Player Matchup

Artemis
Artemis
Gingr96
Artemis
Level 106
God Stats
18W - 6L
1,500 SR
Queue Stats
318W - 348L
1,468 Elo+
Party 1
Anubis
Anubis
Lubik37
Anubis
Level 89
God Stats
108W - 57L
1,732 SR
Queue Stats
225W - 214L
1,428 Elo+
Solo
Fenrir
Fenrir
R4CEK70
Fenrir
Level 108
God Stats
2W - 3L
1,275 SR
Queue Stats
74W - 54L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Reavle
Ah Puch
Level 105
God Stats
10W - 4L
1,701 SR
Queue Stats
97W - 83L
1,498 Elo+
Solo
Geb
Geb
W1ggles
Geb
Level 109
God Stats
13W - 10L
1,623 SR
Queue Stats
482W - 498L
1,481 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,489 Elo+

VS

Team Averages
Level 107
1,490 SR
1,486 Elo+
Athena
Athena
BBossKiller
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,511 Elo+
Solo
Janus
Janus
DJBlicky
Janus
Level 147
God Stats
1W - 2L
1,527 SR
Queue Stats
123W - 130L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
JR13758
Sun Wukong
Level 131
God Stats
81W - 79L
1,547 SR
Queue Stats
214W - 203L
1,498 Elo+
Party 2
Thanatos
Thanatos
JusteenoEU
Thanatos
Level 47
God Stats
10W - 13L
1,508 SR
Queue Stats
29W - 43L
1,388 Elo+
Party 2
Chiron
Chiron
MBIone49
Chiron
Level 122
God Stats
6W - 3L
1,366 SR
Queue Stats
162W - 171L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gingr96
Artemis
14
2 / 2 / 2
8,284
518
10,832
9,374
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lubik37
Anubis
12
1 / 5 / 0
7,622
476
9,466
13,835
6,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
R4CEK70
Fenrir
14
5 / 2 / 3
8,204
513
9,378
14,028
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Reavle
Ah Puch
16
7 / 2 / 3
9,760
610
11,204
8,256
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
12
0 / 1 / 8
7,734
483
8,626
12,497
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 4
7,252
453
4,744
15,281
11,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
DJBlicky
Janus
12
0 / 7 / 4
7,219
451
5,571
11,413
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
JR13758
Sun Wukong
14
3 / 1 / 4
8,902
556
11,884
17,576
12,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JusteenoEU
Thanatos
13
7 / 4 / 1
8,461
529
7,544
12,446
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
MBIone49
Chiron
15
2 / 1 / 0
8,581
536
6,922
13,124
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
15
Kills
12
12
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
4
1
L
Janus
DJBlicky
Janus
0
7
4
0.29
W
Artemis
Gingr96
Artemis
2
2
2
1.5
L
Sun Wukong
JR13758
Sun Wukong
3
1
4
5
L
Thanatos
JusteenoEU
Thanatos
7
4
1
1.88
W
Anubis
Lubik37
Anubis
1
5
0
0.2
L
Chiron
MBIone49
Chiron
2
1
0
2
W
Fenrir
R4CEK70
Fenrir
5
2
3
3.25
W
Ah Puch
Reavle
Ah Puch
7
2
3
4.25
W
Geb
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
36,665
57,990
Taken
69,840
31,179
Mitigated
37,213
20,252
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,744
1,289
1,909
3,850
15,281
11,070
0
5,997
9,120
21,579
0
L
Janus
DJBlicky
Janus
5,571
175
0
613
11,413
3,740
0
4,720
6,109
45,382
830
W
Artemis
Gingr96
Artemis
10,832
5,208
0
3,710
9,374
3,887
210
976
8,398
0
72,010
L
Sun Wukong
JR13758
Sun Wukong
11,884
3,257
0
5,431
17,576
12,160
49
8,237
9,249
0
70,615
L
Thanatos
JusteenoEU
Thanatos
7,544
613
0
5,929
12,446
5,023
0
5,444
6,748
0
47,492
W
Anubis
Lubik37
Anubis
9,466
1,188
45
5,284
13,835
6,481
0
783
13,012
57,727
1,281
L
Chiron
MBIone49
Chiron
6,922
3,070
524
3,571
13,124
5,220
0
2,472
10,652
0
82,821
W
Fenrir
R4CEK70
Fenrir
9,378
3,512
0
6,035
14,028
6,403
0
2,323
11,631
0
60,640
W
Ah Puch
Reavle
Ah Puch
11,204
231
0
2,565
8,256
3,284
577
2,247
5,691
85,300
2,749
W
Geb
8,626
1,439
0
2,613
12,497
11,124
0
3,122
9,131
31,622
3,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
40,415
469
Minions Killed
420
0
Camps Cleared
0
1,505,947
Distance Traveled
1,602,818
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,252
453
21
1
0
297,065
2
L
Janus
7,219
451
96
6
0
322,212
1
W
Artemis
8,284
518
121
8
0
258,610
1
L
Sun Wukong
8,902
556
105
7
0
338,093
8
L
Thanatos
8,461
529
58
4
0
346,387
0
W
Anubis
7,622
476
91
6
0
261,905
0
L
Chiron
8,581
536
140
9
0
299,061
2
W
Fenrir
8,204
513
94
6
0
327,386
0
W
Ah Puch
9,760
610
132
8
0
344,391
0
W
Geb
7,734
483
31
2
0
313,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role