Player Matchup

Cupid
Cupid
KILMCKIL
Cupid
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
41W - 50L
1,445 Elo+
Party 1
Anubis
Anubis
Manny8444
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,674 Elo+
Solo
Bellona
Bellona
Zompumkin
Bellona
Level 90
God Stats
0W - 4L
1,164 SR
Queue Stats
64W - 57L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
bakasurafan521
Cliodhna
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 1
Khepri
Khepri
darkshire2
Khepri
Level 65
God Stats
15W - 13L
1,595 SR
Queue Stats
65W - 65L
1,461 Elo+
Party 1
Team Averages
Level 51
1,451 SR
1,520 Elo+

VS

Team Averages
Level 144
1,522 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlurBMDZ
King Arthur
Level 125
God Stats
51W - 24L
1,652 SR
Queue Stats
216W - 182L
1,405 Elo+
Solo
Susano
Susano
Flu1dityy
Susano
Level 102
God Stats
3W - 3L
1,388 SR
Queue Stats
88W - 73L
1,606 Elo+
Solo
Charybdis
Charybdis
LiquidXChrome
Charybdis
Level 146
God Stats
3W - 1L
1,589 SR
Queue Stats
169W - 163L
1,427 Elo+
Solo
Merlin
Merlin
SETBOOK
Merlin
Level 220
God Stats
5W - 4L
1,482 SR
Queue Stats
346W - 340L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KILMCKIL
Cupid
14
2 / 4 / 0
7,675
512
8,989
10,152
4,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Manny8444
Anubis
13
0 / 5 / 0
7,387
492
8,501
13,361
7,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Zompumkin
Bellona
13
0 / 3 / 0
7,335
489
3,868
18,933
15,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
12
0 / 6 / 2
6,725
448
6,393
16,434
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
darkshire2
Khepri
10
0 / 4 / 2
6,903
460
4,190
12,504
10,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 11
8,945
596
10,585
17,344
15,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BlurBMDZ
King Arthur
16
4 / 0 / 3
10,362
691
13,610
13,333
13,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Flu1dityy
Susano
15
8 / 0 / 3
8,977
598
8,653
11,507
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LiquidXChrome
Charybdis
14
6 / 1 / 3
8,928
595
8,348
10,362
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
SETBOOK
Merlin
14
2 / 0 / 5
8,671
578
9,137
8,911
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
21
22
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
11
6.5
W
King Arthur
BlurBMDZ
King Arthur
4
0
3
5.5
W
Susano
Flu1dityy
Susano
8
0
3
9.5
L
Cupid
KILMCKIL
Cupid
2
4
0
0.5
W
Charybdis
LiquidXChrome
Charybdis
6
1
3
7.5
L
Anubis
Manny8444
Anubis
0
5
0
0
W
Merlin
SETBOOK
Merlin
2
0
5
4.5
L
Bellona
Zompumkin
Bellona
0
3
0
0
L
Cliodhna
0
6
2
0.17
L
Khepri
darkshire2
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
50,333
71,384
Taken
61,457
44,717
Mitigated
40,028
17,782
Healing
27,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,585
924
2,716
5,025
17,344
15,015
0
4,189
13,155
38,217
379
W
King Arthur
BlurBMDZ
King Arthur
13,610
2,146
0
3,989
13,333
13,034
0
2,408
10,925
2,583
86,807
W
Susano
Flu1dityy
Susano
8,653
2,367
0
6,657
11,507
5,110
0
1,171
10,336
0
70,174
L
Cupid
KILMCKIL
Cupid
8,989
5,676
25
3,410
10,152
4,114
1,317
2,710
7,442
0
71,840
W
Charybdis
LiquidXChrome
Charybdis
8,348
3,729
0
5,827
10,362
3,990
679
1,511
8,851
0
72,401
L
Anubis
Manny8444
Anubis
8,501
0
0
4,600
13,361
7,502
0
7,035
6,326
67,354
0
W
Merlin
SETBOOK
Merlin
9,137
372
0
3,521
8,911
2,879
270
6,346
2,565
62,974
3,449
L
Bellona
Zompumkin
Bellona
3,868
1,140
0
5,438
18,933
15,900
0
2,409
16,524
0
52,187
L
Cliodhna
6,393
951
0
2,467
16,434
6,661
0
3,494
12,940
0
54,573
L
Khepri
darkshire2
Khepri
4,190
310
0
1,842
12,504
10,540
164
4,663
7,841
20,115
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
45,883
404
Minions Killed
483
0
Camps Cleared
0
1,506,950
Distance Traveled
1,562,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,945
596
47
3
0
350,801
0
W
King Arthur
10,362
691
134
9
0
330,360
1
W
Susano
8,977
598
97
6
0
323,200
0
L
Cupid
7,675
512
112
7
0
288,805
0
W
Charybdis
8,928
595
107
7
0
284,481
2
L
Anubis
7,387
492
113
8
0
258,864
0
W
Merlin
8,671
578
98
7
0
273,237
2
L
Bellona
7,335
489
90
6
0
317,862
0
L
Cliodhna
6,725
448
67
4
0
334,625
0
L
Khepri
6,903
460
22
1
0
306,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role