Player Matchup

Ao Kuang
Ao Kuang
BlAcK_StaR_N1nJA
Ao Kuang
Level 149
God Stats
42W - 55L
1,452 SR
Queue Stats
207W - 224L
1,433 Elo+
Party 1
Surtr
Surtr
KidStrawHat
Surtr
Level 113
God Stats
2W - 4L
1,319 SR
Queue Stats
70W - 64L
1,530 Elo+
Party 1
Khepri
Khepri
NotDreiari
Khepri
Level 156
God Stats
12W - 5L
1,671 SR
Queue Stats
73W - 71L
1,471 Elo+
Party 1
Chiron
Chiron
S_A_N_T_I_A_G_OX
Chiron
Level 84
God Stats
13W - 16L
1,469 SR
Queue Stats
198W - 195L
1,480 Elo+
Solo
Hera
Hera
Wangbi_V
Hera
Level 127
God Stats
8W - 10L
1,500 SR
Queue Stats
224W - 231L
1,365 Elo+
Solo
Team Averages
Level 126
1,482 SR
1,456 Elo+

VS

Team Averages
Level 102
1,539 SR
1,515 Elo+
Baron Samedi
Baron Samedi
APO_Nunu
Baron Samedi
Level 67
God Stats
18W - 13L
1,801 SR
Queue Stats
257W - 266L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
HGM Rene
Cu Chulainn
Level 136
God Stats
1W - 0L
1,715 SR
Queue Stats
31W - 22L
1,622 Elo+
Solo
Ne Zha
Ne Zha
HyperBoreas3608
Ne Zha
Level 95
God Stats
14W - 16L
1,397 SR
Queue Stats
149W - 143L
1,498 Elo+
Solo
Yemoja
Yemoja
Polastri_LK
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,503 Elo+
Solo
Anubis
Anubis
TUMAMATEPEGA
Anubis
Level 142
God Stats
5W - 3L
1,280 SR
Queue Stats
24W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,236
1,026
4,217
15,080
7,724
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 2
9,296
1,033
11,784
18,697
22,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
NotDreiari
Khepri
14
0 / 0 / 1
8,490
943
1,572
1,127
669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 2
9,174
1,019
7,428
9,018
4,257
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
2 / 4 / 2
9,711
1,079
19,483
8,499
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

202

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APO_Nunu
Baron Samedi
16
4 / 2 / 9
10,256
1,140
11,505
11,547
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
HGM Rene
Cu Chulainn
16
5 / 0 / 10
10,517
1,169
13,028
11,307
12,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 9
10,180
1,131
12,408
9,444
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
16
0 / 2 / 11
9,209
1,023
2,280
6,088
4,012
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
3 / 0 / 8
10,282
1,142
9,390
8,252
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
4
Kills
16
16
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
APO_Nunu
Baron Samedi
4
2
9
4.25
L
0
3
2
0.33
W
Cu Chulainn
HGM Rene
Cu Chulainn
5
0
10
10
W
4
0
9
8.5
L
2
6
2
0.5
L
Khepri
NotDreiari
Khepri
0
0
1
0.5
W
Yemoja
0
2
11
2.75
L
0
3
2
0.33
W
Anubis
3
0
8
7
L
Hera
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
48,611
52,421
Taken
46,638
39,050
Mitigated
31,696
4,178
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
APO_Nunu
Baron Samedi
11,505
650
2,296
1,252
11,547
5,689
0
7,818
3,729
29,760
260
L
4,217
1,402
0
1,392
15,080
7,724
0
5,724
9,356
26,624
0
W
Cu Chulainn
HGM Rene
Cu Chulainn
13,028
2,353
0
3,121
11,307
12,606
0
5,918
5,389
287
34,223
W
12,408
3,053
0
1,298
9,444
5,026
0
4,321
5,123
0
26,930
L
11,784
2,388
0
873
18,697
22,943
0
9,524
9,173
628
20,261
L
Khepri
NotDreiari
Khepri
1,572
75
0
545
1,127
669
0
595
532
2,321
0
W
Yemoja
2,280
252
4,787
608
6,088
4,012
0
3,763
2,325
10,823
0
L
7,428
2,544
342
1,026
9,018
4,257
0
3,887
5,131
0
34,439
W
Anubis
9,390
667
0
1,022
8,252
4,363
0
3,985
4,267
35,819
0
L
Hera
19,483
3,580
0
0
8,499
3,457
0
3,526
4,973
38,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
50,444
200
Minions Killed
227
5
Camps Cleared
6
766,449
Distance Traveled
930,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,256
1,140
49
5
1
186,620
0
L
Ao Kuang
9,236
1,026
60
7
2
193,742
0
W
Cu Chulainn
10,517
1,169
63
7
1
204,935
0
W
Ne Zha
10,180
1,131
37
4
2
197,295
0
L
Surtr
9,296
1,033
10
1
0
164,926
0
L
Khepri
8,490
943
3
0
1
57,447
0
W
Yemoja
9,209
1,023
15
2
0
172,313
0
L
Chiron
9,174
1,019
78
9
1
165,827
0
W
Anubis
10,282
1,142
63
7
2
168,911
0
L
Hera
9,711
1,079
49
5
1
184,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role