Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dreyck
Janus
Level 124
God Stats
2W - 3L
1,481 SR
Queue Stats
31W - 41L
1,450 Elo+
Party 2
Bakasura
Bakasura
IamKaze
Bakasura
Level 154
God Stats
4W - 3L
1,381 SR
Queue Stats
173W - 181L
1,446 Elo+
Solo
Cupid
Cupid
NosoyGabito
Cupid
Level 144
God Stats
7W - 6L
1,531 SR
Queue Stats
451W - 445L
1,498 Elo+
Solo
Cerberus
Cerberus
comic-rain1
Cerberus
Level 89
God Stats
10W - 14L
1,404 SR
Queue Stats
268W - 259L
1,389 Elo+
Solo
Team Averages
Level 124
1,460 SR
1,457 Elo+

VS

Team Averages
Level 125
1,573 SR
1,438 Elo+
Vulcan
Vulcan
AKTSUKI FOULEK
Vulcan
Level 145
God Stats
23W - 19L
1,484 SR
Queue Stats
131W - 118L
1,432 Elo+
Solo
Cerberus
Cerberus
AzazelN7
Cerberus
Level 144
God Stats
7W - 5L
1,756 SR
Queue Stats
214W - 195L
1,502 Elo+
Solo
King Arthur
King Arthur
Doomsaucers21
King Arthur
Level 141
God Stats
45W - 48L
1,523 SR
Queue Stats
871W - 919L
1,444 Elo+
Party 1
Cupid
Cupid
thacker92
Cupid
Level 89
God Stats
28W - 20L
1,603 SR
Queue Stats
539W - 524L
1,423 Elo+
Solo
Cabrakan
Cabrakan
xXTheDomoXx
Cabrakan
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 118L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 2
6,532
408
3,337
12,076
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Dreyck
Janus
14
1 / 2 / 2
8,081
505
10,799
9,150
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IamKaze
Bakasura
15
7 / 4 / 3
8,393
525
13,169
19,670
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 1
5,197
325
2,203
3,208
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
comic-rain1
Cerberus
13
4 / 5 / 0
7,838
490
7,511
16,370
8,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,146
509
6,894
10,848
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
AzazelN7
Cerberus
13
6 / 2 / 1
8,421
526
7,140
15,133
9,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Doomsaucers21
King Arthur
14
2 / 2 / 2
8,379
524
11,329
13,844
8,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
thacker92
Cupid
15
1 / 3 / 0
9,133
571
5,998
7,195
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xXTheDomoXx
Cabrakan
15
3 / 2 / 5
8,815
551
8,919
15,423
10,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
13
13
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
1
3
2
0.67
W
Cerberus
AzazelN7
Cerberus
6
2
1
3.25
W
King Arthur
Doomsaucers21
King Arthur
2
2
2
1.5
L
Janus
Dreyck
Janus
1
2
2
1
L
Bakasura
IamKaze
Bakasura
7
4
3
2.13
L
0
1
1
0.5
L
Cerberus
comic-rain1
Cerberus
4
5
0
0.8
W
Cupid
thacker92
Cupid
1
3
0
0.33
W
Cabrakan
xXTheDomoXx
Cabrakan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
40,280
60,474
Taken
62,443
32,203
Mitigated
34,795
19,617
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,337
594
0
1,196
12,076
10,636
0
3,951
8,125
21,184
0
W
6,894
3,067
0
2,460
10,848
3,500
0
5,963
3,560
62,111
740
W
Cerberus
AzazelN7
Cerberus
7,140
555
0
4,017
15,133
9,807
0
4,400
9,214
33,969
0
W
King Arthur
Doomsaucers21
King Arthur
11,329
1,377
0
847
13,844
8,672
138
5,465
8,379
0
62,488
L
Janus
Dreyck
Janus
10,799
752
0
1,684
9,150
3,337
0
6,687
2,463
67,140
1,905
L
Bakasura
IamKaze
Bakasura
13,169
7,699
0
10,934
19,670
8,873
0
7,516
12,154
0
53,193
L
2,203
1,424
74
1,066
3,208
913
0
1,770
1,438
0
17,941
L
Cerberus
comic-rain1
Cerberus
7,511
815
326
4,337
16,370
8,444
0
3,019
13,351
44,925
1,616
W
Cupid
thacker92
Cupid
5,998
3,614
174
2,265
7,195
2,470
2,478
1,521
4,755
0
69,128
W
Cabrakan
xXTheDomoXx
Cabrakan
8,919
1,112
0
5,472
15,423
10,346
0
3,118
11,216
73,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
42,894
380
Minions Killed
457
0
Camps Cleared
0
1,297,977
Distance Traveled
1,497,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,532
408
28
2
0
332,074
0
W
Vulcan
8,146
509
93
6
0
310,646
1
W
Cerberus
8,421
526
54
3
0
289,566
0
W
King Arthur
8,379
524
80
5
0
306,354
0
L
Janus
8,081
505
124
8
0
288,349
1
L
Bakasura
8,393
525
109
7
0
343,343
0
L
Cupid
5,197
325
36
2
0
86,377
0
L
Cerberus
7,838
490
83
5
0
247,834
0
W
Cupid
9,133
571
119
7
0
255,519
0
W
Cabrakan
8,815
551
111
7
0
334,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role