Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Geibõy
Anhur
Platinum I
Level 185
God Stats
49W - 45L
1,604 SR
Queue Stats
327W - 322L
1,935 MMR
Solo
Neith
Neith
Platinum II
JODIO-X-JOESTAR
Neith
Platinum II
Level 155
God Stats
13W - 7L
2,058 SR
Queue Stats
235W - 226L
1,950 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
PonyLandYAY
The Morrigan
Platinum II
Level 129
God Stats
16W - 11L
1,553 SR
Queue Stats
137W - 112L
1,878 MMR
Solo
Achilles
Achilles
Platinum III
Rag_Nar2407
Achilles
Platinum III
Level 159
God Stats
6W - 10L
1,637 SR
Queue Stats
239W - 225L
1,825 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,670 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,602 SR
1,826 MMR
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
LGasMonkeyL
Chiron
Platinum III
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
350W - 364L
1,857 MMR
Solo
Amaterasu
Amaterasu
Platinum I
SandyChild
Amaterasu
Platinum I
Level 148
God Stats
98W - 70L
1,717 SR
Queue Stats
386W - 368L
1,969 MMR
Solo
Set
Set
Platinum III
SuperrealTick03
Set
Platinum III
Level 152
God Stats
6W - 6L
1,691 SR
Queue Stats
94W - 86L
1,835 MMR
Solo
Chronos
Chronos
Platinum I
plynchsnipes
Chronos
Platinum I
Level 159
God Stats
5W - 3L
1,570 SR
Queue Stats
57W - 46L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 4
6,876
491
7,890
11,619
10,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Geibõy
Anhur
13
5 / 4 / 0
7,940
567
8,504
10,177
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 0
8,509
608
3,170
5,482
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
PonyLandYAY
The Morrigan
11
1 / 3 / 2
6,628
473
6,353
9,184
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Rag_Nar2407
Achilles
12
0 / 7 / 1
7,067
505
10,019
17,150
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinCthulhuVamanaThanatos

VS

Bans
Morgan Le FayGaneshaSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 1 / 9
8,030
574
5,205
11,157
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
14
2 / 3 / 5
8,005
572
4,531
12,235
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SandyChild
Amaterasu
16
7 / 1 / 3
9,843
703
12,440
17,338
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 6
8,493
607
6,898
14,045
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
plynchsnipes
Chronos
15
3 / 0 / 3
8,958
640
2,972
4,577
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
19
20
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
4
0.4
W
Ares
 
Ares
2
1
9
6.5
L
Anhur
Geibõy
Anhur
5
4
0
1.25
L
1
1
0
1
W
Chiron
2
3
5
1.5
L
The Morrigan
PonyLandYAY
The Morrigan
1
3
2
0.67
L
Achilles
Rag_Nar2407
Achilles
0
7
1
0.07
W
Amaterasu
SandyChild
Amaterasu
7
1
3
8.5
W
5
2
6
4
W
Chronos
plynchsnipes
Chronos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
32,046
53,612
Taken
59,352
30,547
Mitigated
40,097
14,611
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,890
911
0
1,050
11,619
10,497
0
2,552
8,907
32,883
3,059
W
Ares
 
Ares
5,205
558
0
3,308
11,157
10,483
0
3,346
7,549
22,749
1,828
L
Anhur
Geibõy
Anhur
8,504
3,519
0
2,744
10,177
3,650
0
2,451
7,557
0
60,363
L
3,170
520
0
1,789
5,482
2,194
0
1,940
3,478
0
78,520
W
Chiron
4,531
784
82
3,277
12,235
4,084
494
4,095
7,806
0
54,781
L
The Morrigan
PonyLandYAY
The Morrigan
6,353
1,623
0
3,744
9,184
3,373
0
1,363
7,733
46,045
1,806
L
Achilles
Rag_Nar2407
Achilles
10,019
3,595
0
5,284
17,150
10,833
0
300
16,022
0
51,260
W
Amaterasu
SandyChild
Amaterasu
12,440
5,763
0
9,386
17,338
15,353
0
649
15,652
0
66,621
W
6,898
3,397
0
4,324
14,045
8,149
0
2,998
10,724
0
70,447
W
Chronos
plynchsnipes
Chronos
2,972
726
0
1,653
4,577
2,028
1,297
334
4,203
73,294
2,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
43,329
450
Minions Killed
465
0
Camps Cleared
0
1,284,499
Distance Traveled
1,443,868
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,876
491
49
4
0
251,113
2
W
Ares
8,030
574
14
1
0
269,374
2
L
Anhur
7,940
567
94
7
0
243,767
0
L
Neith
8,509
608
164
12
0
273,428
0
W
Chiron
8,005
572
93
7
0
264,488
1
L
The Morrigan
6,628
473
75
5
0
272,972
3
L
Achilles
7,067
505
68
5
0
243,219
0
W
Amaterasu
9,843
703
101
7
0
260,355
4
W
Set
8,493
607
102
7
0
329,339
0
W
Chronos
8,958
640
155
11
0
320,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role