Player Matchup

Zeus
Zeus
Gold II
Grubulu
Zeus
Gold II
Level 160
God Stats
51W - 41L
1,623 SR
Queue Stats
230W - 228L
1,610 MMR
Solo
Chiron
Chiron
Gold II
Juliusrabis
Chiron
Gold II
Level 117
God Stats
1W - 2L
1,342 SR
Queue Stats
110W - 110L
1,577 MMR
Solo
Osiris
Osiris
Gold III
Raesgar
Osiris
Gold III
Level 147
God Stats
1W - 2L
1,178 SR
Queue Stats
22W - 17L
1,606 MMR
Solo
Arachne
Arachne
Gold III
babyj3nkz22
Arachne
Gold III
Level 128
God Stats
34W - 18L
1,711 SR
Queue Stats
97W - 105L
1,603 MMR
Solo
Odin
Odin
Gold IV
jbone2152127
Odin
Gold IV
Level 42
God Stats
10W - 8L
1,565 SR
Queue Stats
27W - 28L
1,587 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,484 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,559 SR
1,599 MMR
Ullr
Ullr
Gold III
AceConcept
Ullr
Gold III
Level 106
God Stats
1W - 4L
1,538 SR
Queue Stats
17W - 12L
1,658 MMR
Party 1
Kukulkan
Kukulkan
Gold III
FreakNfrenzii
Kukulkan
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,602 MMR
Solo
Surtr
Surtr
Gold I
InsaneAsFxxk
Surtr
Gold I
Level 157
God Stats
5W - 3L
1,713 SR
Queue Stats
74W - 62L
1,574 MMR
Solo
Thor
Thor
Silver I
SirNasty69
Thor
Silver I
Level 99
God Stats
0W - 2L
1,519 SR
Queue Stats
1W - 2L
1,584 MMR
Party 1
Sobek
Sobek
Gold I
ZiggyCT
Sobek
Gold I
Level 135
God Stats
1W - 2L
1,524 SR
Queue Stats
100W - 101L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Grubulu
Zeus
7
0 / 2 / 0
3,706
741
1,408
2,687
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
6
0 / 0 / 0
3,543
709
1,012
1,646
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Raesgar
Osiris
7
0 / 1 / 1
4,018
804
1,822
4,246
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Arachne
babyj3nkz22
Arachne
6
1 / 0 / 0
3,667
733
876
3,847
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

6
0 / 0 / 0
3,598
720
663
2,703
1,222
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
TyrLokiAchillesNe ZhaThanatos

VS

Bans
AresAo KuangBastetVamanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,526
505
0
0
0
Kukulkan
FreakNfrenzii
Kukulkan
8
2 / 0 / 0
4,111
822
1,065
1,255
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
1 / 1 / 0
3,799
760
2,807
4,446
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

7
0 / 0 / 1
3,453
691
1,768
3,806
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
ZiggyCT
Sobek
6
0 / 0 / 0
3,436
687
1,153
4,510
3,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kukulkan
FreakNfrenzii
Kukulkan
2
0
0
2
W
Zeus
Grubulu
Zeus
0
2
0
0
L
1
1
0
1
W
Chiron
0
0
0
0
W
Osiris
Raesgar
Osiris
0
1
1
0.5
L
0
0
1
0.5
L
Sobek
ZiggyCT
Sobek
0
0
0
0
W
Arachne
babyj3nkz22
Arachne
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,781
Damage
6,793
15,129
Taken
14,017
6,155
Mitigated
7,081
5,154
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
FreakNfrenzii
Kukulkan
1,065
220
0
485
1,255
442
0
358
897
23,538
582
W
Zeus
Grubulu
Zeus
1,408
81
0
358
2,687
679
0
431
2,225
27,113
0
L
2,807
1,437
0
1,794
4,446
2,122
0
0
4,132
574
19,956
W
Chiron
1,012
450
119
588
1,646
503
0
375
1,271
0
22,038
W
Osiris
Raesgar
Osiris
1,822
538
0
1,980
4,246
2,394
0
145
3,792
0
23,349
L
1,768
485
0
1,844
3,806
1,263
0
1,050
2,756
0
16,688
L
Sobek
ZiggyCT
Sobek
1,153
68
0
2,446
4,510
3,254
0
0
4,510
12,831
0
W
Arachne
babyj3nkz22
Arachne
876
674
0
844
3,847
1,357
0
905
2,824
0
12,375
W
663
191
460
805
2,703
1,222
0
338
2,365
0
14,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,532
Gold Earned
17,325
186
Minions Killed
143
0
Camps Cleared
0
572,937
Distance Traveled
435,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,526
505
0
0
0
0
0
L
Kukulkan
4,111
822
68
14
0
107,433
0
W
Zeus
3,706
741
52
10
0
108,555
0
L
Surtr
3,799
760
36
7
0
89,906
0
W
Chiron
3,543
709
39
8
0
109,072
0
W
Osiris
4,018
804
48
10
0
118,905
0
L
Thor
3,453
691
28
6
0
121,440
0
L
Sobek
3,436
687
11
2
0
116,802
0
W
Arachne
3,667
733
24
5
0
118,427
0
W
Odin
3,598
720
23
5
0
117,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role