Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SilberFalke
Chronos
Level 108
God Stats
6W - 3L
1,535 SR
Queue Stats
664W - 683L
1,534 Elo+
Solo
Cthulhu
Cthulhu
trewy445
Cthulhu
Level 129
God Stats
2W - 2L
1,691 SR
Queue Stats
105W - 112L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
trewyTheSeconD
Gilgamesh
Level 128
God Stats
2W - 1L
1,765 SR
Queue Stats
139W - 144L
1,517 Elo+
Party 2
Chang'e
Chang'e
あきひとり
Chang'e
Level 124
God Stats
3W - 0L
1,715 SR
Queue Stats
230W - 221L
1,498 Elo+
Solo
Team Averages
Level 128
1,641 SR
1,511 Elo+

VS

Team Averages
Level 139
1,479 SR
1,494 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
RomzesIV
Chronos
Level 180
God Stats
3W - 6L
1,224 SR
Queue Stats
278W - 277L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
cE_MaNiaTiiiK
Hun Batz
Level 129
God Stats
2W - 4L
1,672 SR
Queue Stats
309W - 310L
1,503 Elo+
Solo
Tiamat
Tiamat
superpushka
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 18
9,966
831
7,246
16,072
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
SilberFalke
Chronos
15
1 / 1 / 16
9,138
762
8,829
11,974
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
trewy445
Cthulhu
17
8 / 2 / 16
10,460
872
16,099
19,375
24,670
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
trewyTheSeconD
Gilgamesh
16
5 / 2 / 16
9,339
778
16,113
22,005
19,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 2 / 10
9,697
808
9,081
18,771
10,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 5 / 3
8,306
692
7,459
16,684
18,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
 
Hera
15
2 / 4 / 2
8,203
684
15,644
10,678
5,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
RomzesIV
Chronos
14
1 / 5 / 4
7,988
666
11,755
11,944
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cE_MaNiaTiiiK
Hun Batz
15
3 / 5 / 4
8,780
732
14,454
12,369
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
15
0 / 5 / 7
8,229
686
8,464
11,563
6,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
24
Kills
8
8
Deaths
24
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
18
11
L
Horus
 
Horus
2
5
3
0.7
L
Hera
 
Hera
2
4
2
0.75
L
Chronos
RomzesIV
Chronos
1
5
4
0.6
W
Chronos
SilberFalke
Chronos
1
1
16
9
L
Hun Batz
cE_MaNiaTiiiK
Hun Batz
3
5
4
1
L
Tiamat
0
5
7
0.7
W
Cthulhu
trewy445
Cthulhu
8
2
16
8
W
Gilgamesh
trewyTheSeconD
Gilgamesh
5
2
16
6.5
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,368
Damage
57,776
88,197
Taken
63,238
79,489
Mitigated
43,772
54,222
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,246
1,452
1,458
4,199
16,072
18,939
0
6,035
9,768
11,361
874
L
Horus
 
Horus
7,459
1,745
2,270
4,483
16,684
18,488
39
11,514
4,944
426
7,680
L
Hera
 
Hera
15,644
2,986
720
2,359
10,678
5,338
0
6,414
4,074
30,557
0
L
Chronos
RomzesIV
Chronos
11,755
2,939
428
839
11,944
5,578
0
8,823
2,812
27,150
837
W
Chronos
SilberFalke
Chronos
8,829
3,616
807
1,453
11,974
5,935
1,655
5,577
6,305
29,092
771
L
Hun Batz
cE_MaNiaTiiiK
Hun Batz
14,454
2,003
1,459
1,323
12,369
7,630
0
6,555
5,678
15
25,351
L
Tiamat
8,464
663
446
1,035
11,563
6,738
0
7,547
3,635
16,790
0
W
Cthulhu
trewy445
Cthulhu
16,099
612
4,846
3,187
19,375
24,670
432
7,050
12,160
33,010
0
W
Gilgamesh
trewyTheSeconD
Gilgamesh
16,113
3,126
2,999
4,453
22,005
19,898
1,071
7,305
14,481
0
21,237
W
9,081
396
20,436
10,384
18,771
10,047
585
9,791
8,709
23,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
41,506
139
Minions Killed
108
0
Camps Cleared
0
1,186,430
Distance Traveled
1,040,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,966
831
7
1
0
245,815
0
L
Horus
8,306
692
7
1
0
219,958
0
L
Hera
8,203
684
25
2
0
210,315
0
L
Chronos
7,988
666
33
3
0
189,585
0
W
Chronos
9,138
762
54
5
0
219,154
0
L
Hun Batz
8,780
732
22
2
0
219,984
0
L
Tiamat
8,229
686
21
2
0
200,702
0
W
Cthulhu
10,460
872
39
3
0
225,448
0
W
Gilgamesh
9,339
778
7
1
0
237,299
0
W
Chang'e
9,697
808
32
3
0
258,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role