Player Matchup

Hades
Hades
Silver III
Cahwahky
Hades
Silver III
Level 104
God Stats
29W - 19L
1,621 SR
Queue Stats
66W - 81L
1,002 MMR
Solo
Atlas
Atlas
Silver II
Damecrazylegs88
Atlas
Silver II
Level 103
God Stats
130W - 119L
1,576 SR
Queue Stats
262W - 259L
1,003 MMR
Solo
Charybdis
Charybdis
Silver III
ImDeki
Charybdis
Silver III
Level 155
God Stats
1W - 3L
1,194 SR
Queue Stats
132W - 144L
913 MMR
Party 1
King Arthur
King Arthur
Silver III
Mescalina98
King Arthur
Silver III
Level 129
God Stats
10W - 16L
1,511 SR
Queue Stats
71W - 90L
1,223 MMR
Party 1
Bastet
Bastet
Silver I
Mr-Boreas
Bastet
Silver I
Level 179
God Stats
44W - 21L
1,651 SR
Queue Stats
149W - 148L
1,151 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,511 SR
1,058 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,482 SR
1,164 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
CROBER G17
Bellona
Silver III
Level 123
God Stats
10W - 9L
1,406 SR
Queue Stats
40W - 65L
1,052 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
kellstacks
Morgan Le Fay
Silver II
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
54W - 64L
1,049 MMR
Solo
Nut
Nut
Silver II
llamaman6644
Nut
Silver II
Level 153
God Stats
7W - 9L
1,573 SR
Queue Stats
126W - 138L
1,059 MMR
Solo
Susano
Susano
Silver I
thebiggestbrain
Susano
Silver I
Level 159
God Stats
4W - 7L
1,431 SR
Queue Stats
106W - 109L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cahwahky
Hades
14
1 / 3 / 0
8,150
543
5,618
13,828
6,561
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
0 / 2 / 0
6,374
425
1,840
9,841
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ImDeki
Charybdis
15
0 / 3 / 0
8,114
541
4,055
7,860
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Mescalina98
King Arthur
13
0 / 1 / 0
7,645
510
11,534
11,908
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Mr-Boreas
Bastet
12
0 / 3 / 0
6,699
447
3,135
10,729
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SkadiCharonBake KujiraAwilixThor

VS

Bans
Nu WaLancelotThanatosArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 9
7,972
531
4,559
11,038
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
CROBER G17
Bellona
15
1 / 0 / 1
9,494
633
4,407
14,029
14,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
kellstacks
Morgan Le Fay
15
2 / 0 / 4
8,827
588
12,491
6,742
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
4 / 0 / 2
9,811
654
5,352
6,270
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 2
8,965
598
4,127
11,078
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
12
12
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
9
4.5
W
Bellona
CROBER G17
Bellona
1
0
1
1.5
L
Hades
Cahwahky
Hades
1
3
0
0.33
L
0
2
0
0
L
Charybdis
ImDeki
Charybdis
0
3
0
0
L
King Arthur
Mescalina98
King Arthur
0
1
0
0
L
Bastet
Mr-Boreas
Bastet
0
3
0
0
W
Morgan Le Fay
kellstacks
Morgan Le Fay
2
0
4
4
W
4
0
2
5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
30,936
54,166
Taken
49,157
31,453
Mitigated
34,411
14,229
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,559
560
0
5,486
11,038
9,266
305
2,271
8,767
27,762
1,809
W
Bellona
CROBER G17
Bellona
4,407
2,234
0
7,777
14,029
14,660
0
1,280
12,749
0
75,406
L
Hades
Cahwahky
Hades
5,618
694
140
6,427
13,828
6,561
0
9,504
4,324
65,480
2,277
L
1,840
753
0
750
9,841
7,122
0
571
9,270
29,995
0
L
Charybdis
ImDeki
Charybdis
4,055
1,905
0
3,273
7,860
2,430
0
1,439
6,421
0
77,077
L
King Arthur
Mescalina98
King Arthur
11,534
1,517
0
1,864
11,908
11,263
0
2,561
9,347
3,955
62,235
L
Bastet
Mr-Boreas
Bastet
3,135
1,054
0
1,775
10,729
4,077
0
2,955
7,774
0
53,420
W
Morgan Le Fay
kellstacks
Morgan Le Fay
12,491
2,508
0
1,220
6,742
3,313
365
2,689
4,053
77,060
0
W
5,352
2,948
0
3,938
6,270
2,644
631
1,294
4,976
0
93,904
W
4,127
714
0
6,694
11,078
4,528
0
1,825
9,253
0
66,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
45,069
538
Minions Killed
589
0
Camps Cleared
0
1,418,290
Distance Traveled
1,508,891
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,972
531
76
5
0
316,453
3
W
Bellona
9,494
633
156
10
0
245,848
2
L
Hades
8,150
543
138
9
0
281,519
0
L
Atlas
6,374
425
30
2
0
258,213
0
L
Charybdis
8,114
541
154
10
0
269,060
0
L
King Arthur
7,645
510
114
8
0
288,009
0
L
Bastet
6,699
447
102
7
0
321,489
2
W
Morgan Le Fay
8,827
588
108
7
0
293,325
2
W
Nut
9,811
654
155
10
0
294,763
3
W
Susano
8,965
598
94
6
0
358,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role