Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AKT_Lobao
Nut
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Scylla
Scylla
Taeguh1111
Scylla
Level 54
God Stats
18W - 26L
1,515 SR
Queue Stats
206W - 203L
1,497 Elo+
Solo
Pele
Pele
Vai_bino
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Ratatoskr
Ratatoskr
ZenkoFox
Ratatoskr
Level 193
God Stats
302W - 330L
1,494 SR
Queue Stats
308W - 336L
1,462 Elo+
Solo
Team Averages
Level 84
1,502 SR
1,511 Elo+

VS

Team Averages
Level 82
1,468 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Bodytriangle
Cthulhu
Level 56
God Stats
10W - 5L
1,476 SR
Queue Stats
88W - 71L
1,418 Elo+
Party 3
Hercules
Hercules
KillshotJ
Hercules
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
Kitchov
Kukulkan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Zlagathor400
Charybdis
Level 103
God Stats
4W - 7L
1,365 SR
Queue Stats
15W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 1
9,035
1,129
7,305
13,011
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 1
8,705
1,088
13,266
11,281
5,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Taeguh1111
Scylla
14
0 / 2 / 1
8,528
1,066
10,037
8,204
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
0 / 4 / 0
7,920
990
4,716
14,678
6,037
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ZenkoFox
Ratatoskr
13
0 / 1 / 0
7,762
970
379
2,613
916
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

232

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 7
9,528
1,191
10,654
5,307
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Bodytriangle
Cthulhu
14
3 / 1 / 5
8,940
1,118
6,723
8,161
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hercules
KillshotJ
Hercules
14
4 / 1 / 4
9,146
1,143
9,227
14,786
9,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kitchov
Kukulkan
15
0 / 0 / 10
9,174
1,147
7,927
4,659
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zlagathor400
Charybdis
15
5 / 0 / 8
10,113
1,264
9,975
6,604
2,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
14
14
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
7
5.5
L
1
4
1
0.38
W
Cthulhu
Bodytriangle
Cthulhu
3
1
5
5.5
W
Hercules
KillshotJ
Hercules
4
1
4
6
W
Kukulkan
Kitchov
Kukulkan
0
0
10
5
L
Scylla
Taeguh1111
Scylla
0
2
1
0.25
L
Pele
0
4
0
0
L
Ratatoskr
ZenkoFox
Ratatoskr
0
1
0
0
W
Charybdis
Zlagathor400
Charybdis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
44,506
49,787
Taken
39,517
33,319
Mitigated
25,104
3,771
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,305
371
0
1,046
13,011
17,766
0
6,770
5,418
14,544
418
W
Morgan Le Fay
 
Morgan Le Fay
10,654
698
0
355
5,307
2,432
0
2,733
2,574
28,810
791
L
13,266
7,478
0
1,949
11,281
5,158
0
6,350
4,667
0
28,587
W
Cthulhu
Bodytriangle
Cthulhu
6,723
311
388
623
8,161
8,703
0
3,029
5,132
14,511
1,094
W
Hercules
KillshotJ
Hercules
9,227
2,413
0
4,476
14,786
9,159
0
4,092
10,694
0
11,277
W
Kukulkan
Kitchov
Kukulkan
7,927
581
0
0
4,659
2,066
0
3,010
1,649
27,456
0
L
Scylla
Taeguh1111
Scylla
10,037
835
0
0
8,204
3,442
0
2,696
5,347
35,639
0
L
Pele
4,716
1,153
0
695
14,678
6,037
0
6,853
7,509
0
13,157
L
Ratatoskr
ZenkoFox
Ratatoskr
379
65
13
68
2,613
916
0
385
2,216
0
6,317
W
Charybdis
Zlagathor400
Charybdis
9,975
7,040
0
644
6,604
2,744
0
4,143
2,461
0
25,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
46,901
143
Minions Killed
168
3
Camps Cleared
8
709,205
Distance Traveled
828,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,035
1,129
7
1
0
153,676
0
W
Morgan Le Fay
9,528
1,191
41
5
2
178,870
0
L
Nut
8,705
1,088
38
5
0
150,497
0
W
Cthulhu
8,940
1,118
31
4
4
152,704
0
W
Hercules
9,146
1,143
0
0
0
161,793
0
W
Kukulkan
9,174
1,147
63
8
0
178,267
0
L
Scylla
8,528
1,066
61
8
1
162,445
0
L
Pele
7,920
990
16
2
0
157,342
0
L
Ratatoskr
7,762
970
21
3
2
85,245
0
W
Charybdis
10,113
1,264
33
4
2
157,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role