Player Matchup

Sylvanus
Sylvanus
BootyJuice019
Sylvanus
Level 30
God Stats
1W - 0L
1,354 SR
Queue Stats
68W - 85L
1,285 Elo+
Solo
Chiron
Chiron
Enquelk24
Chiron
Level 19
God Stats
12W - 17L
1,571 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 2
Yemoja
Yemoja
FoolishgoDum
Yemoja
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
46W - 47L
1,434 Elo+
Party 2
Nut
Nut
Gorgonzola42
Nut
Level 69
God Stats
37W - 19L
1,562 SR
Queue Stats
506W - 438L
1,477 Elo+
Solo
Medusa
Medusa
TOOTYBOOPLSNOOT
Medusa
Level 73
God Stats
14W - 21L
1,389 SR
Queue Stats
194W - 203L
1,470 Elo+
Solo
Team Averages
Level 47
1,475 SR
1,420 Elo+

VS

Team Averages
Level 71
1,491 SR
1,388 Elo+
Rama
Rama
Flavio_P89
Rama
Level 146
God Stats
1W - 8L
1,418 SR
Queue Stats
127W - 132L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Geomancer2007
Guan Yu
Level 7
God Stats
1W - 5L
1,222 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 1
Ne Zha
Ne Zha
Kadyta
Ne Zha
Level 61
God Stats
49W - 40L
1,543 SR
Queue Stats
212W - 239L
1,467 Elo+
Solo
Neith
Neith
aytiff
Neith
Level 95
God Stats
15W - 21L
1,582 SR
Queue Stats
120W - 143L
1,522 Elo+
Solo
Izanami
Izanami
pyromancer1986
Izanami
Level 45
God Stats
1W - 2L
1,691 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BootyJuice019
Sylvanus
16
4 / 3 / 13
9,759
1,084
10,966
13,220
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
Enquelk24
Chiron
16
5 / 3 / 10
9,658
1,073
6,627
8,206
3,375
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
16
1 / 1 / 17
9,694
1,077
10,074
11,747
11,912
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 1 / 12
11,802
1,311
24,388
10,718
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 0 / 13
11,309
1,257
18,265
4,714
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,346
1,038
13,157
15,543
6,537
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
14
0 / 11 / 6
8,733
970
6,788
23,582
16,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Kadyta
Ne Zha
14
5 / 4 / 2
9,907
1,101
8,466
15,531
6,602
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
aytiff
Neith
14
0 / 2 / 2
8,319
924
3,864
5,100
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 3
9,375
1,042
13,196
16,060
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
27
Kills
8
8
Deaths
27
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BootyJuice019
Sylvanus
4
3
13
3.5
W
Chiron
Enquelk24
Chiron
5
3
10
3.33
L
1
3
5
1.17
W
Yemoja
1
1
17
9.5
L
Guan Yu
0
11
6
0.27
W
9
1
12
15
L
Ne Zha
Kadyta
Ne Zha
5
4
2
1.5
W
8
0
13
14.5
L
Neith
aytiff
Neith
0
2
2
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,320
Damage
45,471
48,605
Taken
75,816
34,671
Mitigated
37,057
14,340
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BootyJuice019
Sylvanus
10,966
3,587
1,853
2,478
13,220
11,500
0
0
13,220
20,229
3,370
W
Chiron
Enquelk24
Chiron
6,627
5,335
278
389
8,206
3,375
0
0
8,206
0
9,781
L
13,157
7,484
0
0
15,543
6,537
0
3,551
11,992
0
37,864
W
Yemoja
10,074
3,806
2,083
308
11,747
11,912
0
0
11,747
21,468
0
L
Guan Yu
6,788
1,530
298
1,263
23,582
16,312
0
6,247
17,335
0
14,879
W
24,388
18,329
0
5,038
10,718
5,623
0
0
10,718
0
46,025
L
Ne Zha
Kadyta
Ne Zha
8,466
1,641
0
1,559
15,531
6,602
0
4,469
11,062
0
21,008
W
18,265
10,788
0
1,913
4,714
2,261
0
0
4,714
0
42,916
L
Neith
aytiff
Neith
3,864
1,372
0
553
5,100
1,820
0
1,324
3,776
0
11,067
L
13,196
11,554
0
116
16,060
5,786
0
4,397
11,663
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
45,680
191
Minions Killed
155
7
Camps Cleared
5
709,643
Distance Traveled
658,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,759
1,084
40
4
4
141,551
0
W
Chiron
9,658
1,073
11
1
0
107,580
0
L
Rama
9,346
1,038
66
7
1
141,727
0
W
Yemoja
9,694
1,077
22
2
0
138,741
0
L
Guan Yu
8,733
970
7
1
1
151,671
0
W
Nut
11,802
1,311
52
6
3
153,004
0
L
Ne Zha
9,907
1,101
28
3
0
161,718
0
W
Medusa
11,309
1,257
66
7
0
168,767
0
L
Neith
8,319
924
26
3
1
70,911
0
L
Izanami
9,375
1,042
28
3
2
132,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role