Player Matchup

Surtr
Surtr
B1gmanginge
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Duckhunter
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,540 Elo+
Solo
Ishtar
Ishtar
The_GoatKing
Ishtar
Level 149
God Stats
1W - 2L
1,373 SR
Queue Stats
75W - 64L
1,515 Elo+
Party 1
Horus
Horus
WhiteSmokyWaters
Horus
Level 86
God Stats
0W - 2L
1,343 SR
Queue Stats
51W - 51L
1,541 Elo+
Party 1
Sol
Sol
vvvvvva
Sol
Level 166
God Stats
2W - 1L
1,738 SR
Queue Stats
96W - 92L
1,591 Elo+
Solo
Team Averages
Level 135
1,491 SR
1,545 Elo+

VS

Team Averages
Level 141
1,496 SR
1,541 Elo+
Anubis
Anubis
Anniibunny
Anubis
Level 200
God Stats
3W - 5L
1,260 SR
Queue Stats
184W - 245L
1,392 Elo+
Solo
Chronos
Chronos
Blink4444
Chronos
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,495 Elo+
Solo
Horus
Horus
Fajsi
Horus
Level 149
God Stats
1W - 0L
1,919 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JustSkapOnceMore
Amaterasu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,580 Elo+
Solo
Sol
Sol
PineappleCactus
Sol
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
17W - 20L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 13
7,716
701
7,987
15,325
13,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Duckhunter
Hun Batz
14
4 / 7 / 6
8,134
739
11,191
13,666
6,483
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
15
3 / 5 / 10
8,467
770
10,730
11,508
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 7 / 7
7,957
723
6,986
20,886
18,806
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
15
7 / 4 / 8
9,062
824
17,586
11,958
4,441
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anniibunny
Anubis
16
7 / 4 / 11
9,867
897
11,434
9,909
5,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
Blink4444
Chronos
16
5 / 2 / 15
10,001
909
14,379
9,668
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Fajsi
Horus
18
6 / 4 / 16
10,953
996
11,362
20,128
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
13
0 / 6 / 19
8,350
759
9,122
16,293
17,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
11 / 2 / 15
11,664
1,060
23,170
13,223
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
105
18
Kills
29
29
Deaths
18
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anniibunny
Anubis
7
4
11
3.13
L
1
6
13
1.25
W
Chronos
Blink4444
Chronos
5
2
15
6.25
L
Hun Batz
Duckhunter
Hun Batz
4
7
6
1
W
Horus
Fajsi
Horus
6
4
16
3.5
W
Amaterasu
0
6
19
1.58
W
11
2
15
9.25
L
Ishtar
3
5
10
1.6
L
3
7
7
0.93
L
Sol
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
69,467
73,343
Taken
69,221
47,498
Mitigated
60,020
17,435
Healing
25,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anniibunny
Anubis
11,434
172
172
2,331
9,909
5,964
472
3,361
6,548
18,539
501
L
7,987
1,944
1,402
1,726
15,325
13,032
0
11,517
3,724
487
10,494
W
Chronos
Blink4444
Chronos
14,379
5,917
1,300
1,759
9,668
4,824
2,658
1,637
8,031
25,053
0
L
Hun Batz
Duckhunter
Hun Batz
11,191
2,671
727
1,600
13,666
6,483
0
9,745
3,879
0
20,598
W
Horus
Fajsi
Horus
11,362
2,957
3,799
6,673
20,128
24,518
592
4,913
15,215
0
19,784
W
Amaterasu
9,122
3,288
329
2,601
16,293
17,329
405
5,221
11,072
0
13,014
W
23,170
8,461
401
5,941
13,223
7,385
3,274
2,876
10,347
49,434
2,208
L
Ishtar
10,730
6,820
327
1,521
11,508
4,736
0
6,881
4,489
0
24,572
L
6,986
2,235
2,417
3,056
20,886
18,806
0
12,934
7,733
0
8,251
L
Sol
17,586
7,788
607
4,052
11,958
4,441
0
7,364
4,515
31,506
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
50,835
94
Minions Killed
155
0
Camps Cleared
0
852,133
Distance Traveled
1,027,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,867
897
14
1
0
175,788
0
L
Surtr
7,716
701
9
1
0
167,459
0
W
Chronos
10,001
909
37
3
0
212,919
0
L
Hun Batz
8,134
739
20
2
0
172,682
0
W
Horus
10,953
996
13
1
0
226,373
0
W
Amaterasu
8,350
759
10
1
0
200,141
0
W
Sol
11,664
1,060
81
7
0
212,559
0
L
Ishtar
8,467
770
33
3
0
162,299
0
L
Horus
7,957
723
1
0
0
164,527
0
L
Sol
9,062
824
31
3
0
185,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role