Player Matchup

Bellona
Bellona
Gold II
Destroyerofsky_
Bellona
Gold II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,493 MMR
Solo
Zeus
Zeus
Gold II
LEGENDARY_MARVEL
Zeus
Gold II
Level 154
God Stats
23W - 24L
1,455 SR
Queue Stats
1,036W - 1,195L
1,460 MMR
Solo
Sylvanus
Sylvanus
Gold III
jcooo21
Sylvanus
Gold III
Level 103
God Stats
15W - 14L
1,617 SR
Queue Stats
103W - 120L
1,459 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,524 SR
1,471 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,577 SR
1,472 MMR
Jormungandr
Jormungandr
Silver IV
SUZA-99
Jormungandr
Silver IV
Level 129
God Stats
4W - 5L
1,649 SR
Queue Stats
46W - 52L
1,410 MMR
Solo
Kukulkan
Kukulkan
Bronze III
imudito
Kukulkan
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nut
Nut
Gold V
lYuzuru
Nut
Gold V
Level 156
God Stats
0W - 1L
1,582 SR
Queue Stats
12W - 10L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,259
712
9,660
14,834
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 2
9,937
764
11,187
11,942
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
jcooo21
Sylvanus
14
0 / 1 / 4
8,318
640
7,103
14,006
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboBake KujiraCthulhuMorgan Le FayAchilles

VS

Bans
CharonAtlasAresBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SUZA-99
Jormungandr
14
0 / 1 / 2
8,395
646
12,273
12,063
9,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
imudito
Kukulkan
15
1 / 2 / 2
8,985
691
8,971
7,938
3,136
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
14
2 / 3 / 1
9,281
714
9,046
11,996
4,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
4
1
2
5
L
Jormungandr
SUZA-99
Jormungandr
0
1
2
1
L
Kukulkan
imudito
Kukulkan
1
2
2
1
W
Sylvanus
jcooo21
Sylvanus
0
1
4
2
L
Nut
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
30,290
40,782
Taken
31,997
31,835
Mitigated
17,208
17,384
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
2,266
0
7,571
14,834
11,354
66
5,608
8,675
0
52,124
W
11,187
2,009
0
1,181
11,942
5,615
0
5,760
5,450
52,431
1,600
L
Jormungandr
SUZA-99
Jormungandr
12,273
1,435
0
380
12,063
9,921
0
5,808
5,799
35,489
1,899
L
Kukulkan
imudito
Kukulkan
8,971
1,132
0
580
7,938
3,136
54
4,007
3,801
38,843
0
W
Sylvanus
jcooo21
Sylvanus
7,103
1,327
2,040
6,592
14,006
14,866
0
7,472
5,844
14,560
313
L
Nut
9,046
5,223
0
1,537
11,996
4,151
0
7,133
4,379
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
26,661
185
Minions Killed
192
0
Camps Cleared
0
749,583
Distance Traveled
741,106
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,259
712
60
5
0
273,343
0
W
Zeus
9,937
764
109
8
0
229,039
0
L
Jormungandr
8,395
646
55
4
0
260,207
0
L
Kukulkan
8,985
691
91
7
0
242,048
2
W
Sylvanus
8,318
640
16
1
0
247,201
0
L
Nut
9,281
714
46
4
0
238,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role