Player Matchup

Cthulhu
Cthulhu
Gold III
MrAthl3tiK
Cthulhu
Gold III
Level 157
God Stats
25W - 17L
1,621 SR
Queue Stats
93W - 88L
1,520 MMR
Solo
Chronos
Chronos
Gold IV
Quaveery
Chronos
Gold IV
Level 86
God Stats
7W - 8L
1,474 SR
Queue Stats
234W - 253L
1,531 MMR
Solo
Guan Yu
Guan Yu
Gold III
VGLQ
Guan Yu
Gold III
Level 147
God Stats
20W - 18L
1,630 SR
Queue Stats
150W - 154L
1,493 MMR
Party 1
Eset
Eset
Gold II
Warfiy
Eset
Gold II
Level 155
God Stats
14W - 7L
1,720 SR
Queue Stats
144W - 142L
1,532 MMR
Party 1
Bastet
Bastet
Gold III
bantali
Bastet
Gold III
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 52L
1,501 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,589 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,479 SR
1,512 MMR
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
AiANaa
Chaac
Gold III
Level 85
God Stats
25W - 23L
1,545 SR
Queue Stats
101W - 106L
1,513 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Dimas1997
Kukulkan
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,528 MMR
Solo
Mercury
Mercury
Gold III
TeslaEngineer
Mercury
Gold III
Level 147
God Stats
12W - 13L
1,527 SR
Queue Stats
280W - 272L
1,517 MMR
Solo
Xbalanque
Xbalanque
Bronze III
sombra22i
Xbalanque
Bronze III
Level 108
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrAthl3tiK
Cthulhu
16
2 / 1 / 1
10,341
646
11,894
11,181
12,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chronos
Quaveery
Chronos
17
4 / 0 / 1
10,078
630
4,842
5,932
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
VGLQ
Guan Yu
13
1 / 2 / 4
8,703
544
3,589
13,727
14,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Eset
Warfiy
Eset
16
2 / 0 / 3
9,752
610
3,866
4,664
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
bantali
Bastet
16
5 / 2 / 3
9,119
570
10,772
16,010
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaAresSun WukongJanusZeus

VS

Bans
ThanatosVamanaAchillesGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 0
7,274
455
3,104
8,336
7,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
AiANaa
Chaac
14
0 / 3 / 1
8,459
529
5,293
16,814
11,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
Dimas1997
Kukulkan
14
1 / 3 / 1
8,297
519
6,742
7,007
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
16
3 / 2 / 2
8,674
542
7,885
13,818
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
sombra22i
Xbalanque
14
0 / 5 / 1
8,011
501
3,111
12,144
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
0
1
L
Chaac
AiANaa
Chaac
0
3
1
0.17
L
Kukulkan
Dimas1997
Kukulkan
1
3
1
0.5
W
Cthulhu
MrAthl3tiK
Cthulhu
2
1
1
2.5
W
Chronos
Quaveery
Chronos
4
0
1
4.5
L
Mercury
3
2
2
2
W
Guan Yu
VGLQ
Guan Yu
1
2
4
1.5
W
Eset
Warfiy
Eset
2
0
3
3.5
W
Bastet
bantali
Bastet
5
2
3
3.25
L
Xbalanque
sombra22i
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,963
Damage
26,135
51,514
Taken
58,119
37,660
Mitigated
31,844
15,529
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,104
255
0
1,434
8,336
7,537
0
1,646
6,446
29,285
0
L
Chaac
AiANaa
Chaac
5,293
1,256
0
5,081
16,814
11,361
0
9,169
6,586
0
70,381
L
Kukulkan
Dimas1997
Kukulkan
6,742
590
0
330
7,007
2,339
0
2,080
4,637
66,580
0
W
Cthulhu
MrAthl3tiK
Cthulhu
11,894
1,200
0
1,014
11,181
12,428
0
1,274
9,907
80,942
2,060
W
Chronos
Quaveery
Chronos
4,842
1,372
0
863
5,932
2,520
2,243
581
5,351
79,519
1,574
L
Mercury
7,885
4,742
0
1,341
13,818
6,776
0
1,103
12,541
0
102,163
W
Guan Yu
VGLQ
Guan Yu
3,589
294
1,296
4,609
13,727
14,470
14
2,990
10,737
0
35,799
W
Eset
Warfiy
Eset
3,866
0
87
1,074
4,664
1,871
575
3,032
1,632
65,360
1,327
W
Bastet
bantali
Bastet
10,772
3,195
0
6,586
16,010
6,371
48
2,417
13,593
0
69,440
L
Xbalanque
sombra22i
Xbalanque
3,111
993
0
2,838
12,144
3,831
0
3,619
8,296
0
56,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
40,715
584
Minions Killed
565
0
Camps Cleared
0
1,670,344
Distance Traveled
1,626,343
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,274
455
33
2
0
339,532
0
L
Chaac
8,459
529
149
9
0
323,154
4
L
Kukulkan
8,297
519
134
8
0
298,894
6
W
Cthulhu
10,341
646
156
10
0
330,833
1
W
Chronos
10,078
630
148
9
0
332,596
2
L
Mercury
8,674
542
141
9
0
375,870
1
W
Guan Yu
8,703
544
46
3
0
341,889
2
W
Eset
9,752
610
145
9
0
290,731
0
W
Bastet
9,119
570
89
6
0
374,295
5
L
Xbalanque
8,011
501
108
7
0
288,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role