Player Matchup

Ymir
Ymir
LulDinkleButt
Ymir
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
84W - 93L
1,138 Elo+
Party 1
Surtr
Surtr
LulsubbyButt
Surtr
Level 129
God Stats
1W - 7L
1,197 SR
Queue Stats
147W - 151L
1,399 Elo+
Party 1
Olorun
Olorun
jjmans
Olorun
Level 40
God Stats
0W - 3L
1,239 SR
Queue Stats
82W - 103L
1,526 Elo+
Party 2
Thor
Thor
temp-9535071017
Thor
Level 127
God Stats
2W - 3L
1,287 SR
Queue Stats
165W - 150L
1,349 Elo+
Party 1
Neith
Neith
yianaki
Neith
Level 42
God Stats
3W - 9L
1,160 SR
Queue Stats
45W - 87L
1,323 Elo+
Party 2
Team Averages
Level 73
1,277 SR
1,347 Elo+

VS

Team Averages
Level 137
1,540 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
Chimichanga92
Tsukuyomi
Level 149
God Stats
3W - 1L
1,178 SR
Queue Stats
573W - 561L
1,487 Elo+
Solo
Nut
Nut
Darkskinn
Nut
Level 116
God Stats
9W - 9L
1,674 SR
Queue Stats
10W - 12L
1,563 Elo+
Party 3
Ares
Ares
DominAsiian
Ares
Level 77
God Stats
3W - 0L
1,734 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 3
Merlin
Merlin
leviprand
Merlin
Level 197
God Stats
4W - 3L
1,492 SR
Queue Stats
200W - 189L
1,506 Elo+
Solo
Nu Wa
Nu Wa
lobojames
Nu Wa
Level 144
God Stats
1W - 1L
1,619 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,521
320
0
583
153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 3
6,141
558
4,851
8,725
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
jjmans
Olorun
10
1 / 4 / 0
5,940
540
3,336
9,064
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 0
6,264
569
4,150
10,276
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
yianaki
Neith
9
0 / 4 / 1
5,441
495
2,970
8,511
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chimichanga92
Tsukuyomi
12
4 / 1 / 4
6,439
585
6,730
8,456
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 0 / 4
6,718
611
5,589
4,989
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 1 / 2
6,743
613
4,021
7,781
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
leviprand
Merlin
12
2 / 0 / 2
6,772
616
3,809
4,796
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
lobojames
Nu Wa
9
0 / 4 / 3
5,514
501
4,857
6,554
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
11
11
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chimichanga92
Tsukuyomi
4
1
4
6
W
2
0
4
4
W
3
1
2
4
L
0
0
0
0
L
2
1
3
3.5
L
Olorun
jjmans
Olorun
1
4
0
0.25
W
Merlin
leviprand
Merlin
2
0
2
3
W
Nu Wa
lobojames
Nu Wa
0
4
3
0.38
L
3
2
0
1.5
L
Neith
yianaki
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
25,006
37,159
Taken
32,576
16,832
Mitigated
15,417
7,380
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chimichanga92
Tsukuyomi
6,730
1,910
0
3,661
8,456
3,488
0
1,340
7,071
0
39,907
W
5,589
3,755
0
2,547
4,989
1,826
1,328
0
4,901
0
51,341
W
4,021
319
0
2,512
7,781
6,354
722
0
7,737
15,142
0
L
0
0
0
0
583
153
0
453
0
0
0
L
4,851
1,380
0
2,558
8,725
5,844
12
2,971
5,479
994
28,767
L
Olorun
jjmans
Olorun
3,336
1,759
120
2,029
9,064
3,277
295
3,853
5,067
37,791
3,119
W
Merlin
leviprand
Merlin
3,809
40
0
1,210
4,796
1,742
501
1,233
3,563
52,341
1,559
W
Nu Wa
lobojames
Nu Wa
4,857
898
0
59
6,554
2,007
0
917
5,323
26,520
891
L
4,150
525
0
1,140
10,276
4,488
0
1,737
8,445
0
35,559
L
Neith
yianaki
Neith
2,970
1,170
0
1,533
8,511
3,070
0
2,599
5,858
0
34,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
32,186
241
Minions Killed
307
0
Camps Cleared
0
772,289
Distance Traveled
1,045,490
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,439
585
62
6
0
246,687
1
W
Nut
6,718
611
77
7
0
171,960
0
W
Ares
6,743
613
27
2
0
219,904
1
L
Ymir
3,521
320
0
0
0
0
0
L
Surtr
6,141
558
49
4
0
206,549
0
L
Olorun
5,940
540
71
6
0
160,965
0
W
Merlin
6,772
616
94
9
0
212,869
0
W
Nu Wa
5,514
501
47
4
0
194,070
3
L
Thor
6,264
569
56
5
0
226,054
5
L
Neith
5,441
495
65
6
0
178,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role