Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Choko-_FiLD3R
Kuzenbo
Level 105
God Stats
3W - 0L
1,729 SR
Queue Stats
244W - 250L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CroqueScooby
Ah Muzen Cab
Level 125
God Stats
7W - 0L
1,900 SR
Queue Stats
72W - 75L
1,462 Elo+
Party 3
Janus
Janus
LeoJPrns77
Janus
Level 86
God Stats
25W - 25L
1,511 SR
Queue Stats
88W - 96L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
juggyfree
Sun Wukong
Level 139
God Stats
2W - 4L
1,440 SR
Queue Stats
277W - 259L
1,548 Elo+
Party 1
Team Averages
Level 123
1,616 SR
1,496 Elo+

VS

Team Averages
Level 83
1,460 SR
1,490 Elo+
Bakasura
Bakasura
AamoonRaa
Bakasura
Level 125
God Stats
0W - 2L
1,584 SR
Queue Stats
69W - 57L
1,549 Elo+
Solo
Sobek
Sobek
CogsOD
Sobek
Level 64
God Stats
4W - 3L
1,491 SR
Queue Stats
49W - 42L
1,524 Elo+
Party 2
Hachiman
Hachiman
LewlewIsAbot
Hachiman
Level 122
God Stats
4W - 4L
1,613 SR
Queue Stats
91W - 94L
1,524 Elo+
Solo
Ra
Ra
Warsou73
Ra
Level 39
God Stats
0W - 4L
1,113 SR
Queue Stats
32W - 54L
1,330 Elo+
Solo
Achilles
Achilles
masotim13
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 2
5,647
565
3,240
7,092
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
11
0 / 0 / 4
6,193
619
3,547
5,343
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
CroqueScooby
Ah Muzen Cab
11
5 / 0 / 1
6,380
638
7,859
3,583
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Janus
11
1 / 1 / 3
5,995
600
3,562
3,943
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
juggyfree
Sun Wukong
12
1 / 0 / 0
7,072
707
4,869
6,941
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AamoonRaa
Bakasura
10
2 / 2 / 0
5,388
539
3,236
9,256
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sobek
CogsOD
Sobek
8
0 / 1 / 0
4,866
487
1,667
7,338
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
LewlewIsAbot
Hachiman
8
0 / 2 / 0
4,461
446
2,040
6,843
2,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 1
5,480
548
2,423
5,959
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
masotim13
Achilles
10
0 / 1 / 0
4,786
479
3,845
8,577
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
2
1
L
Bakasura
AamoonRaa
Bakasura
2
2
0
1
W
Kuzenbo
0
0
4
2
L
Sobek
CogsOD
Sobek
0
1
0
0
W
Ah Muzen Cab
CroqueScooby
Ah Muzen Cab
5
0
1
5.5
W
Janus
1
1
3
2.5
L
Hachiman
LewlewIsAbot
Hachiman
0
2
0
0
L
0
1
1
0.5
W
Sun Wukong
juggyfree
Sun Wukong
1
0
0
1
L
Achilles
masotim13
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
13,211
26,902
Taken
37,973
13,521
Mitigated
19,541
6,378
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,240
936
0
1,622
7,092
2,836
0
473
6,143
0
48,752
L
Bakasura
AamoonRaa
Bakasura
3,236
2,306
0
2,127
9,256
4,026
0
829
8,347
0
27,854
W
Kuzenbo
3,547
1,357
0
1,152
5,343
4,731
560
1,374
3,900
19,803
2,482
L
Sobek
CogsOD
Sobek
1,667
202
0
2,870
7,338
5,714
0
1,700
5,638
14,613
0
W
Ah Muzen Cab
CroqueScooby
Ah Muzen Cab
7,859
2,873
0
213
3,583
1,218
894
293
3,290
0
45,304
W
Janus
3,562
122
0
1,170
3,943
1,367
295
1,868
1,823
34,538
3,108
L
Hachiman
LewlewIsAbot
Hachiman
2,040
841
0
1,771
6,843
2,236
0
1,093
5,750
0
30,407
L
2,423
123
120
2,887
5,959
2,180
0
2,357
3,248
39,351
0
W
Sun Wukong
juggyfree
Sun Wukong
4,869
990
0
2,221
6,941
3,369
0
0
6,416
0
59,403
L
Achilles
masotim13
Achilles
3,845
1,158
0
1,620
8,577
5,385
0
0
8,577
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
24,981
344
Minions Killed
270
0
Camps Cleared
0
1,053,902
Distance Traveled
984,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,647
565
73
7
0
206,691
0
L
Bakasura
5,388
539
63
6
0
224,583
0
W
Kuzenbo
6,193
619
42
4
0
221,787
0
L
Sobek
4,866
487
20
2
0
197,121
0
W
Ah Muzen Cab
6,380
638
64
6
0
192,213
0
W
Janus
5,995
600
75
8
0
218,687
0
L
Hachiman
4,461
446
65
7
0
183,135
0
L
Ra
5,480
548
67
7
0
199,072
2
W
Sun Wukong
7,072
707
90
9
0
214,524
2
L
Achilles
4,786
479
55
6
0
180,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role