Player Matchup

Zeus
Zeus
DerMuffinmann5
Zeus
Level 65
God Stats
6W - 2L
1,283 SR
Queue Stats
31W - 31L
1,369 Elo+
Solo
Thanatos
Thanatos
MadEddie
Thanatos
Level 139
God Stats
10W - 19L
1,301 SR
Queue Stats
279W - 272L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
Level 107
God Stats
35W - 19L
1,798 SR
Queue Stats
78W - 64L
1,475 Elo+
Solo
Mulan
Mulan
bobmarley-72
Mulan
Level 115
God Stats
16W - 6L
1,754 SR
Queue Stats
252W - 241L
1,499 Elo+
Solo
Athena
Athena
suicides7
Athena
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
186W - 214L
1,184 Elo+
Solo
Team Averages
Level 103
1,527 SR
1,403 Elo+

VS

Team Averages
Level 113
1,464 SR
1,374 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BetterBeBAD
Rama
Level 158
God Stats
8W - 11L
1,695 SR
Queue Stats
95W - 92L
1,413 Elo+
Solo
Ymir
Ymir
M-T-P97
Ymir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 87L
1,279 Elo+
Solo
Loki
Loki
RapidzRayzx
Loki
Level 41
God Stats
19W - 19L
1,271 SR
Queue Stats
88W - 114L
1,378 Elo+
Solo
Janus
Janus
josephacl
Janus
Level 126
God Stats
50W - 89L
1,355 SR
Queue Stats
164W - 271L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,866
522
8,582
7,807
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MadEddie
Thanatos
14
2 / 4 / 7
8,368
492
6,831
13,585
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
14
1 / 0 / 4
7,778
458
9,107
8,671
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
2 / 0 / 2
9,284
546
5,862
11,588
10,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
suicides7
Athena
15
1 / 1 / 2
7,818
460
3,579
10,872
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 6 / 1
8,112
477
9,068
11,302
5,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 4 / 0
8,462
498
6,222
11,885
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
M-T-P97
Ymir
12
1 / 0 / 3
7,478
440
4,917
14,530
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 2
6,883
405
4,495
12,549
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
josephacl
Janus
1
0 / 0 / 0
4,617
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
1
0.58
L
0
4
0
0
W
6
2
0
3
L
Ymir
M-T-P97
Ymir
1
0
3
2.5
W
Thanatos
MadEddie
Thanatos
2
4
7
1.38
L
1
2
2
1
W
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
1
0
4
3
W
2
0
2
3
L
Janus
josephacl
Janus
0
0
0
0
W
Athena
suicides7
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
24,702
52,523
Taken
50,266
27,011
Mitigated
30,248
20,161
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,068
310
0
2,361
11,302
5,322
192
3,795
7,019
46,881
1,257
L
6,222
4,667
0
3,628
11,885
5,130
0
671
11,214
0
83,816
W
8,582
1,915
0
1,414
7,807
1,924
0
4,542
3,265
47,921
0
L
Ymir
M-T-P97
Ymir
4,917
640
116
4,619
14,530
14,610
0
4,022
9,905
25,088
2,430
W
Thanatos
MadEddie
Thanatos
6,831
750
0
10,568
13,585
4,619
0
5,173
8,412
0
51,308
L
4,495
841
0
3,092
12,549
5,186
0
2,773
9,636
0
43,372
W
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
9,107
2,843
0
252
8,671
3,424
675
755
7,916
0
59,025
W
5,862
673
0
4,363
11,588
10,179
0
2,396
9,192
47
83,715
L
Janus
josephacl
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Athena
suicides7
Athena
3,579
478
190
3,374
10,872
6,865
0
806
10,066
52,065
7,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
35,552
448
Minions Killed
338
0
Camps Cleared
0
1,622,782
Distance Traveled
1,232,122
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,112
477
77
5
0
268,220
0
L
Rama
8,462
498
165
10
0
270,060
0
W
Zeus
8,866
522
76
4
0
327,085
0
L
Ymir
7,478
440
32
2
0
321,805
0
W
Thanatos
8,368
492
90
5
0
309,382
0
L
Loki
6,883
405
64
4
0
372,037
0
W
Ah Muzen Cab
7,778
458
86
5
0
346,126
6
W
Mulan
9,284
546
112
7
0
281,464
3
L
Janus
4,617
272
0
0
0
0
0
W
Athena
7,818
460
84
5
0
358,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role