Player Matchup

Thor
Thor
 
Thor
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Chucky7i30N
Nut
Level 138
God Stats
5W - 3L
1,738 SR
Queue Stats
10W - 10L
1,528 Elo+
Party 1
Ymir
Ymir
IGiNGeox
Ymir
Level 140
God Stats
6W - 4L
1,791 SR
Queue Stats
154W - 140L
1,521 Elo+
Solo
Kukulkan
Kukulkan
LAGrey27
Kukulkan
Level 105
God Stats
8W - 4L
1,508 SR
Queue Stats
208W - 173L
1,575 Elo+
Solo
Tyr
Tyr
WardMeDaddy
Tyr
Level 181
God Stats
37W - 40L
1,479 SR
Queue Stats
301W - 273L
1,497 Elo+
Solo
Team Averages
Level 151
1,603 SR
1,524 Elo+

VS

Team Averages
Level 102
1,587 SR
1,518 Elo+
Jing Wei
Jing Wei
Daxxo_7
Jing Wei
Level 36
God Stats
2W - 6L
1,512 SR
Queue Stats
45W - 63L
1,443 Elo+
Solo
Janus
Janus
TodesHorst
Janus
Level 108
God Stats
12W - 12L
1,513 SR
Queue Stats
30W - 37L
1,446 Elo+
Solo
Charon
Charon
Tribovy
Charon
Level 155
God Stats
2W - 2L
1,667 SR
Queue Stats
50W - 29L
1,673 Elo+
Solo
Xing Tian
Xing Tian
Xing__Tian
Xing Tian
Level 54
God Stats
17W - 5L
1,675 SR
Queue Stats
53W - 67L
1,491 Elo+
Solo
Cliodhna
Cliodhna
sithlord245
Cliodhna
Level 157
God Stats
20W - 16L
1,567 SR
Queue Stats
223W - 205L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 4
8,223
548
5,344
13,181
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
0 / 0 / 1
8,047
536
4,602
1,762
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 0 / 2
9,026
602
10,463
13,905
9,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
LAGrey27
Kukulkan
17
3 / 0 / 1
9,797
653
6,011
5,650
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 2 / 2
8,225
548
6,901
15,371
11,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daxxo_7
Jing Wei
13
0 / 1 / 2
7,598
507
2,199
8,792
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
9
0 / 2 / 1
6,431
429
1,137
4,588
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Tribovy
Charon
12
0 / 0 / 2
7,490
499
5,926
7,101
5,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Xing__Tian
Xing Tian
12
0 / 4 / 0
7,433
496
10,299
15,878
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
sithlord245
Cliodhna
18
4 / 1 / 0
9,194
613
8,180
16,356
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
4
2.5
W
0
0
1
0.5
L
Jing Wei
Daxxo_7
Jing Wei
0
1
2
1
W
Ymir
2
0
2
3
W
Kukulkan
LAGrey27
Kukulkan
3
0
1
3.5
L
Janus
0
2
1
0.25
L
Charon
Tribovy
Charon
0
0
2
1
W
0
2
2
0.5
L
Xing Tian
Xing__Tian
Xing Tian
0
4
0
0
L
Cliodhna
sithlord245
Cliodhna
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,321
Damage
27,741
49,869
Taken
52,715
28,789
Mitigated
27,151
14,269
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,344
891
0
2,908
13,181
5,588
0
2,150
11,017
0
54,588
W
4,602
2,614
0
756
1,762
516
0
452
1,310
0
63,751
L
Jing Wei
Daxxo_7
Jing Wei
2,199
1,400
0
4,110
8,792
3,339
648
0
8,792
0
58,615
W
Ymir
10,463
2,701
0
5,461
13,905
9,275
0
8,221
5,670
65,026
2,887
W
Kukulkan
LAGrey27
Kukulkan
6,011
853
0
623
5,650
2,329
0
950
4,630
96,637
1,638
L
Janus
1,137
126
0
1,030
4,588
1,358
0
1,924
2,624
26,300
436
L
Charon
Tribovy
Charon
5,926
1,388
0
1,816
7,101
5,551
0
688
6,367
34,135
1,488
W
6,901
473
0
4,521
15,371
11,081
0
4,589
10,782
0
49,151
L
Xing Tian
Xing__Tian
Xing Tian
10,299
165
0
2,781
15,878
9,695
0
8,187
6,905
56,891
1,344
L
Cliodhna
sithlord245
Cliodhna
8,180
838
0
4,912
16,356
7,208
0
4,166
12,074
0
106,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
38,146
531
Minions Killed
459
0
Camps Cleared
0
1,567,539
Distance Traveled
1,457,045
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,223
548
67
4
0
318,849
1
W
Nut
8,047
536
105
7
0
288,451
0
L
Jing Wei
7,598
507
100
7
0
309,948
0
W
Ymir
9,026
602
126
8
0
273,759
3
W
Kukulkan
9,797
653
173
12
0
330,977
2
L
Janus
6,431
429
65
4
0
160,004
1
L
Charon
7,490
499
34
2
0
300,597
2
W
Tyr
8,225
548
60
4
0
355,503
10
L
Xing Tian
7,433
496
99
7
0
310,419
0
L
Cliodhna
9,194
613
161
11
0
376,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role