Player Matchup

Mulan
Mulan
BadSusano
Mulan
Level 148
God Stats
2W - 1L
1,285 SR
Queue Stats
36W - 28L
1,480 Elo+
Party 1
Persephone
Persephone
BobbyBoucherJr9
Persephone
Level 145
God Stats
1W - 1L
1,565 SR
Queue Stats
21W - 16L
1,518 Elo+
Solo
Rama
Rama
ToraRyujin
Rama
Level 117
God Stats
2W - 2L
1,420 SR
Queue Stats
12W - 12L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
VOXISAQT
Hun Batz
Level 87
God Stats
1W - 1L
1,692 SR
Queue Stats
321W - 338L
1,469 Elo+
Solo
Bacchus
Bacchus
saltysaltguy
Bacchus
Level 109
God Stats
11W - 15L
1,450 SR
Queue Stats
34W - 35L
1,402 Elo+
Party 1
Team Averages
Level 121
1,482 SR
1,461 Elo+

VS

Team Averages
Level 119
1,514 SR
1,525 Elo+
Medusa
Medusa
STAYYYWOKEEE
Medusa
Level 103
God Stats
148W - 126L
1,548 SR
Queue Stats
350W - 327L
1,490 Elo+
Solo
Bellona
Bellona
ShadowArcher1229
Bellona
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 221L
1,584 Elo+
Solo
Ymir
Ymir
SickDegenerate
Ymir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 83L
1,495 Elo+
Party 2
Loki
Loki
b0nkers22
Loki
Level 154
God Stats
2W - 1L
1,479 SR
Queue Stats
124W - 111L
1,541 Elo+
Party 2
Hel
Hel
oP V1P
Hel
Level 82
God Stats
98W - 105L
1,545 SR
Queue Stats
479W - 462L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadSusano
Mulan
12
3 / 3 / 0
6,893
492
8,051
14,434
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
BobbyBoucherJr9
Persephone
12
0 / 2 / 1
7,411
529
3,863
7,596
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
7,407
529
3,013
8,166
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
VOXISAQT
Hun Batz
9
0 / 3 / 0
5,386
385
2,373
8,856
7,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
saltysaltguy
Bacchus
10
0 / 3 / 1
5,753
411
5,353
10,056
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 4
7,732
552
9,410
6,995
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 1
8,949
639
9,044
14,097
14,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 6
8,334
595
4,897
8,987
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
14
4 / 2 / 5
8,166
583
6,469
11,837
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
oP V1P
Hel
14
3 / 2 / 1
7,920
566
6,415
8,177
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
BadSusano
Mulan
3
3
0
1
L
Persephone
BobbyBoucherJr9
Persephone
0
2
1
0.25
W
Medusa
2
1
4
4
W
3
0
1
3.5
W
3
0
6
6
L
1
3
1
0.5
L
Hun Batz
VOXISAQT
Hun Batz
0
3
0
0
W
Loki
4
2
5
3.25
W
Hel
oP V1P
Hel
3
2
1
1.75
L
Bacchus
saltysaltguy
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
36,235
49,108
Taken
50,093
32,080
Mitigated
32,898
11,885
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BadSusano
Mulan
8,051
1,594
0
4,309
14,434
7,893
0
2,176
12,258
0
51,530
L
Persephone
BobbyBoucherJr9
Persephone
3,863
0
0
1,265
7,596
2,914
0
3,859
3,732
49,548
692
W
Medusa
9,410
4,791
0
2,479
6,995
2,974
0
1,487
5,508
0
55,186
W
9,044
3,560
0
9,038
14,097
14,083
617
816
13,245
0
78,433
W
4,897
1,387
0
2,439
8,987
8,446
233
2,300
6,687
25,387
1,557
L
3,013
2,120
0
1,819
8,166
3,247
762
1,630
6,536
0
52,441
L
Hun Batz
VOXISAQT
Hun Batz
2,373
175
0
2,693
8,856
7,989
0
0
8,856
1,288
21,531
W
Loki
6,469
1,761
0
5,802
11,837
4,579
0
2,071
9,705
0
63,313
W
Hel
oP V1P
Hel
6,415
112
1,598
4,597
8,177
2,816
479
2,735
5,381
59,804
288
L
Bacchus
saltysaltguy
Bacchus
5,353
741
0
1,799
10,056
10,037
0
3,116
6,940
15,227
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
41,101
314
Minions Killed
453
0
Camps Cleared
0
1,265,113
Distance Traveled
1,435,589
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,893
492
80
6
0
304,906
0
L
Persephone
7,411
529
80
6
0
243,961
0
W
Medusa
7,732
552
92
7
0
249,115
2
W
Bellona
8,949
639
107
8
0
291,432
0
W
Ymir
8,334
595
45
3
0
271,959
2
L
Rama
7,407
529
103
7
0
255,902
2
L
Hun Batz
5,386
385
33
2
0
195,628
0
W
Loki
8,166
583
109
8
0
349,681
0
W
Hel
7,920
566
100
7
0
273,402
0
L
Bacchus
5,753
411
18
1
0
264,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role