Player Matchup

King Arthur
King Arthur
RayoYakim
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,562 Elo+
Solo
Xing Tian
Xing Tian
ThatCrazyDane
Xing Tian
Level 129
God Stats
3W - 1L
1,604 SR
Queue Stats
81W - 96L
1,438 Elo+
Solo
Chaac
Chaac
djdudusoares_
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,475 Elo+
Party 1
Da Ji
Da Ji
jacksparro
Da Ji
Level 141
God Stats
1W - 4L
1,285 SR
Queue Stats
66W - 63L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
myszaa
Nu Wa
Level 125
God Stats
8W - 4L
1,697 SR
Queue Stats
192W - 193L
1,499 Elo+
Solo
Team Averages
Level 120
1,517 SR
1,491 Elo+

VS

Team Averages
Level 128
1,522 SR
1,469 Elo+
Janus
Janus
FrankMcCroon
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,280 Elo+
Solo
Agni
Agni
Fu1nhADr3
Agni
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 47L
1,476 Elo+
Solo
Nut
Nut
KuzmanBG
Nut
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
115W - 114L
1,542 Elo+
Solo
Thanatos
Thanatos
Quarxs
Thanatos
Level 175
God Stats
3W - 8L
1,390 SR
Queue Stats
483W - 530L
1,527 Elo+
Solo
Serqet
Serqet
Shaman4e
Serqet
Level 127
God Stats
6W - 8L
1,511 SR
Queue Stats
292W - 277L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RayoYakim
King Arthur
16
5 / 3 / 14
10,095
841
8,544
19,254
17,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
ThatCrazyDane
Xing Tian
16
3 / 3 / 19
10,850
904
6,733
19,175
17,864
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 17
10,028
836
6,431
14,009
15,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
17
12 / 5 / 10
11,142
929
17,394
12,197
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
myszaa
Nu Wa
18
3 / 1 / 16
10,819
902
11,135
5,926
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
9,269
772
11,145
10,286
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
3 / 7 / 6
8,917
743
8,835
10,644
4,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 11
8,842
737
7,303
11,384
5,266
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Quarxs
Thanatos
15
3 / 5 / 6
8,588
716
5,508
9,221
4,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Serqet
Shaman4e
Serqet
15
3 / 5 / 7
9,406
784
5,906
12,196
15,361
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
26
Kills
15
15
Deaths
26
76
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Agni
3
7
6
0.86
L
2
5
11
1.5
L
Thanatos
Quarxs
Thanatos
3
5
6
1.2
W
King Arthur
RayoYakim
King Arthur
5
3
14
4
L
Serqet
Shaman4e
Serqet
3
5
7
1.3
W
Xing Tian
ThatCrazyDane
Xing Tian
3
3
19
4.17
W
3
3
17
3.83
W
Da Ji
12
5
10
3.4
W
Nu Wa
myszaa
Nu Wa
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,237
Damage
38,697
70,561
Taken
53,731
60,964
Mitigated
34,747
27,959
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,145
145
304
3,024
10,286
5,379
0
3,144
7,142
39,791
0
L
Agni
8,835
321
461
1,148
10,644
4,227
0
3,337
7,307
21,270
0
L
7,303
3,819
22
2,340
11,384
5,266
0
3,471
7,913
0
27,654
L
Thanatos
Quarxs
Thanatos
5,508
309
564
4,235
9,221
4,514
0
3,238
5,983
0
16,739
W
King Arthur
RayoYakim
King Arthur
8,544
913
1,503
5,627
19,254
17,398
157
5,600
13,498
0
17,470
L
Serqet
Shaman4e
Serqet
5,906
733
0
521
12,196
15,361
0
4,052
8,144
0
9,631
W
Xing Tian
ThatCrazyDane
Xing Tian
6,733
37
3,596
6,537
19,175
17,864
27
5,151
13,922
9,951
2,092
W
6,431
167
629
4,630
14,009
15,857
788
3,910
9,711
0
13,688
W
Da Ji
17,394
4,472
341
1,595
12,197
7,211
3,420
2,428
9,625
0
26,801
W
Nu Wa
myszaa
Nu Wa
11,135
3,050
2,116
1,385
5,926
2,634
2,763
2,891
2,510
41,786
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
45,022
122
Minions Killed
154
0
Camps Cleared
0
1,210,276
Distance Traveled
1,025,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,269
772
71
6
0
227,042
0
L
Agni
8,917
743
10
1
0
212,929
0
L
Nut
8,842
737
48
4
0
191,890
0
L
Thanatos
8,588
716
13
1
0
205,254
0
W
King Arthur
10,095
841
22
2
0
267,624
0
L
Serqet
9,406
784
12
1
0
188,875
0
W
Xing Tian
10,850
904
7
1
0
261,471
0
W
Chaac
10,028
836
14
1
0
247,478
0
W
Da Ji
11,142
929
15
1
0
209,734
0
W
Nu Wa
10,819
902
64
5
0
223,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role