Player Matchup

Tyr
Tyr
Calfen
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 2
Zeus
Zeus
DonnyBakerquaza
Zeus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 122L
1,582 Elo+
Solo
Atlas
Atlas
Dougdimmedome
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,425 Elo+
Party 2
Geb
Geb
SN Robashiku
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 1
Discordia
Discordia
ThTColonelRican
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,447 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,418 Elo+

VS

Team Averages
Level 111
1,580 SR
1,480 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Dr_ki3nkaraj0_
Susano
Level 80
God Stats
2W - 1L
1,446 SR
Queue Stats
106W - 114L
1,431 Elo+
Solo
Zeus
Zeus
Galaxy Opal Rob
Zeus
Level 109
God Stats
3W - 0L
1,807 SR
Queue Stats
88W - 78L
1,488 Elo+
Solo
Da Ji
Da Ji
UncleMike92
Da Ji
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
195W - 187L
1,514 Elo+
Party 3
Nox
Nox
feral_baboon
Nox
Level 80
God Stats
4W - 1L
1,430 SR
Queue Stats
138W - 130L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Calfen
Tyr
14
2 / 6 / 9
7,649
765
3,310
12,364
10,905
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 4
8,171
817
9,954
9,000
3,792
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 8
7,933
793
7,310
15,269
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 5
6,944
694
5,534
12,455
11,440
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ThTColonelRican
Discordia
15
5 / 4 / 7
8,553
855
12,251
7,160
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 2 / 16
10,490
1,049
8,804
20,700
19,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 4 / 14
9,102
910
9,703
9,851
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
5 / 1 / 19
9,693
969
16,562
6,183
3,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
9 / 7 / 11
9,977
998
11,199
13,683
10,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 0 / 17
9,661
966
6,607
4,429
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
11
Kills
28
28
Deaths
14
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
2
16
7
L
Tyr
Calfen
Tyr
2
6
9
1.08
L
3
6
4
0.83
L
1
6
8
0.83
W
5
4
14
3
W
5
1
19
14.5
L
0
6
5
0.42
L
Discordia
ThTColonelRican
Discordia
5
4
7
2.13
W
9
7
11
2.07
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
52,875
56,248
Taken
54,846
46,364
Mitigated
39,515
4,196
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,804
1,357
679
9,952
20,700
19,166
1,122
11,339
9,361
15,390
0
L
Tyr
Calfen
Tyr
3,310
336
712
409
12,364
10,905
0
8,944
3,420
0
5,116
L
9,954
913
309
337
9,000
3,792
0
2,551
6,449
26,296
0
L
7,310
2,890
175
936
15,269
17,323
0
9,497
5,772
14,035
545
W
9,703
1,266
687
869
9,851
4,601
28
7,122
2,729
0
17,588
W
16,562
3,299
745
1,509
6,183
3,037
568
4,654
1,529
33,461
543
L
5,534
566
233
492
12,455
11,440
0
7,635
4,820
9,198
657
L
Discordia
ThTColonelRican
Discordia
12,251
831
0
593
7,160
2,904
0
3,026
4,134
24,682
0
W
11,199
1,331
0
1,259
13,683
10,582
343
7,306
6,377
0
19,052
W
6,607
438
903
1,510
4,429
2,129
1,585
3,498
931
19,117
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
48,923
86
Minions Killed
120
0
Camps Cleared
0
914,696
Distance Traveled
982,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,490
1,049
17
2
0
191,465
0
L
Tyr
7,649
765
7
1
0
194,953
0
L
Zeus
8,171
817
29
3
0
158,053
0
L
Atlas
7,933
793
15
2
0
169,414
0
W
Susano
9,102
910
9
1
0
197,137
0
W
Zeus
9,693
969
33
3
0
203,309
0
L
Geb
6,944
694
9
1
0
196,294
0
L
Discordia
8,553
855
26
3
0
195,982
0
W
Da Ji
9,977
998
18
2
0
175,050
0
W
Nox
9,661
966
43
4
0
215,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role