Player Matchup

Yu Huang
Yu Huang
ImSoChaIked
Yu Huang
Level 109
God Stats
4W - 1L
1,583 SR
Queue Stats
35W - 39L
1,476 Elo+
Party 1
Neith
Neith
SOH NightHawk
Neith
Level 106
God Stats
25W - 25L
1,562 SR
Queue Stats
28W - 32L
1,521 Elo+
Party 1
Achilles
Achilles
SOHEnvious
Achilles
Level 89
God Stats
1W - 1L
1,476 SR
Queue Stats
14W - 11L
1,428 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,475 Elo+

VS

Team Averages
Level 106
1,586 SR
1,503 Elo+
Erlang Shen
Erlang Shen
CheeseDreamz
Erlang Shen
Level 85
God Stats
2W - 4L
1,773 SR
Queue Stats
430W - 428L
1,568 Elo+
Solo
Arachne
Arachne
MikeSierraWisky
Arachne
Level 107
God Stats
2W - 4L
1,485 SR
Queue Stats
427W - 419L
1,488 Elo+
Solo
He Bo
He Bo
ShadowAnimals
He Bo
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ImSoChaIked
Yu Huang
13
3 / 3 / 8
8,214
747
9,658
5,468
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 8
9,230
839
8,411
5,174
2,508
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SOHEnvious
Achilles
13
5 / 1 / 8
8,626
784
11,978
11,565
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CheeseDreamz
Erlang Shen
11
2 / 5 / 1
7,296
663
7,766
15,504
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 0
7,812
710
4,909
13,292
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 3 / 3
7,091
645
3,804
8,301
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CheeseDreamz
Erlang Shen
2
5
1
0.5
W
Yu Huang
ImSoChaIked
Yu Huang
3
3
8
2.33
L
2
5
0
0.4
W
5
0
8
9
W
Achilles
SOHEnvious
Achilles
5
1
8
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
16,479
22,207
Taken
37,097
18,954
Mitigated
22,952
3,650
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CheeseDreamz
Erlang Shen
7,766
3,765
0
3,103
15,504
14,387
0
4,222
10,005
0
23,181
W
Yu Huang
ImSoChaIked
Yu Huang
9,658
1,132
0
500
5,468
2,344
350
811
4,358
32,392
0
L
4,909
3,088
0
2,251
13,292
6,191
0
3,124
9,507
0
25,479
W
8,411
4,562
0
890
5,174
2,508
748
732
4,269
0
36,161
W
Achilles
SOHEnvious
Achilles
11,978
1,910
0
2,260
11,565
14,102
29
2,310
8,824
5,228
24,313
L
3,804
152
0
0
8,301
2,374
0
2,515
5,290
18,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
22,199
169
Minions Killed
111
0
Camps Cleared
0
626,079
Distance Traveled
598,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,296
663
27
2
0
205,464
0
W
Yu Huang
8,214
747
53
5
0
191,361
0
L
Arachne
7,812
710
55
5
0
193,424
0
W
Neith
9,230
839
78
7
0
201,079
0
W
Achilles
8,626
784
38
3
0
233,639
0
L
He Bo
7,091
645
29
3
0
199,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role