Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FlAmZzXBL
Nut
Level 147
God Stats
4W - 4L
1,428 SR
Queue Stats
163W - 168L
1,502 Elo+
Solo
Artemis
Artemis
hrenobaza
Artemis
Level 149
God Stats
6W - 2L
1,655 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 2
Fenrir
Fenrir
kutakbaw
Fenrir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,929 Elo+
Party 2
Nu Wa
Nu Wa
pacifist1987
Nu Wa
Level 148
God Stats
10W - 6L
1,674 SR
Queue Stats
33W - 23L
1,621 Elo+
Party 2
Team Averages
Level 135
1,551 SR
1,629 Elo+

VS

Team Averages
Level 96
1,550 SR
1,459 Elo+
Sol
Sol
Darkristal
Sol
Level 137
God Stats
1W - 3L
1,460 SR
Queue Stats
88W - 93L
1,450 Elo+
Party 1
Medusa
Medusa
StreetsAhead325
Medusa
Level 61
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 6L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
TheHateBling
Baron Samedi
Level 68
God Stats
1W - 3L
1,671 SR
Queue Stats
63W - 62L
1,374 Elo+
Solo
Loki
Loki
iiReSseTzZ
Loki
Level 148
God Stats
11W - 9L
1,598 SR
Queue Stats
92W - 97L
1,449 Elo+
Party 1
Chernobog
Chernobog
xMaster1000
Chernobog
Level 68
God Stats
3W - 3L
1,462 SR
Queue Stats
17W - 9L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 4
7,723
858
4,054
8,045
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 5
7,628
848
4,796
3,935
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
hrenobaza
Artemis
14
2 / 1 / 4
7,584
843
8,135
7,107
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kutakbaw
Fenrir
15
7 / 4 / 5
8,368
930
8,452
9,214
4,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 0 / 8
7,948
883
8,883
5,730
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,575
842
8,203
10,305
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 2
7,375
819
6,567
7,961
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheHateBling
Baron Samedi
13
1 / 5 / 1
7,087
787
2,412
8,425
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
7,180
798
4,734
9,448
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
xMaster1000
Chernobog
10
0 / 1 / 2
6,287
699
1,884
3,537
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
4
4
L
2
2
3
1.75
W
1
0
5
3.5
L
2
3
2
1
L
Baron Samedi
TheHateBling
Baron Samedi
1
5
1
0.3
W
Artemis
hrenobaza
Artemis
2
1
4
4
L
1
3
1
0.5
W
Fenrir
kutakbaw
Fenrir
7
4
5
2.38
W
2
0
8
6
L
Chernobog
xMaster1000
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
23,800
34,031
Taken
39,676
17,619
Mitigated
18,101
7,637
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,054
259
85
1,756
8,045
6,327
278
2,459
5,586
12,961
1,936
L
8,203
2,791
0
4,489
10,305
3,734
786
4,388
5,917
37,299
0
W
4,796
2,876
0
1,831
3,935
1,701
306
742
3,193
0
27,498
L
6,567
2,400
0
444
7,961
2,812
0
1,563
6,398
0
21,536
L
Baron Samedi
TheHateBling
Baron Samedi
2,412
41
607
1,335
8,425
4,021
0
2,190
6,235
12,275
161
W
Artemis
hrenobaza
Artemis
8,135
1,661
0
1,787
7,107
2,904
810
2,345
4,762
0
21,241
L
4,734
514
0
1,276
9,448
6,398
0
3,380
6,068
0
18,499
W
Fenrir
kutakbaw
Fenrir
8,452
1,680
0
528
9,214
4,324
195
2,517
6,697
0
17,710
W
8,883
2,682
0
1,650
5,730
2,363
419
2,552
3,178
23,015
552
L
Chernobog
xMaster1000
Chernobog
1,884
1,043
0
420
3,537
1,136
0
828
2,709
0
5,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
35,504
183
Minions Killed
176
0
Camps Cleared
0
964,328
Distance Traveled
794,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,723
858
22
2
0
183,178
0
L
Sol
7,575
842
73
8
0
177,233
0
W
Nut
7,628
848
59
7
0
197,927
0
L
Medusa
7,375
819
40
4
0
192,821
0
L
Baron Samedi
7,087
787
32
4
0
165,438
0
W
Artemis
7,584
843
38
4
0
188,149
0
L
Loki
7,180
798
24
3
0
190,810
0
W
Fenrir
8,368
930
26
3
0
213,370
0
W
Nu Wa
7,948
883
38
4
0
181,704
1
L
Chernobog
6,287
699
7
1
0
67,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role