Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GeezOhPeetz
Surtr
Level 139
God Stats
2W - 1L
1,595 SR
Queue Stats
37W - 36L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moribid
Tsukuyomi
Level 156
God Stats
3W - 1L
1,742 SR
Queue Stats
31W - 22L
1,635 Elo+
Solo
Chang'e
Chang'e
Waffl Stompr597
Chang'e
Level 30
God Stats
8W - 6L
1,445 SR
Queue Stats
33W - 39L
1,432 Elo+
Solo
Chiron
Chiron
xxJack21699xx
Chiron
Level 126
God Stats
3W - 2L
1,626 SR
Queue Stats
163W - 133L
1,595 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,561 Elo+

VS

Team Averages
Level 91
1,537 SR
1,556 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Boogan
Loki
Level 67
God Stats
6W - 4L
1,610 SR
Queue Stats
263W - 233L
1,560 Elo+
Party 1
Anhur
Anhur
DupaWarts
Anhur
Level 69
God Stats
4W - 3L
1,435 SR
Queue Stats
120W - 93L
1,550 Elo+
Solo
Bacchus
Bacchus
LegacyBalla
Bacchus
Level 48
God Stats
16W - 11L
1,541 SR
Queue Stats
66W - 66L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
mataadc
Ne Zha
Level 128
God Stats
1W - 2L
1,601 SR
Queue Stats
88W - 82L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 2
3,996
799
1,842
3,759
2,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,857
971
1,980
3,249
1,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tsukuyomi
Moribid
Tsukuyomi
8
1 / 0 / 0
3,917
783
2,283
4,575
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,982
796
1,984
2,406
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

7
1 / 0 / 0
3,717
743
2,379
2,105
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 2 / 0
3,566
713
1,832
3,966
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
Boogan
Loki
7
0 / 0 / 0
3,465
693
1,539
4,844
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
DupaWarts
Anhur
6
0 / 0 / 0
3,384
677
1,271
3,085
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
LegacyBalla
Bacchus
5
0 / 1 / 0
3,336
667
668
3,202
1,767
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
mataadc
Ne Zha
4
0 / 1 / 0
2,943
589
1,059
3,069
1,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Loki
Boogan
Loki
0
0
0
0
L
Anhur
DupaWarts
Anhur
0
0
0
0
W
1
0
0
1
L
Bacchus
LegacyBalla
Bacchus
0
1
0
0
W
Tsukuyomi
Moribid
Tsukuyomi
1
0
0
1
W
1
0
1
1.5
L
Ne Zha
mataadc
Ne Zha
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
6,369
16,094
Taken
18,166
7,229
Mitigated
6,506
9,137
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,842
522
0
1,366
3,759
2,825
0
343
3,416
11,381
0
L
Baron Samedi
 
Baron Samedi
1,832
217
0
994
3,966
1,505
0
1,797
2,169
17,935
0
L
Loki
Boogan
Loki
1,539
241
0
2,826
4,844
1,341
0
427
4,417
0
21,334
L
Anhur
DupaWarts
Anhur
1,271
815
0
1,659
3,085
872
0
735
2,350
0
22,269
W
1,980
874
0
2,140
3,249
1,536
0
0
3,044
332
27,407
L
Bacchus
LegacyBalla
Bacchus
668
0
705
775
3,202
1,767
0
784
2,418
5,352
0
W
Tsukuyomi
Moribid
Tsukuyomi
2,283
857
0
2,932
4,575
1,431
0
473
4,102
0
20,825
W
1,984
75
200
1,307
2,406
785
0
1,314
1,092
19,834
1,189
L
Ne Zha
mataadc
Ne Zha
1,059
341
0
1,104
3,069
1,021
0
143
2,717
0
9,387
W
2,379
785
374
818
2,105
652
0
370
1,735
0
21,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,469
Gold Earned
16,694
183
Minions Killed
141
0
Camps Cleared
0
592,869
Distance Traveled
501,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,996
799
7
1
0
134,575
3
L
Baron Samedi
3,566
713
41
8
0
109,772
0
L
Loki
3,465
693
44
9
0
137,376
0
L
Anhur
3,384
677
41
8
0
101,195
0
W
Surtr
4,857
971
52
10
0
103,111
0
L
Bacchus
3,336
667
1
0
0
92,625
0
W
Tsukuyomi
3,917
783
52
10
0
136,672
0
W
Chang'e
3,982
796
34
7
0
115,966
0
L
Ne Zha
2,943
589
14
3
0
60,849
0
W
Chiron
3,717
743
38
8
0
102,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role