Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Djang
Loki
Level 123
God Stats
0W - 2L
1,271 SR
Queue Stats
89W - 78L
1,518 Elo+
Party 1
Ra
Ra
MrEmenger
Ra
Level 89
God Stats
1W - 2L
1,615 SR
Queue Stats
37W - 40L
1,460 Elo+
Party 1
Achilles
Achilles
Photog
Achilles
Level 82
God Stats
4W - 1L
1,952 SR
Queue Stats
84W - 83L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
silent1488
Danzaburou
Level 44
God Stats
1W - 2L
1,506 SR
Queue Stats
36W - 38L
1,468 Elo+
Party 1
Team Averages
Level 99
1,569 SR
1,484 Elo+

VS

Team Averages
Level 118
1,514 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BossuSultanu69
Chronos
Level 122
God Stats
16W - 10L
1,376 SR
Queue Stats
242W - 239L
1,584 Elo+
Solo
Fafnir
Fafnir
CherryBubbles
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,503 Elo+
Solo
Bellona
Bellona
GGben
Bellona
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 67L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Liebchen
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,480 SR
Queue Stats
20W - 34L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 5 / 6
7,835
603
12,352
9,988
4,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Djang
Loki
15
2 / 4 / 3
8,340
642
17,165
11,293
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

19
2 / 0 / 6
9,691
745
14,836
4,026
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Photog
Achilles
13
2 / 6 / 6
7,775
598
7,207
22,319
26,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
silent1488
Danzaburou
15
1 / 1 / 6
8,471
652
18,588
9,583
5,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 2 / 11
10,262
789
10,318
21,187
18,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 0 / 11
10,428
802
11,514
12,868
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 11
9,203
708
5,007
16,645
23,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
GGben
Bellona
15
2 / 3 / 14
9,222
709
13,837
18,295
17,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Liebchen
Ah Muzen Cab
18
4 / 0 / 12
10,178
783
13,453
11,582
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
8
Kills
16
16
Deaths
8
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
6
0.8
W
Guan Yu
 
Guan Yu
4
2
11
4.75
W
4
0
11
9.5
W
2
3
11
2.5
L
Loki
Djang
Loki
2
4
3
0.88
W
Bellona
GGben
Bellona
2
3
14
3
W
Ah Muzen Cab
Liebchen
Ah Muzen Cab
4
0
12
10
L
2
0
6
5
L
Achilles
Photog
Achilles
2
6
6
0.83
L
Danzaburou
silent1488
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,148
Damage
54,129
57,209
Taken
80,577
42,805
Mitigated
74,325
16,879
Healing
39,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,352
1,148
18
219
9,988
4,166
0
2,573
7,415
19,177
0
W
Guan Yu
 
Guan Yu
10,318
815
15,813
10,030
21,187
18,695
258
5,259
15,690
0
16,462
W
11,514
2,430
633
2,245
12,868
7,933
0
3,994
8,874
31,640
540
W
5,007
1,142
612
2,195
16,645
23,686
0
6,770
9,486
11,932
0
L
Loki
Djang
Loki
17,165
563
1,418
1,247
11,293
4,375
0
2,933
8,360
0
30,698
W
Bellona
GGben
Bellona
13,837
3,354
1,893
1,732
18,295
17,042
515
6,325
11,774
0
24,924
W
Ah Muzen Cab
Liebchen
Ah Muzen Cab
13,453
3,351
3,059
1,201
11,582
6,969
374
3,734
7,565
0
41,052
L
14,836
747
5,985
1,671
4,026
2,257
0
1,512
2,514
39,520
0
L
Achilles
Photog
Achilles
7,207
1,357
426
1,709
22,319
26,270
0
5,341
16,978
0
8,637
L
Danzaburou
silent1488
Danzaburou
18,588
8,122
834
3,352
9,583
5,737
0
4,044
5,539
0
32,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
49,293
172
Minions Killed
182
0
Camps Cleared
0
1,275,864
Distance Traveled
1,315,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,835
603
23
2
0
238,718
0
W
Guan Yu
10,262
789
17
1
0
291,348
0
W
Chronos
10,428
802
48
4
0
279,322
0
W
Fafnir
9,203
708
17
1
0
225,769
0
L
Loki
8,340
642
21
2
0
269,491
0
W
Bellona
9,222
709
34
3
0
246,666
0
W
Ah Muzen Cab
10,178
783
66
5
0
272,474
0
L
Ra
9,691
745
65
5
0
294,511
0
L
Achilles
7,775
598
11
1
0
232,053
0
L
Danzaburou
8,471
652
52
4
0
241,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role