Player Matchup

Bastet
Bastet
Silver III
Chickenslayer17
Bastet
Silver III
Level 85
God Stats
2W - 4L
1,498 SR
Queue Stats
7W - 13L
1,349 MMR
Solo
Kukulkan
Kukulkan
Bronze III
NYC ELII
Kukulkan
Bronze III
Level 127
God Stats
1W - 3L
1,343 SR
Queue Stats
2W - 7L
1,362 MMR
Solo
Jing Wei
Jing Wei
Gold IV
SnakeyPrimo
Jing Wei
Gold IV
Level 187
God Stats
11W - 16L
1,737 SR
Queue Stats
96W - 98L
1,320 MMR
Solo
Cerberus
Cerberus
Gold V
Teakjoe
Cerberus
Gold V
Level 81
God Stats
0W - 2L
1,253 SR
Queue Stats
146W - 158L
1,333 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
nawill10
Gilgamesh
Gold V
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 123L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,466 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,541 SR
1,372 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Frixitt
Sol
Gold III
Level 157
God Stats
8W - 9L
1,486 SR
Queue Stats
311W - 321L
1,469 MMR
Party 1
Merlin
Merlin
Bronze III
Gooseinator3000
Merlin
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,316 MMR
Solo
Surtr
Surtr
Gold IV
TFuryus_Gonzales
Surtr
Gold IV
Level 127
God Stats
7W - 4L
1,720 SR
Queue Stats
187W - 201L
1,337 MMR
Solo
Thanatos
Thanatos
Gold V
Upper6
Thanatos
Gold V
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 297L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,406
481
0
0
0
Kukulkan
NYC ELII
Kukulkan
7
1 / 0 / 0
3,470
694
437
761
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SnakeyPrimo
Jing Wei
6
0 / 0 / 0
3,250
650
651
1,981
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Teakjoe
Cerberus
4
0 / 3 / 1
3,114
623
1,539
5,399
3,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
nawill10
Gilgamesh
7
1 / 0 / 0
3,938
788
1,731
3,892
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
VamanaFenrirErlang ShenArachne

VS

Bans
CthulhuThothBakasuraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 3
3,060
612
854
1,899
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
6
2 / 0 / 1
3,776
755
1,737
1,625
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
3,429
686
415
1,208
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 1
3,495
699
2,743
3,254
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Upper6
Thanatos
5
0 / 1 / 0
3,024
605
1,289
4,046
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
3
3
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
L
0
0
0
0
W
Sol
2
0
1
2.5
W
0
0
1
0.5
L
Kukulkan
NYC ELII
Kukulkan
1
0
0
1
L
Jing Wei
SnakeyPrimo
Jing Wei
0
0
0
0
W
1
1
1
1.5
L
Cerberus
Teakjoe
Cerberus
0
3
1
0.17
W
Thanatos
Upper6
Thanatos
0
1
0
0
L
Gilgamesh
nawill10
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,358
Damage
7,038
12,033
Taken
12,032
5,725
Mitigated
5,449
3,928
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
854
254
0
1,201
1,899
1,210
0
274
1,625
6,585
757
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
1,737
946
0
814
1,625
354
0
345
1,280
20,173
0
W
415
0
0
460
1,208
308
155
335
777
17,234
0
L
Kukulkan
NYC ELII
Kukulkan
437
6
0
412
761
227
0
151
610
13,290
880
L
Jing Wei
SnakeyPrimo
Jing Wei
651
282
0
1,082
1,981
534
0
588
1,393
0
14,097
W
2,743
1,344
0
1,133
3,254
1,330
0
824
2,430
369
19,161
L
Cerberus
Teakjoe
Cerberus
1,539
437
0
1,592
5,399
3,101
0
2,279
3,017
10,027
135
W
Thanatos
Upper6
Thanatos
1,289
412
0
2,444
4,046
2,247
0
0
4,046
0
10,740
L
Gilgamesh
nawill10
Gilgamesh
1,731
662
0
842
3,892
1,863
0
39
3,639
0
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,178
Gold Earned
16,784
132
Minions Killed
138
0
Camps Cleared
0
398,616
Distance Traveled
501,492
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,060
612
12
2
0
109,395
6
L
Bastet
2,406
481
0
0
0
0
0
W
Sol
3,776
755
36
7
0
88,399
0
W
Merlin
3,429
686
35
7
0
95,138
0
L
Kukulkan
3,470
694
26
5
0
108,025
0
L
Jing Wei
3,250
650
37
7
0
101,361
1
W
Surtr
3,495
699
36
7
0
116,079
0
L
Cerberus
3,114
623
28
6
0
88,311
0
W
Thanatos
3,024
605
19
4
0
92,481
1
L
Gilgamesh
3,938
788
41
8
0
100,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role