Player Matchup

Thanatos
Thanatos
K-_-KQ2
Thanatos
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,797 Elo+
Party 1
Hercules
Hercules
MKwasTaken
Hercules
Level 39
God Stats
4W - 5L
1,512 SR
Queue Stats
50W - 78L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
ShotgunRex
Cthulhu
Level 49
God Stats
5W - 3L
1,638 SR
Queue Stats
37W - 42L
1,344 Elo+
Solo
Persephone
Persephone
winchester_void
Persephone
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,362 Elo+
Solo
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 162
God Stats
12W - 18L
1,415 SR
Queue Stats
244W - 242L
1,462 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,490 Elo+

VS

Team Averages
Level 117
1,534 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DanKatou
Amaterasu
Level 128
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 8L
1,525 Elo+
Party 2
Olorun
Olorun
Her_Static_Shock
Olorun
Level 88
God Stats
17W - 12L
1,483 SR
Queue Stats
133W - 135L
1,396 Elo+
Party 3
Cliodhna
Cliodhna
Togirakun
Cliodhna
Level 126
God Stats
21W - 14L
1,500 SR
Queue Stats
213W - 204L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K-_-KQ2
Thanatos
1
0 / 0 / 0
2,879
411
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
MKwasTaken
Hercules
10
3 / 1 / 0
5,230
747
4,346
5,691
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ShotgunRex
Cthulhu
7
0 / 2 / 0
4,135
591
3,437
5,803
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
winchester_void
Persephone
3
0 / 2 / 0
3,226
461
269
2,310
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xDOC HOLLID4Y x
Heimdallr
7
0 / 2 / 0
3,708
530
2,732
6,002
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 0
5,502
786
2,198
1,790
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
8
1 / 0 / 2
4,849
693
2,651
2,831
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DanKatou
Amaterasu
7
0 / 0 / 3
4,818
688
1,953
6,301
4,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 0
4,732
676
2,540
5,940
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
Togirakun
Cliodhna
7
2 / 1 / 1
4,633
662
1,339
4,437
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
7
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
0
3
W
Izanami
 
Izanami
1
0
2
2
W
Amaterasu
DanKatou
Amaterasu
0
0
3
1.5
W
1
3
0
0.33
L
Thanatos
K-_-KQ2
Thanatos
0
0
0
0
L
Hercules
MKwasTaken
Hercules
3
1
0
3
L
Cthulhu
ShotgunRex
Cthulhu
0
2
0
0
W
Cliodhna
Togirakun
Cliodhna
2
1
1
2.5
L
Persephone
winchester_void
Persephone
0
2
0
0
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,784
Damage
10,681
19,806
Taken
21,299
8,443
Mitigated
9,509
6,117
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,198
167
0
333
1,790
819
477
269
1,521
26,466
2,168
W
Izanami
 
Izanami
2,651
1,983
0
585
2,831
984
577
991
1,840
0
32,891
W
Amaterasu
DanKatou
Amaterasu
1,953
733
0
2,191
6,301
4,312
0
1,928
4,373
0
13,445
W
2,540
1,487
60
2,027
5,940
2,054
0
0
5,702
22,738
1,775
L
Thanatos
K-_-KQ2
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
MKwasTaken
Hercules
4,346
1,395
0
2,476
5,691
3,176
0
2,527
3,164
0
31,178
L
Cthulhu
ShotgunRex
Cthulhu
3,437
581
495
1,650
5,803
2,780
0
0
5,803
17,119
0
W
Cliodhna
Togirakun
Cliodhna
1,339
357
0
2,258
4,437
1,340
0
518
3,883
0
17,046
L
Persephone
winchester_void
Persephone
269
39
0
274
2,310
576
0
1,083
1,057
7,158
0
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
2,732
1,156
0
1,222
6,002
1,911
0
860
5,057
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
24,534
135
Minions Killed
211
0
Camps Cleared
0
492,851
Distance Traveled
745,693
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,502
786
52
7
0
155,046
0
W
Izanami
4,849
693
63
9
0
144,755
2
W
Amaterasu
4,818
688
22
3
0
161,048
0
W
Olorun
4,732
676
38
5
0
112,490
0
L
Thanatos
2,879
411
0
0
0
19,067
0
L
Hercules
5,230
747
62
9
0
133,350
0
L
Cthulhu
4,135
591
22
3
0
147,203
0
W
Cliodhna
4,633
662
36
5
0
172,354
0
L
Persephone
3,226
461
11
2
0
56,588
0
L
Heimdallr
3,708
530
40
6
0
136,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role