Player Matchup

Chaac
Chaac
Dorshuul
Chaac
Level 61
God Stats
2W - 1L
1,822 SR
Queue Stats
23W - 11L
1,659 Elo+
Solo
Bacchus
Bacchus
SammaCharp
Bacchus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 152L
1,594 Elo+
Solo
Heimdallr
Heimdallr
SignedRaccoon69
Heimdallr
Level 108
God Stats
7W - 11L
1,241 SR
Queue Stats
87W - 85L
1,434 Elo+
Solo
Ravana
Ravana
Xsmurda
Ravana
Level 47
God Stats
6W - 2L
1,585 SR
Queue Stats
79W - 95L
1,462 Elo+
Solo
Chronos
Chronos
ZhangFan000
Chronos
Level 159
God Stats
9W - 4L
1,630 SR
Queue Stats
346W - 344L
1,546 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,539 Elo+

VS

Team Averages
Level 123
1,612 SR
1,562 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kramzii
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 90L
1,552 Elo+
Solo
Geb
Geb
ManWithBigNeck
Geb
Level 124
God Stats
8W - 7L
1,626 SR
Queue Stats
89W - 86L
1,578 Elo+
Party 1
Charybdis
Charybdis
hello30
Charybdis
Level 18
God Stats
23W - 18L
1,727 SR
Queue Stats
125W - 111L
1,586 Elo+
Party 1
Pele
Pele
ioutdidmyself
Pele
Level 175
God Stats
16W - 13L
1,709 SR
Queue Stats
148W - 144L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dorshuul
Chaac
12
1 / 0 / 1
6,770
752
4,991
6,422
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
SammaCharp
Bacchus
9
1 / 1 / 0
5,029
559
3,517
6,764
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SignedRaccoon69
Heimdallr
9
0 / 1 / 2
4,529
503
4,234
6,245
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
Xsmurda
Ravana
9
0 / 1 / 0
4,744
527
1,885
6,447
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ZhangFan000
Chronos
10
2 / 1 / 0
5,894
655
1,548
2,829
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,464
496
664
985
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Kramzii
Sun Wukong
8
0 / 2 / 0
4,533
504
2,360
8,097
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,710
523
2,580
5,919
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
hello30
Charybdis
8
2 / 0 / 2
4,810
534
5,539
4,588
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,544
505
3,998
6,903
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Chaac
Dorshuul
Chaac
1
0
1
1.5
L
Sun Wukong
Kramzii
Sun Wukong
0
2
0
0
L
0
2
2
0.5
W
Bacchus
SammaCharp
Bacchus
1
1
0
1
W
Heimdallr
SignedRaccoon69
Heimdallr
0
1
2
1
W
Ravana
Xsmurda
Ravana
0
1
0
0
W
Chronos
ZhangFan000
Chronos
2
1
0
2
L
Charybdis
hello30
Charybdis
2
0
2
3
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
15,141
28,707
Taken
26,492
15,753
Mitigated
12,685
13,488
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
664
114
0
551
985
216
0
0
985
19,216
2,520
W
Chaac
Dorshuul
Chaac
4,991
988
0
3,825
6,422
4,278
0
0
6,071
0
54,632
L
Sun Wukong
Kramzii
Sun Wukong
2,360
520
0
2,311
8,097
4,887
0
106
7,991
0
29,720
L
2,580
80
845
1,882
5,919
3,378
0
1,700
4,219
14,544
0
W
Bacchus
SammaCharp
Bacchus
3,517
744
0
3,057
6,764
5,770
0
901
5,863
14,403
3,230
W
Heimdallr
SignedRaccoon69
Heimdallr
4,234
1,861
0
2,821
6,245
2,281
0
1,489
4,756
0
32,195
W
Ravana
Xsmurda
Ravana
1,885
537
0
3,096
6,447
2,452
0
835
5,612
0
32,018
W
Chronos
ZhangFan000
Chronos
1,548
266
0
689
2,829
972
1,097
0
2,829
36,692
1,559
L
Charybdis
hello30
Charybdis
5,539
2,696
0
3,068
4,588
1,574
0
1,462
3,126
0
34,605
L
3,998
921
0
1,951
6,903
2,630
0
1,532
5,371
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
23,061
301
Minions Killed
217
0
Camps Cleared
0
867,752
Distance Traveled
880,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,464
496
36
4
0
117,175
0
W
Chaac
6,770
752
97
11
0
164,639
0
L
Sun Wukong
4,533
504
51
6
0
166,916
0
L
Geb
4,710
523
19
2
0
179,492
1
W
Bacchus
5,029
559
33
4
0
183,446
1
W
Heimdallr
4,529
503
36
4
0
167,282
1
W
Ravana
4,744
527
60
7
0
185,641
0
W
Chronos
5,894
655
75
8
0
166,744
0
L
Charybdis
4,810
534
70
8
0
204,950
2
L
Pele
4,544
505
41
5
0
211,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role