Player Matchup

Chaac
Chaac
AfricanChocolata
Chaac
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 24L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
TotiMateo_
Zhong Kui
Level 101
God Stats
34W - 20L
1,649 SR
Queue Stats
144W - 135L
1,500 Elo+
Party 2
Charybdis
Charybdis
rodrigo tuz
Charybdis
Level 34
God Stats
3W - 1L
1,866 SR
Queue Stats
31W - 44L
1,348 Elo+
Solo
Thanatos
Thanatos
sanynahy3105
Thanatos
Level 99
God Stats
6W - 3L
1,611 SR
Queue Stats
205W - 221L
1,498 Elo+
Party 2
Atlas
Atlas
x0Angel0x
Atlas
Level 174
God Stats
1W - 1L
1,736 SR
Queue Stats
286W - 271L
1,437 Elo+
Solo
Team Averages
Level 109
1,672 SR
1,422 Elo+

VS

Team Averages
Level 83
1,502 SR
1,421 Elo+
Baba Yaga
Baba Yaga
Spauldor117
Baba Yaga
Level 99
God Stats
0W - 1L
1,350 SR
Queue Stats
17W - 13L
1,480 Elo+
Solo
Nut
Nut
Waaaaaay2ez
Nut
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 103L
1,360 Elo+
Party 1
Mulan
Mulan
luKe WArM 4L
Mulan
Level 27
God Stats
5W - 5L
1,351 SR
Queue Stats
109W - 124L
1,324 Elo+
Party 1
Charon
Charon
rCade447
Charon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,432 Elo+
Solo
Hun Batz
Hun Batz
xMRxBIGxCHESTx
Hun Batz
Level 77
God Stats
6W - 2L
1,810 SR
Queue Stats
80W - 70L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,965
560
14,056
19,079
18,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
TotiMateo_
Zhong Kui
15
4 / 0 / 2
9,469
592
7,309
8,928
6,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
rodrigo tuz
Charybdis
13
2 / 1 / 0
8,334
521
9,587
13,267
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
sanynahy3105
Thanatos
14
5 / 1 / 4
8,221
514
9,606
13,899
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
x0Angel0x
Atlas
13
2 / 1 / 8
8,415
526
8,645
10,919
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Spauldor117
Baba Yaga
11
0 / 2 / 1
6,416
401
7,799
7,520
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 2
7,119
445
5,870
13,830
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 0
7,621
476
9,037
17,390
12,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
rCade447
Charon
10
0 / 4 / 1
6,730
421
5,947
15,744
11,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
2 / 3 / 1
7,414
463
4,935
15,034
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Baba Yaga
Spauldor117
Baba Yaga
0
2
1
0.25
W
Zhong Kui
TotiMateo_
Zhong Kui
4
0
2
5
L
1
3
2
0.67
L
2
4
0
0.5
L
Charon
rCade447
Charon
0
4
1
0.13
W
Charybdis
rodrigo tuz
Charybdis
2
1
0
2
W
Thanatos
sanynahy3105
Thanatos
5
1
4
7
W
Atlas
x0Angel0x
Atlas
2
1
8
6
L
Hun Batz
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
33,588
66,092
Taken
69,518
46,132
Mitigated
36,134
29,638
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,056
3,218
0
5,539
19,079
18,505
290
1,741
17,219
0
69,525
L
Baba Yaga
Spauldor117
Baba Yaga
7,799
476
185
2,417
7,520
2,602
0
2,714
4,806
31,112
872
W
Zhong Kui
TotiMateo_
Zhong Kui
7,309
777
0
5,893
8,928
6,800
822
4,067
4,005
62,183
4,040
L
5,870
3,210
0
4,091
13,830
4,550
198
2,203
11,627
0
50,265
L
9,037
1,852
0
3,614
17,390
12,482
0
2,498
14,892
0
51,111
L
Charon
rCade447
Charon
5,947
1,438
348
1,580
15,744
11,458
0
5,809
9,935
28,181
0
W
Charybdis
rodrigo tuz
Charybdis
9,587
5,464
0
6,763
13,267
5,104
374
2,496
10,720
0
79,912
W
Thanatos
sanynahy3105
Thanatos
9,606
1,625
0
10,147
13,899
6,684
0
1,270
12,516
0
70,260
W
Atlas
x0Angel0x
Atlas
8,645
3,496
0
1,296
10,919
9,039
0
3,761
6,914
32,986
0
L
Hun Batz
4,935
1,689
0
6,550
15,034
5,042
0
2,632
12,402
0
52,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
35,300
451
Minions Killed
310
0
Camps Cleared
0
1,608,927
Distance Traveled
1,533,365
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,965
560
100
6
0
308,646
2
L
Baba Yaga
6,416
401
56
4
0
292,766
0
W
Zhong Kui
9,469
592
120
8
0
334,797
2
L
Nut
7,119
445
78
5
0
299,771
0
L
Mulan
7,621
476
75
5
0
299,773
0
L
Charon
6,730
421
28
2
0
277,603
2
W
Charybdis
8,334
521
116
7
0
273,778
2
W
Thanatos
8,221
514
81
5
0
368,376
0
W
Atlas
8,415
526
34
2
0
323,330
0
L
Hun Batz
7,414
463
73
5
0
363,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role