Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kelryia
Baron Samedi
Level 106
God Stats
5W - 0L
1,877 SR
Queue Stats
16W - 8L
1,612 Elo+
Solo
Arachne
Arachne
drockqx
Arachne
Level 129
God Stats
2W - 1L
1,478 SR
Queue Stats
81W - 71L
1,495 Elo+
Party 1
Team Averages
Level 125
1,618 SR
1,536 Elo+

VS

Team Averages
Level 113
1,767 SR
1,520 Elo+
Bacchus
Bacchus
King J A 9158
Bacchus
Level 157
God Stats
0W - 1L
1,837 SR
Queue Stats
207W - 191L
1,605 Elo+
Solo
Anubis
Anubis
KingLuca_7K
Anubis
Level 116
God Stats
10W - 6L
1,922 SR
Queue Stats
428W - 412L
1,481 Elo+
Solo
Awilix
Awilix
MuLaN2293
Awilix
Level 66
God Stats
27W - 25L
1,540 SR
Queue Stats
258W - 269L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 5
7,751
775
5,326
9,444
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Baron Samedi
Kelryia
Baron Samedi
12
3 / 1 / 4
7,773
777
6,256
6,160
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
drockqx
Arachne
11
2 / 1 / 6
7,735
774
7,325
8,901
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 1 / 1
6,361
636
7,141
8,673
10,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
11
1 / 5 / 1
6,733
673
6,362
7,687
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
MuLaN2293
Awilix
10
0 / 2 / 2
5,991
599
3,878
6,280
2,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
5
5.5
W
Baron Samedi
Kelryia
Baron Samedi
3
1
4
5
L
Bacchus
1
1
1
1.5
L
Anubis
1
5
1
0.3
L
Awilix
MuLaN2293
Awilix
0
2
2
0.5
W
Arachne
drockqx
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
17,381
24,505
Taken
22,640
13,045
Mitigated
16,872
13,917
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,326
1,713
1,349
4,978
9,444
5,479
403
4,549
4,462
15,986
2,765
W
Baron Samedi
Kelryia
Baron Samedi
6,256
793
1,090
1,816
6,160
2,962
1,391
3,212
2,737
25,855
675
L
Bacchus
7,141
1,164
0
1,591
8,673
10,253
0
4,568
4,105
13,075
1,837
L
Anubis
6,362
123
0
357
7,687
4,051
0
3,667
4,002
24,043
0
L
Awilix
MuLaN2293
Awilix
3,878
1,225
0
500
6,280
2,568
0
2,791
3,489
0
17,871
W
Arachne
drockqx
Arachne
7,325
4,882
0
4,684
8,901
4,604
43
4,097
4,426
0
23,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
19,085
109
Minions Killed
116
0
Camps Cleared
0
534,224
Distance Traveled
496,240
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,751
775
45
5
0
175,539
2
W
Baron Samedi
7,773
777
33
3
0
171,652
0
L
Bacchus
6,361
636
29
3
0
189,632
0
L
Anubis
6,733
673
46
5
0
148,556
4
L
Awilix
5,991
599
41
4
0
158,052
0
W
Arachne
7,735
774
31
3
0
187,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role