Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alb-Shuks
Bacchus
Level 108
God Stats
1W - 1L
1,272 SR
Queue Stats
115W - 125L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
AyyZoot__
Cthulhu
Level 143
God Stats
11W - 4L
1,539 SR
Queue Stats
194W - 200L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QxPr3d4t0rxQ
Morgan Le Fay
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 175L
1,509 Elo+
Solo
Chaac
Chaac
banshewarrior
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,514 Elo+
Party 2
Team Averages
Level 126
1,462 SR
1,528 Elo+

VS

Team Averages
Level 111
1,542 SR
1,503 Elo+
Ratatoskr
Ratatoskr
Imn0tcr3at1v3
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 125L
1,440 Elo+
Solo
Rama
Rama
SGERfjs
Rama
Level 155
God Stats
1W - 2L
1,475 SR
Queue Stats
158W - 182L
1,518 Elo+
Solo
Apollo
Apollo
Thaniel lol
Apollo
Level 107
God Stats
2W - 2L
1,576 SR
Queue Stats
153W - 166L
1,447 Elo+
Solo
Anhur
Anhur
bxxexa
Anhur
Level 65
God Stats
1W - 1L
1,699 SR
Queue Stats
69W - 44L
1,587 Elo+
Solo
Sol
Sol
slothman_420_
Sol
Level 101
God Stats
7W - 6L
1,460 SR
Queue Stats
436W - 426L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 2 / 12
8,631
863
8,749
9,173
4,393
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
Alb-Shuks
Bacchus
14
4 / 2 / 11
8,949
895
5,878
10,545
15,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
AyyZoot__
Cthulhu
16
6 / 2 / 11
9,895
990
16,450
10,348
11,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morgan Le Fay
QxPr3d4t0rxQ
Morgan Le Fay
15
3 / 2 / 11
8,634
863
11,842
9,728
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 11
8,991
899
10,416
16,319
21,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Imn0tcr3at1v3
Ratatoskr
13
2 / 4 / 6
7,378
738
4,628
12,659
8,509
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
SGERfjs
Rama
12
0 / 4 / 5
6,895
690
3,006
10,105
6,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
4 / 4 / 2
7,997
800
7,264
10,103
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
bxxexa
Anhur
14
1 / 6 / 3
7,693
769
5,828
11,703
4,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 4 / 6
7,548
755
13,550
11,478
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
22
Kills
8
9
Deaths
22
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
12
5.5
W
Bacchus
Alb-Shuks
Bacchus
4
2
11
4.75
W
Cthulhu
AyyZoot__
Cthulhu
6
2
11
5.75
L
Ratatoskr
Imn0tcr3at1v3
Ratatoskr
2
4
6
1.25
W
Morgan Le Fay
QxPr3d4t0rxQ
Morgan Le Fay
3
2
11
4.25
L
Rama
SGERfjs
Rama
0
4
5
0.63
L
Apollo
4
4
2
1.25
W
4
1
11
9.5
L
Anhur
bxxexa
Anhur
1
6
3
0.42
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,335
Damage
34,276
56,113
Taken
56,048
57,157
Mitigated
28,755
23,417
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,749
1,175
2,466
2,555
9,173
4,393
1,059
2,012
7,161
0
16,127
W
Bacchus
Alb-Shuks
Bacchus
5,878
432
1,483
1,644
10,545
15,109
317
2,321
8,224
9,835
186
W
Cthulhu
AyyZoot__
Cthulhu
16,450
261
2,981
1,831
10,348
11,199
0
1,236
9,112
33,216
2,398
L
Ratatoskr
Imn0tcr3at1v3
Ratatoskr
4,628
452
281
4,061
12,659
8,509
0
7,310
5,039
0
7,523
W
Morgan Le Fay
QxPr3d4t0rxQ
Morgan Le Fay
11,842
1,430
1,147
1,563
9,728
5,162
1,086
4,248
5,480
16,371
0
L
Rama
SGERfjs
Rama
3,006
2,213
1,007
1,472
10,105
6,529
0
5,122
4,712
0
8,776
L
Apollo
7,264
4,761
622
1,452
10,103
4,632
0
6,461
3,548
0
14,534
W
10,416
461
240
7,507
16,319
21,294
929
3,673
12,646
0
20,842
L
Anhur
bxxexa
Anhur
5,828
2,591
1,110
1,339
11,703
4,569
0
7,274
4,117
0
19,091
L
13,550
3,187
1,307
3,541
11,478
4,516
0
7,077
4,215
25,606
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
37,511
108
Minions Killed
97
0
Camps Cleared
0
1,001,572
Distance Traveled
872,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,631
863
17
2
0
207,223
0
W
Bacchus
8,949
895
10
1
0
160,820
0
W
Cthulhu
9,895
990
49
5
0
200,888
0
L
Ratatoskr
7,378
738
4
0
0
201,803
0
W
Morgan Le Fay
8,634
863
17
2
0
193,846
0
L
Rama
6,895
690
6
1
0
150,498
0
L
Apollo
7,997
800
21
2
0
172,007
0
W
Chaac
8,991
899
15
2
0
238,795
0
L
Anhur
7,693
769
30
3
0
174,499
0
L
Sol
7,548
755
36
4
0
173,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role