Player Matchup

Awilix
Awilix
GUMGUMnoa
Awilix
Level 129
God Stats
20W - 22L
1,858 SR
Queue Stats
108W - 109L
1,482 Elo+
Party 1
Izanami
Izanami
Im_Gregouzz_
Izanami
Level 57
God Stats
1W - 5L
1,635 SR
Queue Stats
3W - 10L
1,518 Elo+
Party 1
Chaac
Chaac
Im_Predators
Chaac
Level 48
God Stats
1W - 3L
1,651 SR
Queue Stats
9W - 19L
1,507 Elo+
Party 1
Scylla
Scylla
WoIf_Il
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
lowards
Baron Samedi
Level 120
God Stats
0W - 3L
1,421 SR
Queue Stats
18W - 26L
1,442 Elo+
Party 1
Team Averages
Level 84
1,613 SR
1,528 Elo+

VS

Team Averages
Level 106
1,615 SR
1,462 Elo+
Ao Kuang
Ao Kuang
DemoFox
Ao Kuang
Level 79
God Stats
11W - 7L
1,576 SR
Queue Stats
277W - 250L
1,489 Elo+
Solo
Hercules
Hercules
Strasenap0theker
Hercules
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 96L
1,364 Elo+
Solo
Anubis
Anubis
abo-_-awad77
Anubis
Level 159
God Stats
27W - 20L
1,832 SR
Queue Stats
644W - 637L
1,518 Elo+
Solo
Skadi
Skadi
eventuell-Chilli
Skadi
Level 105
God Stats
4W - 1L
1,376 SR
Queue Stats
530W - 507L
1,442 Elo+
Party 2
Ares
Ares
fred134095
Ares
Level 85
God Stats
7W - 3L
1,789 SR
Queue Stats
240W - 204L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GUMGUMnoa
Awilix
11
3 / 3 / 1
5,915
538
6,224
9,102
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Im_Gregouzz_
Izanami
10
1 / 4 / 2
5,593
508
3,004
7,950
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
5,578
507
5,961
11,869
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WoIf_Il
Scylla
10
1 / 3 / 0
5,486
499
3,261
5,524
1,429
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Baron Samedi
lowards
Baron Samedi
9
1 / 3 / 3
5,522
502
5,672
9,155
6,256
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DemoFox
Ao Kuang
13
4 / 0 / 2
7,019
638
5,273
9,848
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 0 / 1
7,709
701
7,613
11,258
12,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
2 / 1 / 3
7,510
683
5,237
5,174
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 4 / 2
5,821
529
5,915
7,371
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
4 / 1 / 2
6,300
573
5,471
8,853
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
16
17
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DemoFox
Ao Kuang
4
0
2
5
L
Awilix
GUMGUMnoa
Awilix
3
3
1
1.17
L
Izanami
Im_Gregouzz_
Izanami
1
4
2
0.5
L
0
4
0
0
W
4
0
1
4.5
L
Scylla
WoIf_Il
Scylla
1
3
0
0.33
W
Anubis
2
1
3
3.5
W
2
4
2
0.75
W
4
1
2
5
L
Baron Samedi
lowards
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
29,509
43,600
Taken
42,504
21,609
Mitigated
29,804
10,354
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DemoFox
Ao Kuang
5,273
1,518
0
7,167
9,848
3,890
0
1,250
8,598
50,332
3,195
L
Awilix
GUMGUMnoa
Awilix
6,224
2,757
0
3,314
9,102
3,429
0
3,846
5,256
0
40,085
L
Izanami
Im_Gregouzz_
Izanami
3,004
2,217
0
960
7,950
2,686
0
2,744
5,206
0
39,013
L
5,961
1,392
0
2,154
11,869
7,809
0
532
11,337
0
38,879
W
7,613
2,440
0
3,515
11,258
12,020
0
773
10,485
0
59,685
L
Scylla
WoIf_Il
Scylla
3,261
143
0
440
5,524
1,429
17
4,479
1,045
28,307
0
W
Anubis
5,237
245
0
1,610
5,174
2,792
0
2,767
2,407
63,607
1,908
W
5,915
2,508
0
1,266
7,371
2,638
144
2,170
5,201
0
32,839
W
5,471
685
0
938
8,853
8,464
0
1,973
6,880
17,462
2,560
L
Baron Samedi
lowards
Baron Samedi
5,672
638
1,044
2,442
9,155
6,256
0
4,019
5,136
16,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
34,359
265
Minions Killed
398
0
Camps Cleared
0
1,149,203
Distance Traveled
1,089,382
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,019
638
96
9
0
275,183
0
L
Awilix
5,915
538
68
6
0
271,816
0
L
Izanami
5,593
508
70
6
0
213,226
0
L
Chaac
5,578
507
68
6
0
241,793
0
W
Hercules
7,709
701
106
10
0
184,588
0
L
Scylla
5,486
499
41
4
0
193,979
2
W
Anubis
7,510
683
134
12
0
225,361
0
W
Skadi
5,821
529
47
4
0
182,451
0
W
Ares
6,300
573
15
1
0
221,799
3
L
Baron Samedi
5,522
502
18
2
0
228,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role