Player Matchup

Sylvanus
Sylvanus
Arthur60G
Sylvanus
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,604 Elo+
Party 2
Hun Batz
Hun Batz
Lv24_Googan
Hun Batz
Level 157
God Stats
4W - 5L
1,672 SR
Queue Stats
123W - 145L
1,556 Elo+
Solo
Poseidon
Poseidon
PIPO007
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,591 Elo+
Party 2
Team Averages
Level 139
1,557 SR
1,584 Elo+

VS

Team Averages
Level 136
1,474 SR
1,726 Elo+
Scylla
Scylla
MrOrlando
Scylla
Level 145
God Stats
2W - 1L
1,250 SR
Queue Stats
8W - 8L
1,832 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bartsmit41
Kumbhakarna
Level 156
God Stats
1W - 0L
1,634 SR
Queue Stats
8W - 8L
1,832 Elo+
Party 1
Neith
Neith
麻瓜在旁边
Neith
Level 108
God Stats
16W - 14L
1,537 SR
Queue Stats
424W - 461L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arthur60G
Sylvanus
17
2 / 1 / 3
11,218
623
5,784
17,581
16,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Lv24_Googan
Hun Batz
19
4 / 4 / 2
12,834
713
13,159
19,532
13,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
PIPO007
Poseidon
17
0 / 5 / 6
11,741
652
15,961
12,346
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrOrlando
Scylla
18
5 / 1 / 5
12,480
693
14,468
8,510
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
bartsmit41
Kumbhakarna
17
2 / 3 / 8
11,403
634
6,463
17,847
23,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 2 / 7
12,530
696
22,105
13,272
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arthur60G
Sylvanus
2
1
3
3.5
L
Hun Batz
Lv24_Googan
Hun Batz
4
4
2
1.25
W
Scylla
MrOrlando
Scylla
5
1
5
7.5
L
Poseidon
PIPO007
Poseidon
0
5
6
0.6
W
Kumbhakarna
bartsmit41
Kumbhakarna
2
3
8
2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
43,036
49,459
Taken
39,629
36,611
Mitigated
32,425
16,096
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arthur60G
Sylvanus
5,784
857
3,612
8,032
17,581
16,738
120
7,277
10,195
16,956
3,665
L
Hun Batz
Lv24_Googan
Hun Batz
13,159
1,093
0
3,845
19,532
13,982
0
7,852
11,636
0
53,607
W
Scylla
MrOrlando
Scylla
14,468
938
0
1,058
8,510
3,430
0
3,833
4,154
61,575
593
L
Poseidon
PIPO007
Poseidon
15,961
2,269
0
607
12,346
5,891
0
5,773
6,573
81,101
904
W
Kumbhakarna
bartsmit41
Kumbhakarna
6,463
104
0
500
17,847
23,059
0
9,876
7,210
20,056
0
W
22,105
8,928
0
5,130
13,272
5,936
0
6,279
6,572
0
72,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
36,413
249
Minions Killed
247
0
Camps Cleared
0
957,450
Distance Traveled
951,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,218
623
35
2
0
287,089
4
L
Hun Batz
12,834
713
86
5
0
368,716
0
W
Scylla
12,480
693
102
6
0
320,516
0
L
Poseidon
11,741
652
128
7
0
301,645
0
W
Kumbhakarna
11,403
634
22
1
0
328,954
0
W
Neith
12,530
696
123
7
0
301,653
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role