Player Matchup

Chaac
Chaac
Ohm3g4lul
Chaac
Level 129
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Medusa
Medusa
PrimeXile
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Cerberus
Cerberus
SoV Evasive419
Cerberus
Level 134
God Stats
0W - 3L
1,176 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Hades
Hades
SoV Notorious
Hades
Level 142
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Vulcan
Vulcan
supafreak0516
Vulcan
Level 103
God Stats
8W - 5L
1,705 SR
Queue Stats
285W - 266L
1,524 Elo+
Solo
Team Averages
Level 122
1,363 SR
1,278 Elo+

VS

Team Averages
Level 96
1,523 SR
1,463 Elo+
Thoth
Thoth
ICanHazLimminz1
Thoth
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Solo
Jing Wei
Jing Wei
II itry ll
Jing Wei
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 337L
1,508 Elo+
Solo
Athena
Athena
averagejoe914
Athena
Level 31
God Stats
55W - 48L
1,516 SR
Queue Stats
203W - 207L
1,424 Elo+
Party 1
Bakasura
Bakasura
bish22957
Bakasura
Level 124
God Stats
12W - 11L
1,483 SR
Queue Stats
385W - 375L
1,448 Elo+
Party 1
Osiris
Osiris
second_life45
Osiris
Level 109
God Stats
68W - 53L
1,617 SR
Queue Stats
309W - 297L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ohm3g4lul
Chaac
11
0 / 0 / 0
5,678
516
2,992
9,039
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
PrimeXile
Medusa
8
2 / 1 / 1
5,014
456
4,856
4,328
1,341
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
8
1 / 2 / 2
5,583
508
3,386
8,503
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,761
433
850
12,745
6,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,515
592
2,488
3,540
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,473
588
3,584
2,898
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
II itry ll
Jing Wei
9
1 / 2 / 0
5,431
494
4,030
5,684
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 3
5,841
531
2,625
8,064
7,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
bish22957
Bakasura
12
3 / 0 / 2
6,369
579
2,715
8,644
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 1
7,055
641
5,882
7,240
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
5
5
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Jing Wei
II itry ll
Jing Wei
1
2
0
0.5
L
Chaac
Ohm3g4lul
Chaac
0
0
0
0
L
Medusa
PrimeXile
Medusa
2
1
1
2.5
L
Cerberus
1
2
2
1
L
0
1
0
0
W
0
1
3
1.5
W
Bakasura
bish22957
Bakasura
3
0
2
4
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
18,836
38,155
Taken
32,530
21,916
Mitigated
18,596
11,613
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,584
0
0
681
2,898
993
0
2,336
562
52,412
874
W
Jing Wei
II itry ll
Jing Wei
4,030
2,967
0
1,364
5,684
2,182
702
2,436
3,248
0
35,261
L
Chaac
Ohm3g4lul
Chaac
2,992
471
0
2,440
9,039
7,095
0
0
9,039
0
41,653
L
Medusa
PrimeXile
Medusa
4,856
2,540
0
861
4,328
1,341
0
987
3,341
0
26,436
L
Cerberus
3,386
367
0
3,159
8,503
5,720
0
2,710
5,625
19,307
0
L
850
276
60
4,873
12,745
6,521
0
206
12,469
25,998
0
W
2,625
622
0
2,308
8,064
7,340
52
1,471
6,593
15,302
539
W
Bakasura
bish22957
Bakasura
2,715
1,781
0
5,314
8,644
3,408
0
329
8,315
0
41,902
W
5,882
2,546
0
5,757
7,240
4,673
0
102
7,138
0
58,971
L
2,488
1,015
0
220
3,540
1,239
341
2,088
1,400
56,035
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
31,169
314
Minions Killed
345
0
Camps Cleared
0
1,010,036
Distance Traveled
1,008,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,473
588
99
9
0
211,316
1
W
Jing Wei
5,431
494
53
5
0
199,372
0
L
Chaac
5,678
516
84
8
0
234,807
0
L
Medusa
5,014
456
39
4
0
187,459
0
L
Cerberus
5,583
508
25
2
0
207,670
0
L
Hades
4,761
433
54
5
0
172,186
0
W
Athena
5,841
531
24
2
0
208,864
1
W
Bakasura
6,369
579
74
7
0
228,170
0
W
Osiris
7,055
641
95
9
0
161,111
0
L
Vulcan
6,515
592
112
10
0
207,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role