Player Matchup

Janus
Janus
BT_weit
Janus
Level 105
God Stats
19W - 11L
1,686 SR
Queue Stats
161W - 168L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Davedav
Jormungandr
Level 106
God Stats
1W - 2L
1,283 SR
Queue Stats
347W - 338L
1,506 Elo+
Party 1
Awilix
Awilix
Epekőszilánk
Awilix
Level 129
God Stats
5W - 3L
1,796 SR
Queue Stats
277W - 259L
1,513 Elo+
Party 1
King Arthur
King Arthur
Kessi999
King Arthur
Level 151
God Stats
10W - 17L
1,416 SR
Queue Stats
48W - 62L
1,434 Elo+
Solo
Izanami
Izanami
WiB KrAKeN
Izanami
Level 67
God Stats
8W - 9L
1,473 SR
Queue Stats
251W - 222L
1,501 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,477 Elo+

VS

Team Averages
Level 76
1,594 SR
1,452 Elo+
Fenrir
Fenrir
F4bien2807
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,571 Elo+
Party 2
Eset
Eset
Harsseii
Eset
Level 88
God Stats
6W - 4L
1,949 SR
Queue Stats
20W - 21L
1,483 Elo+
Solo
Ishtar
Ishtar
LarryKapiha
Ishtar
Level 148
God Stats
1W - 1L
1,787 SR
Queue Stats
51W - 50L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
PHX-76
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
laclarinss
Cliodhna
Level 37
God Stats
3W - 9L
1,233 SR
Queue Stats
101W - 130L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BT_weit
Janus
10
1 / 1 / 1
5,471
497
2,661
5,134
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Davedav
Jormungandr
10
2 / 0 / 2
6,385
580
2,645
5,195
3,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 4
6,633
603
6,632
7,466
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Kessi999
King Arthur
12
4 / 0 / 2
7,567
688
8,396
8,849
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
WiB KrAKeN
Izanami
13
2 / 1 / 3
7,203
655
5,611
5,858
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F4bien2807
Fenrir
8
0 / 2 / 1
4,948
450
2,223
8,062
4,930
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eset
9
1 / 2 / 0
5,189
472
3,162
6,214
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
1 / 3 / 0
5,326
484
3,976
8,206
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PHX-76
Sun Wukong
9
0 / 4 / 0
5,186
471
2,468
11,111
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
laclarinss
Cliodhna
10
0 / 2 / 0
5,215
474
3,489
10,134
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
BT_weit
Janus
1
1
1
1.5
W
Jormungandr
Davedav
Jormungandr
2
0
2
3
W
4
0
4
6
L
Fenrir
F4bien2807
Fenrir
0
2
1
0.25
L
Eset
1
2
0
0.5
W
King Arthur
Kessi999
King Arthur
4
0
2
5
L
Ishtar
1
3
0
0.33
L
Sun Wukong
PHX-76
Sun Wukong
0
4
0
0
W
Izanami
WiB KrAKeN
Izanami
2
1
3
3.5
L
Cliodhna
laclarinss
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
15,318
32,502
Taken
43,727
17,925
Mitigated
19,660
10,761
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BT_weit
Janus
2,661
37
0
750
5,134
1,761
0
2,230
2,904
26,132
1,031
W
Jormungandr
Davedav
Jormungandr
2,645
998
0
1,390
5,195
3,865
0
825
4,370
20,505
0
W
6,632
2,834
0
4,388
7,466
2,901
0
100
7,366
0
46,881
L
Fenrir
F4bien2807
Fenrir
2,223
465
0
2,321
8,062
4,930
0
1,608
6,414
0
13,124
L
Eset
3,162
333
117
1,712
6,214
2,065
0
2,156
3,770
34,169
1,046
W
King Arthur
Kessi999
King Arthur
8,396
748
0
2,000
8,849
7,040
0
0
8,849
0
49,411
L
Ishtar
3,976
2,504
0
2,399
8,206
2,601
0
698
7,508
0
34,404
L
Sun Wukong
PHX-76
Sun Wukong
2,468
697
0
2,791
11,111
6,399
0
0
11,111
0
33,777
W
Izanami
WiB KrAKeN
Izanami
5,611
4,136
0
2,233
5,858
2,358
298
0
5,858
0
66,946
L
Cliodhna
laclarinss
Cliodhna
3,489
289
0
4,243
10,134
3,665
0
410
9,684
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
25,864
350
Minions Killed
274
0
Camps Cleared
0
1,119,887
Distance Traveled
1,071,656
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,471
497
46
4
0
229,778
2
W
Jormungandr
6,385
580
28
3
0
217,553
2
W
Awilix
6,633
603
82
7
0
252,734
0
L
Fenrir
4,948
450
23
2
0
211,291
0
L
Eset
5,189
472
58
5
0
212,143
2
W
King Arthur
7,567
688
77
7
0
215,359
0
L
Ishtar
5,326
484
65
6
0
224,172
0
L
Sun Wukong
5,186
471
56
5
0
185,459
5
W
Izanami
7,203
655
117
11
0
204,463
0
L
Cliodhna
5,215
474
72
7
0
238,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role