Player Matchup

Medusa
Medusa
KOENIG_THRANDUIL
Medusa
Level 121
God Stats
2W - 6L
1,083 SR
Queue Stats
404W - 417L
1,376 Elo+
Solo
Janus
Janus
Migicals
Janus
Level 68
God Stats
1W - 7L
1,219 SR
Queue Stats
130W - 130L
1,501 Elo+
Solo
Geb
Geb
Pleibius
Geb
Level 100
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 12L
1,310 Elo+
Party 1
Charybdis
Charybdis
mpf1998
Charybdis
Level 105
God Stats
4W - 6L
1,324 SR
Queue Stats
62W - 73L
1,404 Elo+
Solo
Ra
Ra
warmonger98
Ra
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,310 Elo+
Party 1
Team Averages
Level 89
1,325 SR
1,380 Elo+

VS

Team Averages
Level 105
1,506 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Edche
Izanami
Level 78
God Stats
2W - 6L
1,528 SR
Queue Stats
37W - 42L
1,488 Elo+
Party 2
Cupid
Cupid
Roi100lel
Cupid
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 335L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,957
1,191
2,428
1,153
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Migicals
Janus
11
1 / 0 / 3
5,815
1,163
5,326
1,707
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
5,495
1,099
1,484
2,582
2,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
mpf1998
Charybdis
11
2 / 0 / 3
6,241
1,248
4,256
2,857
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
5,770
1,154
343
251
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

393

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,543
1,109
2,042
2,155
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
0 / 4 / 0
5,346
1,069
1,460
6,589
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
8
0 / 0 / 0
3,465
693
0
0
0
Izanami
Edche
Izanami
10
0 / 0 / 0
5,572
1,114
996
2,029
685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Roi100lel
Cupid
10
0 / 0 / 0
5,462
1,092
2,295
4,336
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
5
Kills
0
0
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Mercury
 
Mercury
0
4
0
0
L
Sol
 
Sol
0
0
0
0
L
Izanami
Edche
Izanami
0
0
0
0
W
1
0
3
2.5
W
Janus
Migicals
Janus
1
0
3
2.5
W
0
0
4
2
L
Cupid
Roi100lel
Cupid
0
0
0
0
W
Charybdis
mpf1998
Charybdis
2
0
3
3.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
6,793
8,550
Taken
15,109
5,280
Mitigated
6,030
1,172
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,042
535
0
0
2,155
846
0
1,241
778
15,114
0
L
Mercury
 
Mercury
1,460
452
0
342
6,589
2,890
0
2,566
3,617
0
3,931
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Edche
Izanami
996
584
0
260
2,029
685
0
608
1,295
0
16,988
W
2,428
812
0
203
1,153
505
0
357
742
0
15,282
W
Janus
Migicals
Janus
5,326
91
0
0
1,707
577
0
651
838
16,797
922
W
1,484
103
0
0
2,582
2,686
0
278
2,057
3,331
0
L
Cupid
Roi100lel
Cupid
2,295
705
288
503
4,336
1,609
0
1,969
2,106
0
8,978
W
Charybdis
mpf1998
Charybdis
4,256
2,173
0
801
2,857
1,407
0
254
2,419
0
19,213
W
343
34
0
168
251
105
0
92
123
9,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
25,388
125
Minions Killed
104
6
Camps Cleared
4
486,899
Distance Traveled
425,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,543
1,109
45
9
1
106,829
0
L
Mercury
5,346
1,069
9
2
2
105,422
0
L
Sol
3,465
693
0
0
0
0
0
L
Izanami
5,572
1,114
32
6
1
102,256
0
W
Medusa
5,957
1,191
22
4
0
98,397
0
W
Janus
5,815
1,163
26
5
0
94,258
0
W
Geb
5,495
1,099
5
1
1
103,065
0
L
Cupid
5,462
1,092
18
4
0
110,804
0
W
Charybdis
6,241
1,248
39
8
3
87,641
0
W
Ra
5,770
1,154
33
7
2
103,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role