Player Matchup

Ix Chel
Ix Chel
SlayedBy_aGirl
Ix Chel
Level 108
God Stats
89W - 81L
1,514 SR
Queue Stats
761W - 784L
1,483 Elo+
Solo
Hercules
Hercules
meeeeemeeeme
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Rama
Rama
тигр21
Rama
Level 66
God Stats
6W - 7L
1,585 SR
Queue Stats
37W - 47L
1,451 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,478 Elo+

VS

Team Averages
Level 112
1,637 SR
1,435 Elo+
Thor
Thor
Lakuse
Thor
Level 98
God Stats
3W - 2L
1,499 SR
Queue Stats
6W - 8L
1,319 Elo+
Party 1
Neith
Neith
MyGFinTheKitchen
Neith
Level 135
God Stats
5W - 1L
1,742 SR
Queue Stats
81W - 74L
1,498 Elo+
Solo
Nox
Nox
oFILTHo
Nox
Level 103
God Stats
3W - 2L
1,669 SR
Queue Stats
23W - 25L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,952
689
6,025
6,850
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
meeeeemeeeme
Hercules
13
4 / 4 / 3
9,018
694
16,035
19,135
21,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 3
9,443
726
8,061
11,432
4,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lakuse
Thor
13
0 / 3 / 10
8,950
688
8,885
12,653
7,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 0 / 2
11,208
862
15,527
10,689
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
14
2 / 4 / 6
8,906
685
6,735
11,102
5,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
10
10
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
Lakuse
Thor
0
3
10
1.67
W
8
0
2
9
L
1
1
4
3
L
Hercules
meeeeemeeeme
Hercules
4
4
3
1.38
W
Nox
2
4
6
1.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
31,147
37,417
Taken
34,444
29,723
Mitigated
18,607
11,330
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Lakuse
Thor
8,885
1,942
0
250
12,653
7,366
0
2,409
10,167
0
27,689
W
15,527
5,759
0
6,169
10,689
5,524
0
2,127
8,483
0
62,448
L
6,025
292
1,653
3,046
6,850
3,943
0
1,043
5,759
45,400
785
L
Hercules
meeeeemeeeme
Hercules
16,035
5,471
0
5,537
19,135
21,727
0
3,329
15,806
0
24,454
W
Nox
6,735
1,388
0
3,178
11,102
5,717
0
1,349
9,678
24,713
0
L
8,061
6,174
0
1,094
11,432
4,053
0
2,330
9,059
0
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
29,064
166
Minions Killed
178
0
Camps Cleared
0
748,465
Distance Traveled
760,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,950
688
27
2
0
265,632
0
W
Neith
11,208
862
104
8
0
253,584
0
L
Ix Chel
8,952
689
65
5
0
264,558
0
L
Hercules
9,018
694
21
2
0
252,150
0
W
Nox
8,906
685
47
4
0
241,517
0
L
Rama
9,443
726
80
6
0
231,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role