Player Matchup

Nu Wa
Nu Wa
Angel_SlayerSena
Nu Wa
Level 115
God Stats
8W - 2L
1,898 SR
Queue Stats
324W - 308L
1,507 Elo+
Solo
Ishtar
Ishtar
TriggaPlease10
Ishtar
Level 46
God Stats
3W - 2L
1,721 SR
Queue Stats
45W - 40L
1,552 Elo+
Solo
Surtr
Surtr
bawnkers123
Surtr
Level 79
God Stats
3W - 1L
1,380 SR
Queue Stats
44W - 23L
1,610 Elo+
Solo
Thor
Thor
lilwoot
Thor
Level 123
God Stats
8W - 3L
1,695 SR
Queue Stats
216W - 191L
1,504 Elo+
Solo
Ares
Ares
noammii
Ares
Level 126
God Stats
5W - 2L
1,758 SR
Queue Stats
114W - 104L
1,502 Elo+
Solo
Team Averages
Level 98
1,690 SR
1,535 Elo+

VS

Team Averages
Level 113
1,425 SR
1,484 Elo+
Loki
Loki
I_SPY_MINION6
Loki
Level 88
God Stats
2W - 5L
1,241 SR
Queue Stats
123W - 131L
1,541 Elo+
Solo
Janus
Janus
Juuzou-sempai_18
Janus
Level 155
God Stats
5W - 4L
1,299 SR
Queue Stats
569W - 531L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
STUNTMAN xx 32
Gilgamesh
Level 135
God Stats
15W - 19L
1,523 SR
Queue Stats
373W - 377L
1,422 Elo+
Solo
Ravana
Ravana
WuK0ngg
Ravana
Level 120
God Stats
34W - 32L
1,529 SR
Queue Stats
244W - 247L
1,477 Elo+
Solo
Neith
Neith
eve-anais
Neith
Level 66
God Stats
127W - 129L
1,531 SR
Queue Stats
127W - 134L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,363
597
5,307
6,769
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
7,280
520
4,149
6,492
2,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 3
9,259
661
10,232
14,119
9,457
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
lilwoot
Thor
16
10 / 0 / 1
9,127
652
8,996
12,773
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
noammii
Ares
11
3 / 2 / 3
7,833
560
7,449
15,991
10,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,733
481
6,998
12,901
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 6 / 1
7,368
526
7,801
10,083
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
STUNTMAN xx 32
Gilgamesh
10
0 / 4 / 2
6,357
454
3,773
11,060
9,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
WuK0ngg
Ravana
9
0 / 4 / 0
5,562
397
4,417
8,560
4,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
eve-anais
Neith
13
2 / 1 / 0
7,126
509
5,733
7,888
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
1
4
2
0.5
L
3
6
1
0.58
L
Gilgamesh
STUNTMAN xx 32
Gilgamesh
0
4
2
0.25
W
1
2
3
1.25
L
Ravana
WuK0ngg
Ravana
0
4
0
0
W
4
1
3
5.5
L
Neith
eve-anais
Neith
2
1
0
2
W
Thor
lilwoot
Thor
10
0
1
10.5
W
Ares
noammii
Ares
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
28,722
56,144
Taken
50,492
30,995
Mitigated
25,225
22,619
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,307
813
0
2,276
6,769
2,260
18
2,930
3,421
48,957
540
L
6,998
2,758
0
4,452
12,901
4,636
0
3,233
9,668
0
47,177
L
7,801
294
0
1,380
10,083
3,529
0
3,093
6,990
41,340
1,622
L
Gilgamesh
STUNTMAN xx 32
Gilgamesh
3,773
530
123
1,889
11,060
9,276
0
3,707
7,353
0
27,396
W
4,149
3,260
0
2,106
6,492
2,927
338
1,045
5,357
0
46,173
L
Ravana
WuK0ngg
Ravana
4,417
1,539
0
2,531
8,560
4,916
0
859
7,701
0
32,535
W
10,232
3,758
0
4,637
14,119
9,457
0
1,237
12,791
3,477
70,503
L
Neith
eve-anais
Neith
5,733
2,110
0
1,272
7,888
2,868
0
2,791
5,097
0
60,079
W
Thor
lilwoot
Thor
8,996
2,165
0
7,661
12,773
5,487
57
1,257
11,410
0
76,564
W
Ares
noammii
Ares
7,449
1,348
0
5,939
15,991
10,864
578
409
15,532
25,949
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
33,146
412
Minions Killed
334
0
Camps Cleared
0
1,332,660
Distance Traveled
1,163,145
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,363
597
87
6
0
259,589
0
L
Loki
6,733
481
75
5
0
288,261
1
L
Janus
7,368
526
73
5
0
229,451
0
L
Gilgamesh
6,357
454
37
3
0
264,811
8
W
Ishtar
7,280
520
73
5
0
236,733
0
L
Ravana
5,562
397
55
4
0
152,237
0
W
Surtr
9,259
661
108
8
0
252,659
0
L
Neith
7,126
509
94
7
0
228,385
0
W
Thor
9,127
652
112
8
0
310,038
0
W
Ares
7,833
560
32
2
0
273,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role