Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BetterBeBAD
Rama
Level 158
God Stats
8W - 10L
1,591 SR
Queue Stats
59W - 73L
1,402 Elo+
Solo
Martichoras
Martichoras
RegularNormalGuy
Martichoras
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,462 Elo+
Party 1
Surtr
Surtr
thunderiller123
Surtr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,473 Elo+

VS

Team Averages
Level 130
1,508 SR
1,526 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AsO0
Poseidon
Level 107
God Stats
1W - 2L
1,353 SR
Queue Stats
29W - 24L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Kyraish
Danzaburou
Level 149
God Stats
1W - 1L
1,516 SR
Queue Stats
204W - 201L
1,496 Elo+
Party 3
Chaac
Chaac
MilleniumEye
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,570 Elo+
Party 2
Achilles
Achilles
mtfc0716
Achilles
Level 102
God Stats
5W - 1L
1,671 SR
Queue Stats
208W - 212L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 2 / 2
6,689
478
5,714
14,425
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Athena
 
Athena
8
0 / 7 / 1
5,554
397
2,851
14,151
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 2
7,314
522
4,979
9,865
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Martichoras
RegularNormalGuy
Martichoras
12
2 / 2 / 1
6,910
494
12,564
10,941
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
4,602
329
895
2,249
843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 0 / 10
8,157
583
4,792
11,165
7,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
AsO0
Poseidon
12
1 / 1 / 5
6,656
475
5,758
7,513
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kyraish
Danzaburou
12
4 / 2 / 5
7,928
566
10,369
8,958
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

12
1 / 2 / 5
6,701
479
5,137
11,519
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
mtfc0716
Achilles
13
7 / 0 / 2
8,120
580
9,238
10,379
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
14
14
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
2
1.5
L
Athena
 
Athena
0
7
1
0.07
W
Terra
 
Terra
1
0
10
6
W
Poseidon
AsO0
Poseidon
1
1
5
3.5
L
1
1
2
2
W
Danzaburou
Kyraish
Danzaburou
4
2
5
3.25
W
1
2
5
1.75
L
Martichoras
RegularNormalGuy
Martichoras
2
2
1
1.25
W
Achilles
mtfc0716
Achilles
7
0
2
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
35,294
51,631
Taken
49,534
26,101
Mitigated
29,815
10,761
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,714
1,052
0
5,364
14,425
5,349
0
2,233
11,944
40,650
11,273
L
Athena
 
Athena
2,851
887
0
528
14,151
11,960
0
3,601
10,422
8,933
0
W
Terra
 
Terra
4,792
920
2,669
3,816
11,165
7,321
56
2,253
8,912
28,565
1,913
W
Poseidon
AsO0
Poseidon
5,758
1,099
0
1,833
7,513
2,215
425
818
6,695
41,743
1,336
L
4,979
4,028
0
2,500
9,865
3,495
0
1,141
8,603
0
60,446
W
Danzaburou
Kyraish
Danzaburou
10,369
3,840
0
2,809
8,958
3,585
935
1,311
7,647
0
54,904
W
5,137
491
0
4,882
11,519
6,533
189
2,286
9,233
0
53,506
L
Martichoras
RegularNormalGuy
Martichoras
12,564
3,819
0
1,991
10,941
4,454
0
3,541
7,355
0
61,780
W
Achilles
mtfc0716
Achilles
9,238
1,439
0
3,138
10,379
10,161
319
1,744
8,407
0
52,061
L
895
499
0
378
2,249
843
0
0
2,041
125
5,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
37,562
313
Minions Killed
346
0
Camps Cleared
0
1,128,307
Distance Traveled
1,463,768
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,689
478
76
5
0
311,897
0
L
Athena
5,554
397
6
0
0
221,862
1
W
Terra
8,157
583
44
3
0
314,841
3
W
Poseidon
6,656
475
84
6
0
287,966
2
L
Rama
7,314
522
128
9
0
266,254
0
W
Danzaburou
7,928
566
70
5
0
265,955
1
W
Chaac
6,701
479
72
5
0
297,025
0
L
Martichoras
6,910
494
96
7
0
267,627
0
W
Achilles
8,120
580
76
5
0
297,981
0
L
Surtr
4,602
329
7
1
0
60,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role