Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
C4SpeRr
Hercules
Gold IV
Level 203
God Stats
9W - 11L
1,587 SR
Queue Stats
134W - 145L
1,547 MMR
Party 1
Ne Zha
Ne Zha
Gold V
MrKrampus-IV
Ne Zha
Gold V
Level 72
God Stats
9W - 12L
1,487 SR
Queue Stats
128W - 136L
1,312 MMR
Party 2
Skadi
Skadi
Silver II
chuki88LOL
Skadi
Silver II
Level 67
God Stats
1W - 2L
1,875 SR
Queue Stats
8W - 19L
1,553 MMR
Solo
Zeus
Zeus
Gold I
namechanged9163
Zeus
Gold I
Level 96
God Stats
9W - 9L
1,433 SR
Queue Stats
149W - 144L
1,762 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,577 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,610 SR
1,506 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
Dαηιєℓ
Tyr
Bronze III
Level 64
God Stats
11W - 3L
1,802 SR
Queue Stats
37W - 15L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
JustRanga
Ah Muzen Cab
Gold IV
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 281L
1,546 MMR
Solo
Athena
Athena
Gold V
MeLlamanPlexMami
Athena
Gold V
Level 155
God Stats
7W - 2L
1,504 SR
Queue Stats
25W - 21L
1,421 MMR
Party 3
Vulcan
Vulcan
Gold II
Slowlydiving
Vulcan
Gold II
Level 118
God Stats
7W - 2L
1,743 SR
Queue Stats
83W - 81L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 1
4,908
491
1,619
8,823
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
C4SpeRr
Hercules
9
0 / 3 / 0
4,966
497
3,708
10,228
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
10
1 / 3 / 0
5,040
504
2,605
10,890
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
8
0 / 4 / 0
4,647
465
3,068
7,666
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 3 / 0
5,679
568
3,103
5,919
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ArachneBellonaThanatosThor

VS

Bans
CthulhuAwilixAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 4
5,974
597
3,324
9,595
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
7,309
731
9,278
9,294
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
JustRanga
Ah Muzen Cab
12
2 / 1 / 2
6,686
669
8,500
6,903
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 0 / 3
6,537
654
3,657
8,068
7,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
12
2 / 1 / 3
6,675
668
6,045
4,091
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Mercury
 
Mercury
1
0
4
3
L
Hercules
C4SpeRr
Hercules
0
3
0
0
W
5
0
1
5.5
W
Ah Muzen Cab
JustRanga
Ah Muzen Cab
2
1
2
3
W
4
0
3
5.5
L
Ne Zha
1
3
0
0.33
W
Vulcan
2
1
3
3.5
L
Skadi
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
30,804
43,526
Taken
37,951
21,055
Mitigated
20,435
11,959
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,619
321
0
2,316
8,823
4,533
0
3,141
5,524
12,534
0
W
Mercury
 
Mercury
3,324
1,688
0
4,873
9,595
3,200
0
779
8,700
0
53,202
L
Hercules
C4SpeRr
Hercules
3,708
1,239
0
3,617
10,228
8,183
0
507
9,681
0
31,458
W
9,278
955
0
5,692
9,294
5,775
0
389
8,475
0
48,687
W
Ah Muzen Cab
JustRanga
Ah Muzen Cab
8,500
3,931
0
737
6,903
2,754
864
361
6,542
0
65,301
W
3,657
1,445
0
2,085
8,068
7,352
0
1,200
6,690
16,119
0
L
Ne Zha
2,605
778
0
3,876
10,890
4,013
0
755
10,029
0
30,325
W
Vulcan
6,045
863
0
971
4,091
1,354
0
1,437
2,424
49,747
0
L
Skadi
3,068
1,157
0
1,143
7,666
2,341
0
2,175
5,415
0
26,191
L
3,103
600
0
1,007
5,919
1,985
0
2,508
3,175
33,237
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
33,181
273
Minions Killed
373
0
Camps Cleared
0
1,008,954
Distance Traveled
1,196,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,908
491
13
1
0
209,793
5
W
Mercury
5,974
597
72
7
0
268,257
0
L
Hercules
4,966
497
62
6
0
179,893
0
W
Tyr
7,309
731
87
9
0
257,229
0
W
Ah Muzen Cab
6,686
669
94
9
0
196,193
1
W
Athena
6,537
654
26
3
0
240,695
1
L
Ne Zha
5,040
504
57
6
0
252,213
0
W
Vulcan
6,675
668
94
9
0
233,950
2
L
Skadi
4,647
465
60
6
0
171,153
0
L
Zeus
5,679
568
81
8
0
195,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role