Player Matchup

Ishtar
Ishtar
DIRTYB3NAMES
Ishtar
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,565 Elo+
Party 2
Chang'e
Chang'e
JewishCarrots
Chang'e
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,551 Elo+
Party 2
Charon
Charon
NightSisterDred
Charon
Level 117
God Stats
4W - 6L
1,667 SR
Queue Stats
318W - 302L
1,509 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,542 Elo+

VS

Team Averages
Level 73
1,522 SR
1,463 Elo+
Bellona
Bellona
Caprice615
Bellona
Level 45
God Stats
5W - 10L
1,461 SR
Queue Stats
65W - 74L
1,475 Elo+
Party 1
Janus
Janus
Fuffyfy
Janus
Level 123
God Stats
4W - 7L
1,463 SR
Queue Stats
132W - 127L
1,481 Elo+
Solo
Ymir
Ymir
HayabusaFS420
Ymir
Level 52
God Stats
1W - 4L
1,643 SR
Queue Stats
51W - 70L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
7 / 0 / 3
10,472
873
11,022
8,149
3,476
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
2 / 2 / 8
9,053
754
11,633
12,044
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 9
8,750
729
7,949
9,799
7,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caprice615
Bellona
12
1 / 5 / 2
7,837
653
6,631
11,705
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Fuffyfy
Janus
13
2 / 3 / 0
8,041
670
5,308
8,689
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
7,265
605
3,139
14,664
14,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Caprice615
Bellona
1
5
2
0.4
W
Ishtar
7
0
3
8.5
L
Janus
Fuffyfy
Janus
2
3
0
0.67
L
0
2
1
0.25
W
Chang'e
2
2
8
3
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
15,078
29,992
Taken
35,058
15,797
Mitigated
25,879
11,550
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Caprice615
Bellona
6,631
2,954
0
911
11,705
7,391
0
7,413
4,165
0
17,814
W
Ishtar
11,022
6,136
0
2,345
8,149
3,476
1,305
2,869
5,280
0
51,633
L
Janus
Fuffyfy
Janus
5,308
170
0
986
8,689
3,896
0
3,936
4,746
51,438
0
L
3,139
535
0
138
14,664
14,592
0
7,005
7,516
8,997
785
W
Chang'e
11,633
945
2,821
4,709
12,044
5,165
774
2,937
9,107
32,206
1,355
W
7,949
1,369
914
761
9,799
7,156
608
2,649
7,150
25,984
1,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
23,143
166
Minions Killed
117
0
Camps Cleared
0
683,524
Distance Traveled
676,588
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,837
653
29
2
0
227,189
0
W
Ishtar
10,472
873
94
8
0
219,490
0
L
Janus
8,041
670
73
6
0
219,658
3
L
Ymir
7,265
605
15
1
0
229,741
0
W
Chang'e
9,053
754
49
4
0
222,344
0
W
Charon
8,750
729
23
2
0
241,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role