Player Matchup

Charon
Charon
BigOlSnek
Charon
Level 152
God Stats
1W - 2L
1,591 SR
Queue Stats
62W - 58L
1,540 Elo+
Solo
Chiron
Chiron
Bjslick
Chiron
Level 101
God Stats
10W - 5L
1,580 SR
Queue Stats
142W - 111L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
TerryTheGod
Zhong Kui
Level 34
God Stats
37W - 31L
1,152 SR
Queue Stats
93W - 94L
1,176 Elo+
Solo
Ra
Ra
XxPr1MalSKiLZxX
Ra
Level 159
God Stats
1W - 2L
1,546 SR
Queue Stats
97W - 106L
1,566 Elo+
Solo
Surtr
Surtr
treyj32
Surtr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,534 Elo+
Solo
Team Averages
Level 106
1,474 SR
1,476 Elo+

VS

Team Averages
Level 93
1,605 SR
1,538 Elo+
Anubis
Anubis
Bushyyyyyyy
Anubis
Level 153
God Stats
2W - 1L
1,485 SR
Queue Stats
127W - 105L
1,504 Elo+
Party 1
Surtr
Surtr
CTRG
Surtr
Level 126
God Stats
13W - 9L
1,637 SR
Queue Stats
97W - 79L
1,553 Elo+
Party 2
Arachne
Arachne
MythicTrebuchet
Arachne
Level 127
God Stats
2W - 1L
1,697 SR
Queue Stats
141W - 114L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OlDirtyC
Ah Muzen Cab
Level 31
God Stats
4W - 3L
1,499 SR
Queue Stats
64W - 55L
1,485 Elo+
Party 1
Bacchus
Bacchus
PkChips
Bacchus
Level 29
God Stats
49W - 29L
1,710 SR
Queue Stats
49W - 32L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigOlSnek
Charon
9
0 / 1 / 0
5,859
488
2,899
8,622
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Bjslick
Chiron
10
0 / 1 / 0
5,500
458
5,403
7,055
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TerryTheGod
Zhong Kui
8
0 / 4 / 1
5,119
427
6,605
10,654
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 0
6,170
514
3,263
7,978
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
treyj32
Surtr
12
2 / 1 / 0
7,087
591
7,303
9,968
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 6
7,822
652
10,688
9,992
5,580
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
CTRG
Surtr
12
0 / 2 / 1
6,862
572
4,537
10,058
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 2
6,876
573
4,693
8,487
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
OlDirtyC
Ah Muzen Cab
11
0 / 0 / 1
5,851
488
4,633
6,400
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
PkChips
Bacchus
11
1 / 0 / 4
6,102
509
5,577
9,368
9,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
BigOlSnek
Charon
0
1
0
0
L
Chiron
Bjslick
Chiron
0
1
0
0
W
Anubis
5
1
6
8
W
Surtr
CTRG
Surtr
0
2
1
0.25
W
6
0
2
7
W
Ah Muzen Cab
OlDirtyC
Ah Muzen Cab
0
0
1
0.5
W
Bacchus
PkChips
Bacchus
1
0
4
3
L
Zhong Kui
TerryTheGod
Zhong Kui
0
4
1
0.13
L
1
5
0
0.2
L
Surtr
treyj32
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
30,128
44,277
Taken
44,305
26,264
Mitigated
26,765
13,212
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BigOlSnek
Charon
2,899
622
0
2,194
8,622
6,257
0
3,670
4,952
19,074
0
L
Chiron
Bjslick
Chiron
5,403
1,596
262
2,097
7,055
2,577
0
2,803
4,252
0
44,047
W
Anubis
10,688
1,189
0
6,292
9,992
5,580
0
5,834
3,854
71,822
4,110
W
Surtr
CTRG
Surtr
4,537
2,302
0
1,759
10,058
5,850
0
457
8,955
2,253
62,147
W
4,693
3,616
0
6,058
8,487
3,586
0
1,638
6,647
0
43,257
W
Ah Muzen Cab
OlDirtyC
Ah Muzen Cab
4,633
1,176
0
1,375
6,400
2,575
0
1,689
4,711
0
43,916
W
Bacchus
PkChips
Bacchus
5,577
679
0
3,088
9,368
9,174
0
3,036
6,290
19,891
0
L
Zhong Kui
TerryTheGod
Zhong Kui
6,605
1,758
0
3,246
10,654
6,460
0
5,964
4,690
30,887
959
L
3,263
119
103
1,320
7,978
2,412
0
3,446
4,532
44,827
0
L
Surtr
treyj32
Surtr
7,303
3,064
0
3,990
9,968
8,558
0
179
9,789
1,919
61,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
33,513
378
Minions Killed
422
0
Camps Cleared
0
1,069,389
Distance Traveled
1,220,688
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,859
488
25
2
0
217,868
2
L
Chiron
5,500
458
80
7
0
213,712
0
W
Anubis
7,822
652
125
10
0
222,758
0
W
Surtr
6,862
572
124
10
0
217,825
0
W
Arachne
6,876
573
69
6
0
305,297
0
W
Ah Muzen Cab
5,851
488
97
8
0
226,127
0
W
Bacchus
6,102
509
7
1
0
248,681
0
L
Zhong Kui
5,119
427
59
5
0
221,354
0
L
Ra
6,170
514
89
7
0
190,878
0
L
Surtr
7,087
591
125
10
0
225,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role