Player Matchup

Scylla
Scylla
AuricaViorel
Scylla
Level 121
God Stats
3W - 4L
1,683 SR
Queue Stats
46W - 38L
1,474 Elo+
Solo
Izanami
Izanami
GamingWizard01
Izanami
Level 103
God Stats
2W - 2L
1,573 SR
Queue Stats
111W - 104L
1,506 Elo+
Solo
Horus
Horus
mendigomuerto
Horus
Level 133
God Stats
1W - 2L
1,504 SR
Queue Stats
65W - 56L
1,534 Elo+
Solo
Bacchus
Bacchus
smoky123
Bacchus
Level 144
God Stats
3W - 2L
1,459 SR
Queue Stats
66W - 45L
1,538 Elo+
Solo
Ravana
Ravana
uquendas12
Ravana
Level 40
God Stats
3W - 7L
1,406 SR
Queue Stats
139W - 154L
1,309 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,472 Elo+

VS

Team Averages
Level 151
1,451 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Chucky7i30N
Nut
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,412 Elo+
Party 2
Fafnir
Fafnir
RockyRedd
Fafnir
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 96L
1,495 Elo+
Party 1
Discordia
Discordia
RonnyC5
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,489 Elo+
Party 1
Lancelot
Lancelot
THEPRETENDK1LLER
Lancelot
Level 156
God Stats
1W - 2L
1,257 SR
Queue Stats
83W - 95L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 0 / 0
4,570
653
3,115
2,228
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
0 / 0 / 0
4,379
626
1,201
2,233
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 1
5,128
733
2,234
5,289
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
smoky123
Bacchus
7
0 / 1 / 0
4,158
594
1,624
3,443
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
uquendas12
Ravana
2
0 / 1 / 0
2,991
427
276
1,440
505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
5,205
744
2,821
3,214
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

8
0 / 0 / 1
3,909
558
1,836
2,714
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fafnir
RockyRedd
Fafnir
7
0 / 0 / 1
4,417
631
1,147
4,613
3,554
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
RonnyC5
Discordia
8
0 / 2 / 0
4,289
613
1,280
3,755
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,237
605
452
4,480
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
0
0.5
L
Scylla
2
0
0
2
W
0
0
1
0.5
L
0
0
0
0
W
Fafnir
RockyRedd
Fafnir
0
0
1
0.5
W
Discordia
RonnyC5
Discordia
0
2
0
0
W
1
0
0
1
L
2
0
1
2.5
L
Bacchus
smoky123
Bacchus
0
1
0
0
L
Ravana
uquendas12
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
7,536
14,633
Taken
18,776
6,624
Mitigated
8,969
6,353
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,821
374
0
979
3,214
1,239
0
0
3,214
27,040
845
L
Scylla
3,115
183
0
793
2,228
592
0
1,024
880
25,240
941
W
1,836
1,236
0
711
2,714
830
0
611
2,103
0
26,272
L
1,201
863
0
1,417
2,233
716
0
116
2,117
0
39,820
W
Fafnir
RockyRedd
Fafnir
1,147
315
987
2,070
4,613
3,554
0
957
3,656
9,509
0
W
Discordia
RonnyC5
Discordia
1,280
76
0
834
3,755
1,346
0
2,322
1,433
23,802
0
W
452
189
0
864
4,480
2,000
0
720
3,760
0
26,127
L
2,234
779
120
2,498
5,289
2,072
0
2,213
3,052
0
33,839
L
Bacchus
smoky123
Bacchus
1,624
312
0
1,031
3,443
2,739
0
785
2,658
8,289
0
L
Ravana
uquendas12
Ravana
276
51
0
494
1,440
505
0
700
740
0
3,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
22,057
213
Minions Killed
209
0
Camps Cleared
0
625,250
Distance Traveled
734,479
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,205
744
57
8
0
119,702
4
L
Scylla
4,570
653
53
8
0
133,443
2
W
Nut
3,909
558
42
6
0
135,085
0
L
Izanami
4,379
626
81
12
0
132,055
0
W
Fafnir
4,417
631
5
1
0
136,977
1
W
Discordia
4,289
613
58
8
0
149,655
2
W
Lancelot
4,237
605
47
7
0
193,060
0
L
Horus
5,128
733
62
9
0
160,551
0
L
Bacchus
4,158
594
10
1
0
159,399
1
L
Ravana
2,991
427
7
1
0
39,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role