Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CoachCribWalk
Kuzenbo
Level 66
God Stats
1W - 0L
1,370 SR
Queue Stats
16W - 11L
1,684 Elo+
Party 1
Camazotz
Camazotz
GzuzvonNazaret
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
JUTlRA
Danzaburou
Level 128
God Stats
1W - 0L
1,575 SR
Queue Stats
9W - 5L
1,803 Elo+
Party 1
Nike
Nike
K4mPfK3KS_-03
Nike
Level 141
God Stats
2W - 1L
1,268 SR
Queue Stats
16W - 9L
1,561 Elo+
Party 1
Team Averages
Level 78
1,443 SR
1,625 Elo+

VS

Team Averages
Level 96
1,580 SR
1,566 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ellyzhaioox
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo
Bacchus
Bacchus
Jajl
Bacchus
Level 69
God Stats
13W - 13L
1,490 SR
Queue Stats
147W - 164L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Pych
Ne Zha
Level 120
God Stats
24W - 11L
1,762 SR
Queue Stats
59W - 43L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
ckart
Gilgamesh
Level 128
God Stats
1W - 4L
1,646 SR
Queue Stats
37W - 30L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 5
6,406
915
6,723
4,850
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
12
2 / 1 / 4
6,392
913
4,416
6,618
6,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
12
2 / 0 / 5
6,502
929
5,484
6,179
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
JUTlRA
Danzaburou
13
2 / 1 / 1
6,942
992
5,078
5,926
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 6
6,248
893
7,451
6,821
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 1
5,964
852
3,161
5,238
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
11
2 / 2 / 1
6,409
916
3,684
4,499
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Jajl
Bacchus
11
0 / 3 / 4
5,872
839
6,372
9,150
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Pych
Ne Zha
12
0 / 0 / 1
6,146
878
4,202
7,137
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ckart
Gilgamesh
11
1 / 2 / 3
5,928
847
5,612
9,786
6,967
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
9
Kills
4
4
Deaths
9
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
5
4.5
L
Eset
 
Eset
1
2
1
0.75
W
Kuzenbo
2
1
4
4
L
Raijin
2
2
1
1.25
W
Camazotz
2
0
5
4.5
W
Danzaburou
JUTlRA
Danzaburou
2
1
1
2.5
L
Bacchus
Jajl
Bacchus
0
3
4
0.67
W
1
1
6
4
L
Ne Zha
Pych
Ne Zha
0
0
1
0.5
L
Gilgamesh
ckart
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
23,031
30,394
Taken
35,810
18,219
Mitigated
24,704
7,079
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,723
608
0
226
4,850
1,807
0
2,490
2,038
17,465
521
L
Eset
 
Eset
3,161
408
190
947
5,238
2,070
200
1,241
3,869
14,591
0
W
Kuzenbo
4,416
1,759
0
1,081
6,618
6,780
0
2,557
3,749
14,743
0
L
Raijin
3,684
193
0
539
4,499
1,562
0
1,332
2,964
14,134
0
W
Camazotz
5,484
1,200
0
1,997
6,179
2,417
0
2,094
3,910
0
12,155
W
Danzaburou
JUTlRA
Danzaburou
5,078
2,236
0
2,057
5,926
2,490
114
2,388
3,212
0
27,451
L
Bacchus
Jajl
Bacchus
6,372
646
0
1,774
9,150
9,789
0
2,856
5,749
11,972
0
W
7,451
1,197
0
1,718
6,821
4,725
0
2,241
4,268
0
14,126
L
Ne Zha
Pych
Ne Zha
4,202
771
108
1,117
7,137
4,316
0
1,837
4,994
0
20,479
L
Gilgamesh
ckart
Gilgamesh
5,612
1,251
0
1,239
9,786
6,967
182
2,578
6,630
0
13,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
30,319
147
Minions Killed
136
0
Camps Cleared
0
828,018
Distance Traveled
749,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,406
915
26
4
0
153,338
0
L
Eset
5,964
852
21
3
0
136,658
0
W
Kuzenbo
6,392
913
24
3
0
148,254
0
L
Raijin
6,409
916
35
5
0
99,630
1
W
Camazotz
6,502
929
19
3
0
181,800
0
W
Danzaburou
6,942
992
64
9
0
165,273
0
L
Bacchus
5,872
839
13
2
0
165,234
0
W
Nike
6,248
893
14
2
0
179,353
0
L
Ne Zha
6,146
878
43
6
0
172,467
3
L
Gilgamesh
5,928
847
24
3
0
175,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role