Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hr-Giftig
Geb
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
259W - 255L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Skochubra
Hun Batz
Level 66
God Stats
1W - 8L
1,227 SR
Queue Stats
191W - 160L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
poelsehornet
Ao Kuang
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 322L
1,444 Elo+
Party 1
He Bo
He Bo
thats_mr_b_2_you
He Bo
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 152L
1,258 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,450 Elo+

VS

Team Averages
Level 128
1,524 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Creepy死
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,463 Elo+
Solo
Freya
Freya
Lukey8
Freya
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 71L
1,260 Elo+
Solo
Nemesis
Nemesis
Mochette2
Nemesis
Level 119
God Stats
4W - 8L
1,510 SR
Queue Stats
625W - 621L
1,457 Elo+
Solo
Achilles
Achilles
z3nkkk
Achilles
Level 122
God Stats
6W - 4L
1,610 SR
Queue Stats
177W - 172L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 3
6,248
1,041
4,169
3,088
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
5,844
974
4,103
2,997
2,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Skochubra
Hun Batz
11
1 / 0 / 3
6,107
1,018
6,755
5,411
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
poelsehornet
Ao Kuang
9
0 / 1 / 2
5,279
880
2,509
4,616
2,317
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 2
5,554
926
1,525
3,566
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 2
5,360
893
3,049
4,795
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Creepy死
Atlas
1
0 / 0 / 0
1,508
251
0
0
0
Freya
Lukey8
Freya
11
0 / 1 / 1
5,582
930
1,439
3,468
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Mochette2
Nemesis
11
1 / 1 / 0
5,525
921
6,179
8,485
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
z3nkkk
Achilles
11
1 / 1 / 1
5,622
937
5,058
5,072
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
4
Kills
2
2
Deaths
4
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
3
2.5
L
Danzaburou
 
Danzaburou
0
1
2
1
L
Atlas
Creepy死
Atlas
0
0
0
0
W
1
0
3
2.5
L
Freya
Lukey8
Freya
0
1
1
0.5
L
Nemesis
Mochette2
Nemesis
1
1
0
1
W
Hun Batz
Skochubra
Hun Batz
1
0
3
2.5
W
Ao Kuang
poelsehornet
Ao Kuang
0
1
2
1
W
1
1
2
2
L
Achilles
z3nkkk
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
15,725
19,678
Taken
21,820
11,954
Mitigated
11,169
5,642
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,169
571
404
317
3,088
2,820
0
376
2,498
0
8,441
L
Danzaburou
 
Danzaburou
3,049
1,190
188
1,714
4,795
1,940
0
1,977
2,818
0
7,509
L
Atlas
Creepy死
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
4,103
229
359
696
2,997
2,429
0
297
2,409
8,723
0
L
Freya
Lukey8
Freya
1,439
493
81
1,153
3,468
1,459
0
934
2,496
9,860
0
L
Nemesis
Mochette2
Nemesis
6,179
1,423
0
3,986
8,485
4,766
0
3,908
4,447
0
6,787
W
Hun Batz
Skochubra
Hun Batz
6,755
501
764
1,269
5,411
3,085
0
400
4,718
0
17,814
W
Ao Kuang
poelsehornet
Ao Kuang
2,509
990
304
668
4,616
2,317
0
96
4,317
5,723
0
W
1,525
170
282
579
3,566
1,303
0
270
3,001
5,285
0
L
Achilles
z3nkkk
Achilles
5,058
643
642
1,983
5,072
3,004
0
1,318
3,605
0
12,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
23,597
53
Minions Killed
57
0
Camps Cleared
0
644,559
Distance Traveled
507,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,248
1,041
15
3
0
116,670
0
L
Danzaburou
5,360
893
10
2
0
96,199
0
L
Atlas
1,508
251
0
0
0
0
0
W
Geb
5,844
974
4
1
0
128,309
0
L
Freya
5,582
930
25
4
0
125,313
0
L
Nemesis
5,525
921
2
0
0
153,932
0
W
Hun Batz
6,107
1,018
23
4
0
147,638
0
W
Ao Kuang
5,279
880
7
1
0
136,521
0
W
He Bo
5,554
926
4
1
0
115,421
0
L
Achilles
5,622
937
20
3
0
132,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role