Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MadGamer0
Amaterasu
Level 105
God Stats
2W - 2L
1,583 SR
Queue Stats
131W - 131L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
antoine_032
Zhong Kui
Level 162
God Stats
2W - 4L
1,333 SR
Queue Stats
34W - 25L
1,619 Elo+
Solo
Charon
Charon
estirxn123
Charon
Level 186
God Stats
56W - 47L
1,638 SR
Queue Stats
630W - 560L
1,603 Elo+
Solo
Nemesis
Nemesis
friedpossum
Nemesis
Level 136
God Stats
4W - 2L
1,742 SR
Queue Stats
178W - 169L
1,544 Elo+
Party 1
Team Averages
Level 158
1,559 SR
1,565 Elo+

VS

Team Averages
Level 111
1,563 SR
1,520 Elo+
Thanatos
Thanatos
D-Devastate
Thanatos
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
103W - 135L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
DupaWarts
Sun Wukong
Level 69
God Stats
4W - 1L
1,713 SR
Queue Stats
120W - 93L
1,554 Elo+
Solo
Khepri
Khepri
R4VENCL3W
Khepri
Level 126
God Stats
9W - 7L
1,281 SR
Queue Stats
477W - 445L
1,549 Elo+
Party 3
Hachiman
Hachiman
SirDollar
Hachiman
Level 128
God Stats
8W - 3L
1,718 SR
Queue Stats
167W - 155L
1,563 Elo+
Party 3
Persephone
Persephone
Zesty-Goose
Persephone
Level 106
God Stats
7W - 6L
1,585 SR
Queue Stats
58W - 90L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 3
7,076
505
4,118
10,208
8,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
MadGamer0
Amaterasu
14
0 / 0 / 0
7,246
518
6,064
15,839
12,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
antoine_032
Zhong Kui
13
3 / 4 / 0
7,403
529
8,742
12,492
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
estirxn123
Charon
14
2 / 1 / 0
7,655
547
5,439
12,451
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
friedpossum
Nemesis
13
1 / 4 / 4
7,000
500
6,671
12,522
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D-Devastate
Thanatos
14
3 / 1 / 0
7,528
538
5,520
14,381
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DupaWarts
Sun Wukong
16
1 / 0 / 1
9,339
667
10,370
10,415
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
R4VENCL3W
Khepri
13
1 / 1 / 6
7,625
545
4,158
11,752
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SirDollar
Hachiman
14
6 / 3 / 1
8,607
615
8,866
9,986
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Zesty-Goose
Persephone
13
0 / 1 / 1
7,700
550
8,206
5,860
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Thanatos
D-Devastate
Thanatos
3
1
0
3
W
Sun Wukong
DupaWarts
Sun Wukong
1
0
1
1.5
L
Amaterasu
MadGamer0
Amaterasu
0
0
0
0
W
Khepri
R4VENCL3W
Khepri
1
1
6
4
W
Hachiman
SirDollar
Hachiman
6
3
1
2.17
W
Persephone
Zesty-Goose
Persephone
0
1
1
0.5
L
Zhong Kui
antoine_032
Zhong Kui
3
4
0
0.75
L
Charon
estirxn123
Charon
2
1
0
2
L
Nemesis
friedpossum
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
37,120
63,512
Taken
52,394
39,526
Mitigated
30,999
26,194
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,118
273
732
2,204
10,208
8,210
438
1,990
8,178
28,166
342
W
Thanatos
D-Devastate
Thanatos
5,520
880
0
9,670
14,381
6,916
0
2,910
11,281
0
68,772
W
Sun Wukong
DupaWarts
Sun Wukong
10,370
2,187
0
3,596
10,415
9,519
141
931
9,484
0
91,177
L
Amaterasu
MadGamer0
Amaterasu
6,064
3,095
0
10,218
15,839
12,430
0
341
15,498
1,023
66,827
W
Khepri
R4VENCL3W
Khepri
4,158
228
1,848
2,382
11,752
8,142
0
4,854
6,858
20,954
0
W
Hachiman
SirDollar
Hachiman
8,866
4,964
0
2,411
9,986
4,335
800
4,790
5,196
0
59,303
W
Persephone
Zesty-Goose
Persephone
8,206
355
0
1,748
5,860
2,087
200
3,606
1,807
53,651
1,992
L
Zhong Kui
antoine_032
Zhong Kui
8,742
3,253
0
4,435
12,492
9,102
223
1,192
11,300
50,311
13,934
L
Charon
estirxn123
Charon
5,439
444
0
3,853
12,451
5,000
0
6,100
5,631
51,596
1,824
L
Nemesis
friedpossum
Nemesis
6,671
2,171
0
4,752
12,522
4,784
57
1,853
10,579
0
51,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
40,799
447
Minions Killed
479
0
Camps Cleared
0
1,331,453
Distance Traveled
1,414,252
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,076
505
34
2
0
246,073
3
W
Thanatos
7,528
538
97
7
0
315,272
0
W
Sun Wukong
9,339
667
150
11
0
280,242
2
L
Amaterasu
7,246
518
122
9
0
248,908
0
W
Khepri
7,625
545
35
3
0
295,941
4
W
Hachiman
8,607
615
110
8
0
256,172
2
W
Persephone
7,700
550
87
6
0
266,625
2
L
Zhong Kui
7,403
529
101
7
0
241,567
0
L
Charon
7,655
547
104
7
0
291,147
2
L
Nemesis
7,000
500
86
6
0
303,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role