Player Matchup

Nox
Nox
Gold I
LarryCavergaMama
Nox
Gold I
Level 114
God Stats
15W - 11L
1,594 SR
Queue Stats
259W - 254L
1,557 MMR
Party 1
Neith
Neith
Gold III
ganamancas
Neith
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 312L
1,375 MMR
Party 1
Thor
Thor
Gold IV
masiero_jr
Thor
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,735 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,531 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,512 SR
1,511 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
AimAssistDoWork
Chaac
Gold IV
Level 118
God Stats
13W - 21L
1,424 SR
Queue Stats
132W - 145L
1,502 MMR
Solo
Bacchus
Bacchus
Gold II
heiner1231
Bacchus
Gold II
Level 145
God Stats
127W - 96L
1,613 SR
Queue Stats
213W - 196L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,604
760
5,757
6,302
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 1 / 7
7,777
778
8,026
7,607
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 6
7,674
767
9,611
8,425
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bans
AthenaAchillesSylvanusNe ZhaKuzenbo

VS

Bans
ThothHorusOdinHou YiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 0
6,203
620
2,974
7,283
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 3 / 0
6,453
645
6,236
11,130
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
heiner1231
Bacchus
11
1 / 4 / 0
6,762
676
6,969
11,607
12,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
0
3
0
0
W
3
0
6
6
W
Neith
3
1
7
6.5
L
Bacchus
heiner1231
Bacchus
1
4
0
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
16,179
22,334
Taken
30,020
10,543
Mitigated
21,533
5,444
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,974
127
2,241
2,916
7,283
2,611
0
1,105
5,679
16,410
0
L
6,236
931
0
2,416
11,130
6,720
0
2,709
7,894
0
28,410
W
5,757
468
0
451
6,302
2,645
249
3,469
2,817
18,778
567
W
Neith
8,026
1,267
0
2,676
7,607
3,702
998
3,395
4,189
0
26,765
L
Bacchus
heiner1231
Bacchus
6,969
472
0
1,061
11,607
12,202
0
1,770
8,999
22,777
1,473
W
9,611
3,168
0
2,317
8,425
4,196
0
2,736
5,675
0
27,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
19,418
119
Minions Killed
116
0
Camps Cleared
0
547,951
Distance Traveled
571,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,203
620
29
3
0
187,705
1
L
Chaac
6,453
645
47
5
0
185,811
0
W
Nox
7,604
760
30
3
0
182,256
0
W
Neith
7,777
778
54
5
0
186,500
0
L
Bacchus
6,762
676
40
4
0
197,514
0
W
Thor
7,674
767
35
4
0
179,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role