Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PeneDestroyer69
Sylvanus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Jing Wei
Jing Wei
SnakeEye13300
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Thanatos
Thanatos
TheMOODYDUCK108
Thanatos
Level 129
God Stats
0W - 2L
1,205 SR
Queue Stats
56W - 54L
1,496 Elo+
Party 1
Team Averages
Level 104
1,441 SR
1,422 Elo+

VS

Team Averages
Level 127
1,522 SR
1,459 Elo+
Terra
Terra
 
Terra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A-Aron95751
Danzaburou
Level 108
God Stats
3W - 2L
1,449 SR
Queue Stats
216W - 228L
1,371 Elo+
Solo
Ymir
Ymir
Admrlgnrlaladeen
Ymir
Level 111
God Stats
2W - 1L
1,466 SR
Queue Stats
60W - 84L
1,438 Elo+
Solo
Anubis
Anubis
oZEUSs DEMON
Anubis
Level 145
God Stats
3W - 1L
1,809 SR
Queue Stats
33W - 39L
1,440 Elo+
Solo
Amaterasu
Amaterasu
quorum77
Amaterasu
Level 139
God Stats
5W - 5L
1,384 SR
Queue Stats
229W - 223L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 3
7,387
672
14,582
4,066
1,817
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
 
Agni
13
0 / 2 / 2
6,719
611
7,480
5,331
2,197
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
0 / 3 / 4
6,806
619
4,245
11,497
7,169
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
SnakeEye13300
Jing Wei
13
1 / 3 / 3
7,105
646
1,774
8,103
3,398
Thanatos
15
5 / 5 / 2
8,310
755
8,353
12,737
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 12
9,319
847
5,216
9,405
6,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
A-Aron95751
Danzaburou
16
3 / 0 / 9
9,555
869
10,852
9,405
4,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 2 / 5
8,886
808
5,286
11,325
10,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
4 / 2 / 8
8,964
815
10,878
8,594
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
quorum77
Amaterasu
15
2 / 3 / 9
8,513
774
6,371
17,044
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
13
13
Deaths
7
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
3
2.5
L
Agni
 
Agni
0
2
2
0.5
W
Terra
 
Terra
1
0
12
7
W
Danzaburou
A-Aron95751
Danzaburou
3
0
9
7.5
W
3
2
5
2.75
L
Sylvanus
0
3
4
0.67
L
Jing Wei
SnakeEye13300
Jing Wei
1
3
3
0.83
L
Thanatos
5
5
2
1.2
W
Anubis
4
2
8
4
W
Amaterasu
quorum77
Amaterasu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
38,603
41,734
Taken
55,773
22,723
Mitigated
43,857
15,931
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,582
1,264
518
980
4,066
1,817
0
2,029
2,037
27,884
0
L
Agni
 
Agni
7,480
99
368
95
5,331
2,197
0
2,961
2,325
22,793
0
W
Terra
 
Terra
5,216
150
7,620
3,543
9,405
6,965
392
6,166
3,239
8,590
779
W
Danzaburou
A-Aron95751
Danzaburou
10,852
3,723
1,920
3,241
9,405
4,685
2,632
5,408
3,997
0
36,294
W
5,286
659
2,440
1,983
11,325
10,784
0
4,727
6,598
9,232
358
L
Sylvanus
4,245
1,413
5,591
3,281
11,497
7,169
0
5,792
5,482
8,664
499
L
Jing Wei
SnakeEye13300
Jing Wei
1,774
1,223
289
239
8,103
3,398
0
3,778
4,238
0
3,722
L
Thanatos
8,353
810
0
4,570
12,737
8,142
0
6,159
6,304
0
15,370
W
Anubis
10,878
0
2,363
1,789
8,594
4,788
1,316
3,818
4,776
26,529
329
W
Amaterasu
quorum77
Amaterasu
6,371
2,367
564
4,411
17,044
16,635
958
6,113
10,931
0
12,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
45,237
92
Minions Killed
138
0
Camps Cleared
0
893,705
Distance Traveled
1,006,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,387
672
32
3
0
220,218
0
L
Agni
6,719
611
24
2
0
167,222
0
W
Terra
9,319
847
8
1
0
225,999
0
W
Danzaburou
9,555
869
65
6
0
200,724
0
W
Ymir
8,886
808
11
1
0
179,093
0
L
Sylvanus
6,806
619
8
1
0
165,183
0
L
Jing Wei
7,105
646
7
1
0
175,854
0
L
Thanatos
8,310
755
21
2
0
165,228
0
W
Anubis
8,964
815
42
4
0
191,393
0
W
Amaterasu
8,513
774
12
1
0
209,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role