,967
39,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
20,002
185
Minions Killed
117
0
Camps Cleared
0
587,206
Distance Traveled
597,698
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,072
807
53
5
0
200,221
0
L
Surtr
6,511
651
42
4
0
195,570
0
L
Baron Samedi
6,334
633
25
3
0
179,166
1
W
Ishtar
8,106
811
83
8
0
173,974
0
L
Tyr
7,157
716
50
5
0
222,962
0
W
Cthulhu
8,007
801
49
5
0
213,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role